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Difference between revisions of "Windness Auto Shoes"

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(a7p3 rework)
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| rarity = Epic
 
| rarity = Epic
 
| equipment physical defense = 2020
 
| equipment physical defense = 2020
 +
| weapon physical attack = 65
 +
| weapon magical attack = 65
 +
| independent attack = 74
 +
| physical critical chance = 3
 +
| magical critical chance = 3
 
| strength = 31
 
| strength = 31
 
| intelligence = 20
 
| intelligence = 20
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| movement speed = 12
 
| movement speed = 12
 
| casting speed = 12
 
| casting speed = 12
 +
| all elemental damage = 14
 
| set = Natural Guardian Set
 
| set = Natural Guardian Set
| description = Attacks create a 5% chance of casting Hurricane. (Cooldown: 0.5 sec.)<br>
+
| description = Attacks create a 5% chance of casting Hurricane. (Cooldown: 0.5s)
Attacks create a 5% chance of casting Hurricane on all enemies in a 400 px range. (Cooldown: 15 sec.)
+
 
 +
 
 +
Attacks create a 5% chance of casting Hurricane on all enemies in a 400 px range. (Cooldown: 15s)
 
}}
 
}}
  

Revision as of 12:05, 20 December 2016

Windness Auto Shoes.png
Windness Auto Shoes
Slot
Shoes
Weight class
Light Armor
Rarity
Epic
Weight
1.4 kg
Value
13,104 Gold
Binding
Untradable
Req. level
85

Physical Atk.
65
Magical Atk.
65
Indep. Atk.
74
Physical Def.
2020
Strength
31
Intelligence
20
Attack Speed
+8%
Movement Spd.
+12%
Casting Speed
+12%
All Elemental Damage
+14
Physical Crit.
+3%
Magical Crit.
+3%

Set(s)
Natural Guardian Set

Attacks create a 5% chance of casting Hurricane. (Cooldown: 0.5s)


Attacks create a 5% chance of casting Hurricane on all enemies in a 400 px range. (Cooldown: 15s)

Acquisition

Dropped by

  • Lv 82 - 200 Hell Mode Monster Hunt

Notes

  • Hurricane's damage is a combination of scaling neutral damage and fixed piercing damage and hits three times total. It can also potentially perform a critical hit.
    • The scaling damage's element changes based on the user's imbued element.
    • The scaling damage is influenced by strength, physical attack, weapon piercing damage, and critical damage modifiers added by skills.
      • It is also influenced by elemental damage based on user's imbued element.
    • The fixed damage will always deal 126,000 base damage regardless of the target's armor and can be influenced by damage modifiers from skills and gear.