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Difference between revisions of "User:Queerchemist"

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(Things I Do)
(Characters)
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* Zearalenone (Lv.95 [[Durandal]])
 
* Zearalenone (Lv.95 [[Durandal]])
 
* Methylene (Lv.91 [[Shiranui]])
 
* Methylene (Lv.91 [[Shiranui]])
* QueerGod (Lv.90 [[Godfather]])
+
* QueerGod (Lv.94 [[Godfather]])
 
* QueerAlcyone (Lv.95 [[Alcyone]])
 
* QueerAlcyone (Lv.95 [[Alcyone]])
* QueerLight (Lv.91 [[Savior]])
+
* QueerLight (Lv.92 [[Savior]])
 
* QueerSaint (Lv.95 [[Saint]])
 
* QueerSaint (Lv.95 [[Saint]])
 
* QueerMxtress (Lv.95 [[Redeemer]])
 
* QueerMxtress (Lv.95 [[Redeemer]])

Revision as of 16:06, 12 June 2019

Jasmine
Queerchemist.png
Age 22
Sex ¯\_(ツ)_/¯
Race Human
Affiliation N/A
Occupation Organic Chemist
Alias N/A
Location North America
Foreign Name(s) N/A
Likeability N/A


Hi there! I'm Jasmine, a chemist & DFO player. I'm new to editing wikis, but this one seems like it needs a lot of help so I'm here to do what I can. Let me know if I'm doing something wrong! <3

My Discord is QueerChemist#3849, feel free to either DM me there or post on my talk page here.

I play on DFOG-Cain under Explorer Club name cyclicurea. I have too many low-level characters because I constantly make new ones and then don't follow through on leveling them.

Characters

Interested in my current gear? Probably not, but here ya go.

Things I Do

Things I've personally done:

  • Added all claw-type and zanbato-type weapons.
  • Added exchange pots for Quest Legendaries, Raid Shop, Snowflake Joshua, etc.
  • Fixed recipes for Liberation weapons to reflect the new system (separate tradeable and untradeable recipes, different ingredients, etc.).
  • Updated several shops, including those of Naen Siger, Woon Lyonir, Eventful Erica, Seria Kirmin, Siusha, Linus, and Karakas.
  • Added/updated recipes & recipe containers for upgraded 90 epic sets, savior weapons, avarice accessories, etc.
  • Added Master Kaleido Boxes.
  • Added modified Hell Party side quests and other new Harlem side quests.
  • Added all Harlem and Tayberrs epic items except for Agent and Lancer weapons.
  • Added all Harlem legendary armor, accessories, and special equipment.
  • Added all Fiend War upgraded ("Super") armor.

Things I'm currently working on:

  • Adding information for Harlem scenario quests.
  • Adding other Harlem-related pages, such as dungeons, NPCs, and items.

Things I've put on hold until we've finished updating the wiki for the Harlem update:

  • Updating (and adding as necessary) post-Origin epic ("Scenario") quests.
  • Updating NPC shops.
  • Adding pole-type weapons.
  • Trying to fix a bug where the Requiem Sword is listed as being used in recipes for a cross and a chakra weapon.
  • Considering possible new formats for certain page types.

Things I plan to work on in the future:

  • Adding all armor types for Quest Legendary equipment.
  • Other contributions to the Item Database Project.
  • Updating skill values for all Female Brawler (Hellcat, Black Widow) skills.

Testing Area

Armor Set Template

{{Set information
| name = 
| 1 weapon physical attack = 
| 1 weapon magical attack = 
| 1 independent attack = 
| 1 equipment physical defense = 
| 1 equipment magical defense = 
| 1 strength = 
| 1 intelligence = 
| 1 vitality = 
| 1 spirit = 
| 1 exorcism = 
| 1 inflict element = 
| 1 hp maximum = 
| 1 mp maximum = 
| 1 hp recovery = 
| 1 mp recovery = 
| 1 attack speed = 
| 1 movement speed = 
| 1 casting speed = 
| 1 all elemental resistances = 
| 1 fire resist = 
| 1 water resist = 
| 1 light resist = 
| 1 shadow resist = 
| 1 all elemental damage = 
| 1 fire damage = 
| 1 water damage = 
| 1 light damage = 
| 1 shadow damage = 
| 1 evasion rate = 
| 1 inventory weight limit = 
| 1 hit recovery = 
| 1 immobility = 
| 1 jump strength = 
| 1 physical critical chance = 
| 1 magical critical chance = 
| 1 hit rate = 
| 1 town movement speed = 
| 1 poison damage = 
| 1 poison level = 
| 1 poison tolerance = 
| 1 poison duration = 
| 1 burn damage = 
| 1 burn level = 
| 1 burn tolerance = 
| 1 burn duration = 
| 1 bleeding damage = 
| 1 bleeding level = 
| 1 bleeding tolerance = 
| 1 bleeding duration = 
| 1 electrocution damage = 
| 1 electrocution level = 
| 1 electrocution tolerance = 
| 1 electrocution duration = 
| 1 blind level = 
| 1 blind tolerance = 
| 1 blind duration = 
| 1 frozen level = 
| 1 frozen tolerance = 
| 1 frozen duration = 
| 1 slow down level = 
| 1 slow down tolerance = 
| 1 slow down duration = 
| 1 immobility level = 
| 1 immobility tolerance = 
| 1 immobility duration = 
| 1 stone curse dmg = 
| 1 stone curse level = 
| 1 stone curse tolerance = 
| 1 stone curse duration = 
| 1 stun level = 
| 1 stun tolerance = 
| 1 stun duration = 
| 1 confuse level = 
| 1 confuse tolerance = 
| 1 confuse duration = 
| 1 curse level = 
| 1 curse tolerance = 
| 1 curse duration = 
| 1 all abnormal status resist = 
| 1 single skill bonus = 
| 1 all skill bonus = 
| 1 skill alteration = 
| 1 aura = 
| 1 description = 
| 2 weapon physical attack = 
| 2 weapon magical attack = 
| ...
| 11 description = 
| categorize = 
}}

== Equipment ==
{{Equipment list|set={{PAGENAME}}}}

== Notes ==
*Insert miscellaneous notes here.

== Trivia ==
*Insert trivia here.

Harlem Epic Template

{{Equipment infobox
| name = 
| icon = 
| image = 
| slot = 
| weapon type = 
| armor weight class = 
| rarity = 
| weight = 
| value = 
| binding = 
| level = 
| class = 
| profession = 
| profession level = 
| expiration type = 
| expiration date = 
| set = 
| usage count = 
| weapon physical attack = 
| weapon magical attack = 
| independent attack = 
| equipment physical defense = 
| equipment magical defense = 
| strength = 
| intelligence = 
| vitality = 
| spirit = 
| exorcism = 
| inflict element = 
| hp maximum = 
| mp maximum = 
| hp recovery = 
| mp recovery = 
| attack speed = 
| movement speed = 
| casting speed = 
| all elemental resist = 
| fire resist = 
| water resist = 
| light resist = 
| shadow resist = 
| all elemental damage = 
| fire damage = 
| water damage = 
| light damage = 
| shadow damage = 
| evasion rate = 
| inventory weight limit = 
| hit recovery = 
| immobility = 
| jump strength = 
| physical critical chance = 
| magical critical chance = 
| hit rate = 
| town movement speed = 
| poison damage = 
| poison level = 
| poison tolerance = 
| poison duration = 
| burn damage = 
| burn level = 
| burn tolerance = 
| burn duration = 
| bleeding damage = 
| bleeding level = 
| bleeding tolerance = 
| bleeding duration = 
| electrocution damage = 
| electrocution level = 
| electrocution tolerance = 
| electrocution duration = 
| blind level = 
| blind tolerance = 
| blind duration = 
| frozen level = 
| frozen tolerance = 
| frozen duration = 
| slow down level = 
| slow down tolerance = 
| slow down duration = 
| immobility level = 
| immobility tolerance = 
| immobility duration = 
| stone curse dmg = 
| stone curse level = 
| stone curse tolerance = 
| stone curse duration = 
| stun level = 
| stun tolerance = 
| stun duration = 
| confuse level = 
| confuse tolerance = 
| confuse duration = 
| curse level = 
| curse tolerance = 
| curse duration = 
| all abnormal resist = 
| single skill bonus = 
| all skill bonus = 
| skill alteration = 
| legacy strength = 
| legacy intelligence = 
| legacy vitality = 
| legacy spirit = 
| aura = 
| description = 
| flavor text = 
| availability = 
| categorize = 
}}

== Acquisition ==

=== Dropped by ===

* Lv 93 - 102 Hell Mode Monster Hunt

=== Synthesis ===

{{Recipe list}}

=== Container ===

{{Contained in}}

== Notes ==

* [[Crusader]] skill bonus levels and effects are only applied if retexturized to Plate Armor.

[[Category: Harlem Epic Items]]

Tayberrs Epic Template

{{Equipment infobox
| name = 
| icon = 
| image = 
| slot = 
| weapon type = 
| armor weight class = 
| rarity = 
| weight = 
| value = 
| binding = 
| level = 
| class = 
| profession = 
| profession level = 
| expiration type = 
| expiration date = 
| set = 
| usage count = 
| weapon physical attack = 
| weapon magical attack = 
| independent attack = 
| equipment physical defense = 
| equipment magical defense = 
| strength = 
| intelligence = 
| vitality = 
| spirit = 
| exorcism = 
| inflict element = 
| hp maximum = 
| mp maximum = 
| hp recovery = 
| mp recovery = 
| attack speed = 
| movement speed = 
| casting speed = 
| all elemental resist = 
| fire resist = 
| water resist = 
| light resist = 
| shadow resist = 
| all elemental damage = 
| fire damage = 
| water damage = 
| light damage = 
| shadow damage = 
| evasion rate = 
| inventory weight limit = 
| hit recovery = 
| immobility = 
| jump strength = 
| physical critical chance = 
| magical critical chance = 
| hit rate = 
| town movement speed = 
| poison damage = 
| poison level = 
| poison tolerance = 
| poison duration = 
| burn damage = 
| burn level = 
| burn tolerance = 
| burn duration = 
| bleeding damage = 
| bleeding level = 
| bleeding tolerance = 
| bleeding duration = 
| electrocution damage = 
| electrocution level = 
| electrocution tolerance = 
| electrocution duration = 
| blind level = 
| blind tolerance = 
| blind duration = 
| frozen level = 
| frozen tolerance = 
| frozen duration = 
| slow down level = 
| slow down tolerance = 
| slow down duration = 
| immobility level = 
| immobility tolerance = 
| immobility duration = 
| stone curse dmg = 
| stone curse level = 
| stone curse tolerance = 
| stone curse duration = 
| stun level = 
| stun tolerance = 
| stun duration = 
| confuse level = 
| confuse tolerance = 
| confuse duration = 
| curse level = 
| curse tolerance = 
| curse duration = 
| all abnormal resist = 
| single skill bonus = 
| all skill bonus = 
| skill alteration = 
| legacy strength = 
| legacy intelligence = 
| legacy vitality = 
| legacy spirit = 
| aura = 
| description = 
| flavor text = 
| availability = 
| categorize = 
}}

== Acquisition ==

=== Dropped by ===

{{Dropped by}}

=== Container ===

{{Contained in}}

== Notes ==

* [[Crusader]] skill bonus levels and effects are only applied if retexturized to Plate Armor.

[[Category: Tayberrs Epic Items]]