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Difference between revisions of "Backstreet Fighting Trick"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | |Video= | + | |Video=piz5VaFcy3E |
|Gender=Male | |Gender=Male | ||
|Class=Brawler | |Class=Brawler | ||
Line 7: | Line 7: | ||
|PrerequisiteLevel=20 | |PrerequisiteLevel=20 | ||
|Command={{Up}}{{Up}}{{Space}} | |Command={{Up}}{{Up}}{{Space}} | ||
− | |Description=Increases Atk. for Basic attacks, {{IconLink|Sand Splash}}, and the Advanced Class skills.<br>{{IconLink|Sand Splash}}, {{IconLink|Block Throw}}, {{IconLink|Poison Throw}}, {{IconLink|Needle Throw}}, and Throwing items throw 2 weapons in a row at the cost of 2 Throwing items. {{IconLink|Poison Throw}} throws a Firebomb for the second throw when {{IconLink|Back Pocket}} is turned on.<br>Also increases the explosion/poison pillar sizes of {{IconLink|Explosive Hook}}/[[File: Venom Mine (Male).png]] [[Venom Mine]].<br>{{IconLink|Strengthened Throw}} precedes this skill when used together with it. | + | |Description=Increases Atk. for Basic attacks, {{IconLink|Sand Splash}}, and the Advanced Class skills.<br>{{IconLink|Sand Splash}}, {{IconLink|Block Throw}}, {{IconLink|Poison Throw}}, {{IconLink|Needle Throw}}, and Throwing items throw 2 weapons in a row at the cost of 2 Throwing items. {{IconLink|Poison Throw}} throws a Firebomb for the second throw when {{IconLink|Back Pocket}} is turned on.<br>Also increases the explosion/poison pillar sizes of {{IconLink|Explosive Hook}} / [[File: Venom Mine (Male).png]] [[Venom Mine]].<br>{{IconLink|Strengthened Throw}} precedes this skill when used together with it. |
+ | |||
|Attributes= | |Attributes= | ||
− | *{{SP per level| | + | *{{SP per level|20}} |
*{{SkillAttribute|Master Level|10}} | *{{SkillAttribute|Master Level|10}} | ||
*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
Line 15: | Line 16: | ||
*{{Cooldown|Dungeon=5 sec|Arena=40 sec}} | *{{Cooldown|Dungeon=5 sec|Arena=40 sec}} | ||
*{{SkillAttribute|Duration|Dungeon=- sec.|Arena=varies}} | *{{SkillAttribute|Duration|Dungeon=- sec.|Arena=varies}} | ||
− | *{{SkillAttribute|Sand Splash Atk.|Dungeon=-50%|Arena=varies}} | + | *{{SkillAttribute|{{IconLink|Sand Splash}} Atk.|Dungeon=-50%|Arena=varies}} |
− | *{{SkillAttribute|Needle Throw Atk.|Dungeon=-10%|Arena=varies}} | + | *{{SkillAttribute|{{IconLink|Needle Throw}} Atk.|Dungeon=-10%|Arena=varies}} |
− | *{{SkillAttribute|Poison Throw/Block Throw Atk.|Dungeon=-40%|Arena=varies}} | + | *{{SkillAttribute|{{IconLink|Poison Throw}} / {{IconLink|Block Throw}} Atk.|Dungeon=-40%|Arena=varies}} |
− | *{{SkillAttribute|Explosive Hook Explosion Size|Dungeon=varies|Arena=-%}} | + | *{{SkillAttribute|{{IconLink|Explosive Hook}} Explosion Size|Dungeon=varies|Arena=-%}} |
− | *{{SkillAttribute|Venom Mine Poison Pillar Size|Dungeon=varies|Arena=-%}} | + | *{{SkillAttribute|[[File: Venom Mine (Male).png]] [[Venom Mine]] Poison Pillar Size|Dungeon=varies|Arena=-%}} |
− | *{{SkillAttribute|Basic Attack/Sand Splash/Advanced Class Skill Atk.|Dungeon=varies|Arena=-%}} | + | *{{SkillAttribute|Basic Attack / {{IconLink|Sand Splash}} / Advanced Class Skill Atk.|Dungeon=varies|Arena=-%}} |
|Notes= | |Notes= | ||
− | *Note that each cast of a | + | *Note that each cast of a Throwing item will will use 2 charges, matching the animation. |
− | **You will only throw one item like normal if you have only 1 charge of {{IconLink|Poison Throw}}, {{IconLink|Needle Throw}}, {{IconLink|Block Throw}}, | + | **You will only throw one item like normal if you have only 1 charge of {{IconLink|Poison Throw}}, {{IconLink|Needle Throw}}, {{IconLink|Block Throw}}, i.e. only 1 of the Throwing item. |
− | *This skill does not work in combination with the {{IconLink|Strengthened Throw}} buff. | + | *This skill does not work in combination with the {{IconLink|Strengthened Throw}} buff, with {{IconLink|Strengthened Throw}} preceding {{IconLink|Backstreet Fighting Trick}} when used together with it. |
− | *{{IconLink|Net Throw}} can NOT be thrown twice with this skill, despite being a | + | *{{IconLink|Net Throw}} can '''NOT''' be thrown twice with this skill, despite being a Throwing item. |
+ | * Throwing Weapons (example: [[File:Boomerang.png]] [[Throwing Weapons#Boomerang|Boomerang]] and [[File:Combat Boomerang.png]] [[Throwing Weapons#Combat Boomerang|Combat Boomerang]]) can be double-thrown while under the effects of {{IconLink|Backstreet Fighting Trick}}, ignoring the item's cooldown. | ||
|SkillGrowth= | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
{{tabs | {{tabs | ||
− | |name= | + | |name=Skill Growths |
|tab1=Dungeon | |tab1=Dungeon | ||
− | |contents1= | + | |contents1=<span style="display: none;">{{</span> |
− | <span style="display:none">{{</span | ||
− | |||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
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!{{IconLink|Explosive Hook}} Explosion Size | !{{IconLink|Explosive Hook}} Explosion Size | ||
![[File:Venom Mine (Male).png]] [[Venom Mine]] Poison Pillar Size | ![[File:Venom Mine (Male).png]] [[Venom Mine]] Poison Pillar Size | ||
− | !Basic Attack/{{IconLink|Sand Splash}}/Advanced Class Skill Atk. | + | !Basic Attack / {{IconLink|Sand Splash}} / Advanced Class Skill Atk. |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
Line 48: | Line 50: | ||
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 20+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|194|629|10}} + {{Calc|{{#var:i}}|1.6|5.2|10|1|1}} per Sec. |
{{!}} <!--Explosive Hook--> +{{Calc|{{#var:i}}|21|30|10}}% | {{!}} <!--Explosive Hook--> +{{Calc|{{#var:i}}|21|30|10}}% | ||
{{!}} <!--Venom Mine--> +{{Calc|{{#var:i}}|11|20|10}}% | {{!}} <!--Venom Mine--> +{{Calc|{{#var:i}}|11|20|10}}% | ||
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}} | }} | ||
|} | |} | ||
− | + | <span style="display: none;">}}</span> | |
− | <span style="display:none">}}</span> | + | |
|tab2=Arena | |tab2=Arena | ||
− | |contents2= | + | |contents2=<span style="display: none;">{{</span> |
− | <span style="display:none">{{</span | ||
− | |||
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
Line 69: | Line 69: | ||
!{{IconLink|Sand Splash}} Atk. | !{{IconLink|Sand Splash}} Atk. | ||
!{{IconLink|Needle Throw}} Atk. | !{{IconLink|Needle Throw}} Atk. | ||
− | !{{IconLink|Poison Throw}}/{{IconLink|Block Throw}} Atk. | + | !{{IconLink|Poison Throw}} / {{IconLink|Block Throw}} Atk. |
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
Line 83: | Line 83: | ||
}} | }} | ||
|} | |} | ||
− | </small> | + | <span style="display: none;">}}</span> |
+ | }} | ||
+ | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
− | |||
}} | }} |
Latest revision as of 11:31, 29 December 2019
Active Skill | |
Class: | |
Command: | ![]() ![]() ![]() |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
Increases Atk. for Basic attacks, Sand Splash, and the Advanced Class skills.
Sand Splash,
Block Throw,
Poison Throw,
Needle Throw, and Throwing items throw 2 weapons in a row at the cost of 2 Throwing items.
Poison Throw throws a Firebomb for the second throw when
Back Pocket is turned on.
Also increases the explosion/poison pillar sizes of Explosive Hook /
Venom Mine.
Strengthened Throw precedes this skill when used together with it.
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Casting Time: 0.6 sec
- Cooldown: 5 sec (40 sec in Arena )
- Duration: - sec. (varies in Arena )
Sand Splash Atk.: -50% (varies in Arena )
Needle Throw Atk.: -10% (varies in Arena )
Poison Throw /
Block Throw Atk.: -40% (varies in Arena )
Explosive Hook Explosion Size: varies (-% in Arena )
Venom Mine Poison Pillar Size: varies (-% in Arena )
- Basic Attack /
Sand Splash / Advanced Class Skill Atk.: varies (-% in Arena )
Notes
- Note that each cast of a Throwing item will will use 2 charges, matching the animation.
- You will only throw one item like normal if you have only 1 charge of
Poison Throw,
Needle Throw,
Block Throw, i.e. only 1 of the Throwing item.
- You will only throw one item like normal if you have only 1 charge of
- This skill does not work in combination with the
Strengthened Throw buff, with
Strengthened Throw preceding
Backstreet Fighting Trick when used together with it.
Net Throw can NOT be thrown twice with this skill, despite being a Throwing item.
- Throwing Weapons (example:
Boomerang and
Combat Boomerang) can be double-thrown while under the effects of
Backstreet Fighting Trick, ignoring the item's cooldown.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | ![]() |
![]() |
Basic Attack / ![]() |
---|---|---|---|---|---|
1 | 20 | 194 + 1.6 per Sec. | +21% | +11% | +7% |
2 | 23 | 242 + 2 per Sec. | +22% | +12% | +9% |
3 | 26 | 291 + 2.4 per Sec. | +23% | +13% | +11% |
4 | 29 | 339 + 2.8 per Sec. | +24% | +14% | +13% |
5 | 32 | 387 + 3.2 per Sec. | +25% | +15% | +15% |
6 | 35 | 436 + 3.6 per Sec. | +26% | +16% | +17% |
7 | 38 | 484 + 4 per Sec. | +27% | +17% | +19% |
8 | 41 | 532 + 4.4 per Sec. | +28% | +18% | +21% |
9 | 44 | 581 + 4.8 per Sec. | +29% | +19% | +23% |
10 | 47 | 629 + 5.2 per Sec. | +30% | +20% | +25% |
11 | 50 | 677 + 5.6 per Sec. | +31% | +21% | +27% |
12 | 53 | 726 + 6 per Sec. | +32% | +22% | +29% |
13 | 56 | 774 + 6.4 per Sec. | +33% | +23% | +31% |
14 | 59 | 822 + 6.8 per Sec. | +34% | +24% | +33% |
15 | 62 | 871 + 7.2 per Sec. | +35% | +25% | +35% |
16 | 65 | 919 + 7.6 per Sec. | +36% | +26% | +37% |
17 | 68 | 967 + 8 per Sec. | +37% | +27% | +39% |
18 | 71 | 1016 + 8.4 per Sec. | +38% | +28% | +41% |
19 | 74 | 1064 + 8.8 per Sec. | +39% | +29% | +43% |
20 | 77 | 1112 + 9.2 per Sec. | +40% | +30% | +45% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
[hide]General Skills | |
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Active: | ![]() ![]() ![]() |
Passive: | ![]() ![]() ![]() ![]() ![]() ![]() |
Neo: Awakening: | ![]() ![]() ![]() |