Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!

Difference between revisions of "G-18 Freeze Grenade"

From DFO World Wiki
Jump to: navigation, search
m
(Updated skill info; videos are no longer available. Female video has been replaced.)
Line 1: Line 1:
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
+
|NameTab=Male
|NameTab2=
+
|NameTab2=Female
|Video=nnplAKQ03Ko
+
|Video=
|Video2=cVTdcxVB9XM
+
|Video2=ls_Rt28F5f8
 
|Gender=Both
 
|Gender=Both
 
|Class=Spitfire
 
|Class=Spitfire
|AlbertQuest=No
 
|Class2=
 
 
|Type=Active
 
|Type=Active
|Type2=
 
|Type3=
 
 
|PrerequisiteLevel=30
 
|PrerequisiteLevel=30
|PrerequisiteSkill=
+
|PrerequisiteSkill={{IconLink|G-14 Buster}} Lv1
*{{IconLink|G-14 Buster}} Level 1
 
 
|Command={{Up}}{{Right}}{{Right}}{{Z}}
 
|Command={{Up}}{{Right}}{{Right}}{{Z}}
|Description=
+
|Description=Throws a Freeze Grenade at a front area, inflicting damage on multiple enemies within a set range and causing {{IconLink|Freeze (Status)}}.<br>Freeze Grenade has a maximum loading count and loading cooldown. Use with the {{Up}}/{{Down}} keys to adjust your throwing angle.
[[File: {{PAGENAME}}.png]]
+
|ElementAttribute=Water
Throws a freeze greande a frontal area, inflicting damage on multiple enemies within a set range and causing {{IconLink|Freeze (Status)}}. Use with {{up}}/{{down}} arrow keys to adjust throwing angle
 
 
|Attributes=
 
|Attributes=
 
*{{SP per level|40}}
 
*{{SP per level|40}}
*{{CastTime|Dungeon=0.5 sec|Arena=0.7 sec}}
+
*{{SkillAttribute|Master Level|50}}
*{{Cooldown|Dungeon=12 sec|Arena=8 sec}}
+
*{{SkillAttribute|Max Level|60}}
 +
*{{CastTime|0.5 sec}}
 +
*{{Cooldown|Dungeon=4 sec|Arena=12 sec}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 +
*'''Male:'''
 +
*'''Female:'''
 +
**{{SkillAttribute|Max Loading Count|Dungeon=3|Arena=1}}
 +
**{{SkillAttribute|Freeze Chance|Dungeon=100%|Arena=see growth chart}}
 +
**{{SkillAttribute|Freeze Duration|Dungeon=4 sec|Arena=see growth chart}}
 +
**{{SkillAttribute|Explosion Range|Dungeon=150px|Arena=see growth chart}}
 +
**{{SkillAttribute|Throwing Cooldown (Ground)|Dungeon=3 sec|Arena=12 sec}}
 +
**{{SkillAttribute|Throwing Cooldown (Air)|Dungeon-0.5 sec|Arena=1 sec}}
 +
 
|Notes=
 
|Notes=
*Water element magical attack
 
 
*Has very high chance of freezing targets. It even easily freezes a boss.
 
*Has very high chance of freezing targets. It even easily freezes a boss.
 
*Can be alternatively used as an escape method against horde of monsters.
 
*Can be alternatively used as an escape method against horde of monsters.
 
*The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa.
 
*The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa.
 +
*Can be improved with {{IconLink|Grenade Upgrade}}, increasing its attack.
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
{{tabs
 
{{tabs
|name=Skill Growths
+
|name=Gender
 +
|tab1=Male
 +
|contents1=<span style="display: none;">{{</span>
 +
{{tabs
 +
|name=Skill Growths1
 
|tab1=Dungeon
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
|contents1=<span style="display: none;">{{</span>
{| {{SkillTableHeader}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}}
!rowspan="2"|Lv
+
{|{{SkillTableHeader}}
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!rowspan="2"|Explosion Area
 
!rowspan="2"|Magic Atk.
 
!rowspan="2"|Loading Capacity
 
!colspan="3"|{{IconLink|Freeze (Status)}} Effect
 
!rowspan="2"|Aerial Throw Cooldown
 
!rowspan="2"|Throw Cooldown upon Landing
 
!rowspan="2"|Max Grenades per Jump
 
|-
 
!Chance
 
!Duration
 
 
!Level
 
!Level
|-{{SkillRow}}
+
!Lv Req
|1||30||200||240px||{{AbsoluteDamage|10713|1488}}||rowspan="28"|4||101.1%||3.00 sec||32||rowspan="28"|1.0 sec.||rowspan="28"|1.0 sec.||rowspan="28"|3
+
!MP
|-{{SkillRow}}
+
!Atk.
|2||32||221||244px||{{AbsoluteDamage|12097|1488}}||102.6%||3.08 sec||34
+
!Freeze Level
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
|3||34||242||248px||{{AbsoluteDamage|13496|1488}}||104.0%||3.15 sec||36
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }}
|4||36||264||251px||{{AbsoluteDamage|14894|1488}}||105.4%||3.23 sec||38
+
{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
|5||38||285||255px||{{AbsoluteDamage|16293|1488}}||106.9%||3.30 sec||40
+
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP-->
|6||40||307||259px||{{AbsoluteDamage|17692|1488}}||108.4%||3.38 sec||42
+
{{!}} <!--Atk.-->
|-{{SkillRow}}
+
{{!}}
|7||42||328||263px||{{AbsoluteDamage|19076|1488}}||109.9%||3.46 sec||44
+
{{!}}-
|-{{SkillRow}}
+
}}
|8||44||350||267px||{{AbsoluteDamage|20474|1488}}||111.3%||3.54 sec||46
 
|-{{SkillRow}}
 
|9||46||371||271px||{{AbsoluteDamage|21873|1488}}||112.7%||3.61 sec||48
 
|-{{SkillRow}}
 
|10||48||393||274px||{{AbsoluteDamage|23272|1488}}||114.1%||3.69 sec||50
 
|-{{SkillRow}}
 
|11||50||414||278px||{{AbsoluteDamage|24671|1488}}||115.6%||3.77 sec||52
 
|-{{SkillRow}}
 
|12||52||435||282px||{{AbsoluteDamage|26054|1488}}||117.1%||3.84 sec||54
 
|-{{SkillRow}}
 
|13||54||457||286px||{{AbsoluteDamage|27453|1488}}||118.6%||3.92 sec||56
 
|-{{SkillRow}}
 
|14||56||478||290px||{{AbsoluteDamage|28852|1488}}||120.0%||3.99 sec||58
 
|-{{SkillRow}}
 
|15||58||500||294px||{{AbsoluteDamage|30251|1488}}||121.4%||4.07 sec||60
 
|-{{SkillRow}}
 
|16||60||521||297px||{{AbsoluteDamage|31649|1488}}||122.9%||4.15 sec||62
 
|-{{SkillRow}}
 
|17||62||543||301px||{{AbsoluteDamage|33033|1488}}||124.3%||4.22 sec||64
 
|-{{SkillRow}}
 
|18||64||564||305px||{{AbsoluteDamage|34462|1488}}||125.8%||4.30 sec||66
 
|-{{SkillRow}}
 
|19||66||586||309px||{{AbsoluteDamage|35845|1488}}||127.3%||4.38 sec||68
 
|-{{SkillRow}}
 
|20||68||607||313px||{{AbsoluteDamage|37244|1488}}||128.7%||4.45 sec||70
 
|-{{SkillRow}}
 
|21||70||628||316px||{{AbsoluteDamage|38643|1488}}||130.1%||4.53 sec||72
 
|-{{SkillRow}}
 
|22||72||650||320px||{{AbsoluteDamage|40042|1488}}||131.6%||4.60 sec||74
 
|-{{SkillRow}}
 
|23||74||671||324px||{{AbsoluteDamage|41440|1488}}||133.1%||4.68 sec||76
 
|-{{SkillRow}}
 
|24||76||693||328px||{{AbsoluteDamage|42824|1488}}||134.6%||4.76 sec||78
 
|-{{SkillRow}}
 
|25||78||714||332px||{{AbsoluteDamage|44223|1488}}||136.0%||4.84 sec||80
 
|-{{SkillRow}}
 
|26||80||736||336px||{{AbsoluteDamage|45622|1488}}||137.4%||4.91 sec||82
 
|-{{SkillRow}}
 
|27||82||757||339px||{{AbsoluteDamage|47020|1488}}||138.8%||4.99 sec||84
 
|-{{SkillRow}}
 
|28||84||779||343px||{{AbsoluteDamage|48419|1488}}||140.3%||5.07 sec||86
 
 
|}
 
|}
 
<span style="display: none;">}}</span>
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
|contents2=<span style="display: none;">{{</span>
{| {{SkillTableHeader}}
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}}
!rowspan="2"|Lv
+
{|{{SkillTableHeader}}
!rowspan="2"|Lv Req
 
!rowspan="2"|MP
 
!rowspan="2"|Explosion Area
 
!rowspan="2"|Magic Atk.
 
!rowspan="2"|Loading Capacity
 
!colspan="3"|{{IconLink|Freeze (Status)}} Effect
 
!rowspan="2"|Aerial Throw Cooldown
 
!rowspan="2"|Throw Cooldown upon Landing
 
!rowspan="2"|Max Grenades per Jump
 
|-
 
!Chance
 
!Duration
 
 
!Level
 
!Level
|-{{SkillRow}}
+
!Lv Req
|1||30||200||203px||{{AbsoluteDamage|317|1046}}||rowspan="28"|3||30.9%||3.00 sec||32||rowspan="28"|1.0 sec.||rowspan="28"|4.0 sec.||rowspan="28"|2
+
!MP
|-{{SkillRow}}
+
!Atk.
|2||32||221||206px||{{AbsoluteDamage|356|1046}}||31.3%||3.06 sec||34
+
!Freeze Level
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
|3||34||242||209px||{{AbsoluteDamage|403|1046}}||31.8%||3.12 sec||36
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }}
|4||36||264||212px||{{AbsoluteDamage|441|1046}}||32.2%||3.18 sec||38
+
{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }}
|-{{SkillRow}}
+
{{!}} <!--Level--> {{#var:i}}
|5||38||285||214px||{{AbsoluteDamage|480|1046}}||32.6%||3.24 sec||40
+
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
|-{{SkillRow}}
+
{{!}} <!--MP-->
|6||40||307||217px||{{AbsoluteDamage|524|1046}}||33.1%||3.30 sec||42
+
{{!}} <!--Atk.-->
|-{{SkillRow}}
+
{{!}}
|7||42||328||220px||{{AbsoluteDamage|565|1046}}||33.5%||3.35 sec||44
+
{{!}}-
|-{{SkillRow}}
+
}}
|8||44||350||222px||{{AbsoluteDamage|604|1046}}||33.9%||3.41 sec||46
 
|-{{SkillRow}}
 
|9||46||371||225px||{{AbsoluteDamage|651|1046}}||34.4%||3.47 sec||48
 
|-{{SkillRow}}
 
|10||48||393||227px||{{AbsoluteDamage|689|1046}}||34.8%||3.53 sec||50
 
|-{{SkillRow}}
 
|11||50||414||230px||{{AbsoluteDamage|728|1046}}||35.2%||3.59 sec||52
 
|-{{SkillRow}}
 
|12||52||435||232px||{{AbsoluteDamage|775|1046}}||35.6%||3.65 sec||54
 
|-{{SkillRow}}
 
|13||54||457||235px||{{AbsoluteDamage|813|1046}}||36.1%||3.70 sec||56
 
|-{{SkillRow}}
 
|14||56||478||238px||{{AbsoluteDamage|852|1046}}||36.5%||3.77 sec||58
 
|-{{SkillRow}}
 
|15||58||500||240px||{{AbsoluteDamage|899|1046}}||36.9%||3.83 sec||60
 
|-{{SkillRow}}
 
|16||60||521||243px||{{AbsoluteDamage|937|1046}}||37.4%||3.89 sec||62
 
|-{{SkillRow}}
 
|17||62||543||246px||{{AbsoluteDamage|976|1046}}||37.8%||3.94 sec||64
 
|-{{SkillRow}}
 
|18||64||564||248px||{{AbsoluteDamage|1022|1046}}||38.2%||4.00 sec||66
 
|-{{SkillRow}}
 
|19||66||586||251px||{{AbsoluteDamage|1061|1046}}||38.7%||4.06 sec||68
 
|-{{SkillRow}}
 
|20||68||607||254px||{{AbsoluteDamage|1100|1046}}||39.1%||4.12 sec||70
 
|-{{SkillRow}}
 
|21||70||628||257px||{{AbsoluteDamage|1147|1046}}||39.5%||4.18 sec||72
 
|-{{SkillRow}}
 
|22||72||650||259px||{{AbsoluteDamage|1185|1046}}||40.0%||4.24 sec||74
 
|-{{SkillRow}}
 
|23||74||671||262px||{{AbsoluteDamage|1224|1046}}||40.4%||4.30 sec||76
 
|-{{SkillRow}}
 
|24||76||693||265px||{{AbsoluteDamage|1271|1046}}||40.8%||4.36 sec||78
 
|-{{SkillRow}}
 
|25||78||714||267px||{{AbsoluteDamage|1309|1046}}||41.3%||4.42 sec||80
 
|-{{SkillRow}}
 
|26||80||736||270px||{{AbsoluteDamage|1348|1046}}||41.7%||4.48 sec||82
 
|-{{SkillRow}}
 
|27||82||757||273px||{{AbsoluteDamage|1395|1046}}||42.1%||4.53 sec||84
 
|-{{SkillRow}}
 
|28||84||779||275px||{{AbsoluteDamage|1433|1046}}||42.5%||4.59 sec||86
 
 
|}
 
|}
 
<span style="display: none;">}}</span>
 
<span style="display: none;">}}</span>
 
}}
 
}}
 +
<span style="display:none">}}</span>
 +
|tab2=Female
 +
|contents2=<span style="display: none;">{{</span>
 +
{{tabs
 +
|name=Skill Growths2
 +
|tab1=Dungeon
 +
|contents1=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}}
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Atk.
 +
!Freeze Level
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }}
 +
{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|70|360|36}}
 +
{{!}} <!--Atk.--> {{Calc2|{{#var:i}}|1250|23775|108263|36}}
 +
{{!}} <!--FreezeLv--> {{Calc|{{#var:i}}|50|120|36}}
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
|tab2=Arena
 +
|contents2=<span style="display: none;">{{</span>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36}}
 +
{|{{SkillTableHeader}}
 +
!Level
 +
!Lv Req
 +
!MP
 +
!Atk.
 +
!Freeze Chance
 +
!Freeze Level
 +
!Freeze Duration
 +
!Explosion Range
 +
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@-->
 +
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use -->
 +
{{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MasterSkillRow}} }}
 +
{{!}}- {{#ifexpr: {{#var:i}} = 33 | {{MaxSkillRow}} }}
 +
{{!}} <!--Level--> {{#var:i}}
 +
{{!}} <!--Lv Req--> {{#expr: 30+2*({{#var:i}}-1)}}
 +
{{!}} <!--MP--> {{Calc|{{#var:i}}|70|360|36}}
 +
{{!}} <!--Atk.--> {{Calc2|{{#var:i}}|1250|726|4036|36}}
 +
{{!}} <!--FreezeCh--> {{Calc|{{#var:i}}|40.9|56|36|1|2}}%
 +
{{!}} <!--FreezeLv--> {{Calc|{{#var:i}}|36|106|36}}
 +
{{!}} <!--FreezeDur--> {{Calc|{{#var:i}}|3|5.07|36|1|2}} sec
 +
{{!}} <!--Explo--> {{Calc|{{#var:i}}|102|148|36}}px
 +
{{!}}-
 +
}}
 +
|}
 +
<span style="display: none;">}}</span>
 +
}}
 +
<span style="display:none">}}</span>
 +
}}
 +
*<small>''<b>Note: </b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 13:54, 24 October 2019


G-18 Freeze Grenade.png G-18 Freeze Grenade

No Video
Active Skill
Class:

Male Spitfire
Female Spitfire

Command: Upkey.pngRightkey.pngRightkey.pngZ.png
Prerequisite Level: 30
Prerequisite Skills: G-14 Buster.png G-14 Buster Lv1

Description

Throws a Freeze Grenade at a front area, inflicting damage on multiple enemies within a set range and causing Frozen (Status).png Freeze (Status).
Freeze Grenade has a maximum loading count and loading cooldown. Use with the Upkey.png/Downkey.png keys to adjust your throwing angle.

Attributes

  • SP per level: 40
  • Master Level: 50
  • Max Level: 60
  • Casting Time: 0.5 sec
  • Cooldown: 4 sec (12 sec in Arena )
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Male:
  • Female:
    • Max Loading Count: 3 (1 in Arena )
    • Freeze Chance: 100% (see growth chart in Arena )
    • Freeze Duration: 4 sec (see growth chart in Arena )
    • Explosion Range: 150px (see growth chart in Arena )
    • Throwing Cooldown (Ground): 3 sec (12 sec in Arena )
    • Throwing Cooldown (Air): Dungeon-0.5 sec

Notes

  • Has very high chance of freezing targets. It even easily freezes a boss.
  • Can be alternatively used as an escape method against horde of monsters.
  • The success rate of freezing goes up as the freezing level is higher than the target's level, and vice versa.
  • Can be improved with Grenade Upgrade.png Grenade Upgrade, increasing its attack.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

{{

{{

Level Lv Req MP Atk. Freeze Level
1 30
2 32
3 34
4 36
5 38
6 40
7 42
8 44
9 46
10 48
11 50
12 52
13 54
14 56
15 58
16 60
17 62
18 64
19 66
20 68
21 70
22 72
23 74
24 76
25 78
26 80
27 82
28 84
29 86
30 88
31 90
32 92
33 94
34 96
35 98
36 100
}}
}}
  • Note: The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Male Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet Returning Sniper.png Returning Sniper
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Magazine Drum.png Magazine Drum Spitfire Leather Armor Mastery.png Spitfire Leather Armor Mastery
Awakening:Dual Flicker.png Dual Flicker G-61 Gravity Grenade.png G-61 Gravity Grenade High-voltage Bullet Maxwell.png High-voltage Bullet Maxwell Special Forces 'Black Roses'.png Special Forces 'Black Roses'
2nd Awakening:Danger Close.png Danger Close G-38ARG Reactive Grenade.png G-38ARG Reactive Grenade Super Nova.png Supernova War Hero.png War Hero
Neo: Awakening:Allegiant.png Allegiant Eternal Busters.png Eternal Busters Wasteland Storm.png Wasteland Storm

Female Spitfire Skills
Active:Burst Bomb.png Burst Bomb Buster Shot.png Buster Shot Flying C4.png C4 Cross Fire.png Cross Fire Elemental Bullet.png Elemental Bullet G-18 Freeze Grenade.png G-18 Freeze Grenade G-35L Flash Bang.png G-35L Flash Bang Lock-on Support.png Lock-on Support M18 Claymore.png M18 Claymore Napalm.png Napalm Overcharge.png Overcharge Piercing Bullet.png Piercing Bullet
Passive:Booster Bullet.png Booster Bullet Firearm Mastery.png Firearm Mastery Grenade Mastery.png Grenade Mastery Nitro Motor.png Nitro Motor Spitfire Leather Armor Mastery.png Spitfire Leather Armor Mastery
Awakening:Arsenal Reinforcement.png Arsenal Reinforcement EMP Storm.png EMP Storm G-61 Gravity Grenade.png G-61 Gravity Grenade Pistol Carbine.png Pistol Carbine
2nd Awakening:Certification Key.png Certification Key D-Day.png D-Day G-96 Thermobaric Grenade.png G-96 Thermobaric Grenade Open Fire.png Open Fire
Neo: Awakening:Definite Solution.png Definite Solution Nitro Motor 02X.png Nitro Motor 02X Standby Ready.png Standby Ready

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism