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Difference between revisions of "G-0 Battleroid"

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(Updated Skill Level 7)
m (Updated skill growth to Season 5, Act 1 Harlem Patch)
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{{Missing Info|Some base mana costs may be missing. Skill data for Level 1 to 5, 8, and 11 may be outdated.}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
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|PrerequisiteLevel=50
 
|PrerequisiteLevel=50
 
|Description=
 
|Description=
Transforms {{IconLink|G-1}}, {{IconLink|G-2}}, {{IconLink|G-3}}, or {{IconLink|G-4}} into {{IconLink|G-0 Battleroid}} that inflicts great Magical Damage with Gatling gun, missile, and laser beam attacks.<br>
+
Transforms {{IconLink|G-1}}, {{IconLink|G-2}}, or {{IconLink|G-3}}into G-0 Battleroid that inflicts great Magical Damage with Gatling gun, missile, and laser beam attacks.<br>
{{IconLink|G-0 Battleroid}} automatically targets monsters in order of their grades. If there are more than one monster of the same grade, then it aims at the one with the highest HP among them. Lock-On aims 2 shots on regular monsters and 8 shots on Boss, Hell, Named, and Human Armor enemies. Lock-On fires missiles and lasers, and deals damage to enemies nearby as well.<br>
+
When cast, this skill locks onto enemies in front and summons a Battleroid, attacking the highest-grade monster among enemies that are locked on.<br>
When you enter a skill command or Lock-On expires, it transforms into a Battleroid and begins to attack.  During Lock-On, pressing the Jump key will make the Battleroid attack.<br>
+
Immediately resets {{IconLink|G-1 Corona}} cooldown.
When the {{IconLink|G-0 Battleroid}} disappears, {{IconLink|G-1 Corona}}'s cooldown resets.
+
 
*Level 3: Increases Lock-On per Person count.
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Creates the following additional effects, depending on the skill level.
*Level 6: Increases the missile count.
+
*Level 3: 1-person Lock-on limit increased
*Level 9: Temporarily increases the levels of all the G models.
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*Level 6: Hit Rate +5% for 30 sec.
 +
*Level 9: Temporarily decreases skill cooldown.
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Master Level|30}}
 
*{{SkillAttribute|Max Level|40}}
 
*{{SkillAttribute|Max Level|40}}
*{{CastTime|0.8 sec}}
+
*{{CastTime|0.8 sec.}}
*{{Cooldown|145 sec}}
+
*{{Cooldown|145 sec.}}
 
*{{CubeCost|5}}
 
*{{CubeCost|5}}
*{{SkillAttribute|Gattling Attack Counts|30}}
 
*{{SkillAttribute|Lock-On Time|7 sec}}
 
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
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*{{SkillAttribute|Gatling Shot Count|30}}
|Notes=
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*{{SkillAttribute|Missile Count|12}}
*Despite the in-game tooltip, {{IconLink|G-1 Corona}}'s cooldown resets immediately after the {{IconLink|G-0 Battleroid}} appears.
+
*{{SkillAttribute|Laser Shot Count|12}}
*The level of this skill scales with the current level of the character.
+
*{{SkillAttribute|Hit Rate Bonus Duration|30 sec.}}
 +
*{{SkillAttribute|Hit Rate|+5%}}
 +
*{{SkillAttribute|Cooldown|-10%}}
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 +
<small>
 +
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Level
+
!Level
!rowspan="2"|Lv Req
+
!Lv Req
!rowspan="2"|MP
+
!MP
!rowspan="2"|Gatling Atk.
+
!Gatling Atk.
!colspan="3"|Missile Atk.
+
!Missile Atk.
!colspan="2"|Laser Atk.
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!Laser Atk.
!rowspan="2"|Lock-On Count Limits<br>(Missiles and Lasers)
+
!Cooldown Reduction<br>Duration
!colspan="2"|G-Series Level
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
!Lock-On
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{{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->
!Explosion
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{{!}} <!--Level--> {{#var:i}}
!Count
+
{{!}} <!--Lv Req--> {{#expr: 50+5*({{#var:i}}-1)}}
!Lock-On
+
{{!}} <!--MP--> {{#expr: (1100+((3186-1100)/(11-1))*({{#var:i}}-1))/1.1 round 0}}
!Splash
+
{{!}} <!--Gatling Atk.--> {{#expr: 529+((1758-529)/(11-1))*({{#var:i}}-1) round 0}}%
!Bonus
+
{{!}} <!--Missile Atk.--> {{#expr: 662+((2198-662)/(11-1))*({{#var:i}}-1) round 0}}%
!Duration
+
{{!}} <!--Laser Atk.--> {{#expr: 2870+((9527-2870)/(11-1))*({{#var:i}}-1) round 0}}%
|-
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{{!}} <!--Cooldown Reduction Duration--> {{#ifexpr:{{#var:i}} < 9| - |{{#expr: 10+((12-10)/(11-9))*({{#var:i}}-9) round 0}} sec. }}
| 1||50||-||179%||447%||112%||rowspan="5"|12||1118%||280%||rowspan="2"|12||rowspan="8"|+0||rowspan="8"|0 sec
+
{{!}}-
|-
+
}}
| 2||55||-||266%||655%||166%||1661%||416%
 
|-
 
| 3||60||-||353%||882%||221%||2205%||552%||rowspan="4"|13
 
|-
 
| 4||65||-||440%||1100%||275%||2749%||688%
 
|-
 
| 5||70||-||528%||1318%||329%||3293%||825%
 
|-
 
| 6||75||1948||661%||1652%||413%||rowspan="6"|14||4133%||1032%
 
|-
 
| 7||80||2138||731%||1829%||459%||4576%||1142%||rowspan="6"|14
 
|-{{MaxSkillRow}}
 
| 8||85||-||789%||1970%||492%||4923%||1233%
 
|-
 
| 9||90||2517||876%||2188%||546%||5467%||1369%||+5||10 sec
 
|-
 
| 10||95||2707||945%||2365%||592%||5914%||1481%||+6||11 sec
 
|-
 
| 11||100||-||1018%||2543%||636%||6360%||1591%||+7||12 sec
 
 
|}
 
|}
 +
*''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.''
 +
</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Revision as of 13:25, 26 February 2019


G-0 Battleroid.png G-0 Battleroid

Awakening Active Skill
Class:

Female Mechanic

Command: Upkey.pngUpkey.pngDownkey.pngDownkey.png+Z.png
Prerequisite Level: 50
Prerequisite Skills: None

Description

Transforms G-1 Corona.png G-1, G-2 Rolling Thunder.png G-2, or G-3 Raptor.png G-3into G-0 Battleroid that inflicts great Magical Damage with Gatling gun, missile, and laser beam attacks.
When cast, this skill locks onto enemies in front and summons a Battleroid, attacking the highest-grade monster among enemies that are locked on.
Immediately resets G-1 Corona.png G-1 Corona cooldown.

Creates the following additional effects, depending on the skill level.

  • Level 3: 1-person Lock-on limit increased
  • Level 6: Hit Rate +5% for 30 sec.
  • Level 9: Temporarily decreases skill cooldown.

Attributes

  • SP per level: 0
  • Master Level: 30
  • Max Level: 40
  • Casting Time: 0.8 sec.
  • Cooldown: 145 sec.
  • This skill consumes 5 Clear Cube Fragment.png Clear Cube Fragments.
  • MP -4.0% Cooldown -2.0% on Command
  • Gatling Shot Count: 30
  • Missile Count: 12
  • Laser Shot Count: 12
  • Hit Rate Bonus Duration: 30 sec.
  • Hit Rate: +5%
  • Cooldown: -10%


Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Gatling Atk. Missile Atk. Laser Atk. Cooldown Reduction
Duration
1 50 1000 529% 662% 2870% -
2 55 1190 652% 816% 3536% -
3 60 1379 775% 969% 4201% -
4 65 1569 898% 1123% 4867% -
5 70 1759 1021% 1276% 5533% -
6 75 1948 1144% 1430% 6199% -
7 80 2138 1266% 1584% 6864% -
8 85 2327 1389% 1737% 7530% -
9 90 2517 1512% 1891% 8196% 10 sec.
10 95 2707 1635% 2044% 8861% 11 sec.
11 100 2896 1758% 2198% 9527% 12 sec.
12 105 3086 1881% 2352% 10193% 13 sec.
13 110 3276 2004% 2505% 10858% 14 sec.
14 115 3465 2127% 2659% 11524% 15 sec.
15 120 3655 2250% 2812% 12190% 16 sec.
  • Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

}}

Female Mechanic Skills
Active:Air Bomb Mech- Gale Force.png Air Bomb Mech: Gale Force Camouflage.png Camouflage Detonation.png Detonation EX-S Viper.png EX-S Viper G-1 Corona.png G-1 Corona G-2 Rolling Thunder.png G-2 Rolling Thunder G-3 Raptor.png G-3 Raptor G-Magnetic.png G-Magnetic Hold & Go.png Hold & Go Mech Drop.png Mech Drop Robotics.png Robotics Sparrow Factory.png Sparrow Factory
Passive:Backup Land Runner.png Backup Land Runner High Technology.png High Technology Mechanic Cloth Armor Mastery.png Mechanic Cloth Armor Mastery Solar Module System.png Solar Module System Transformation.png Transformation
Awakening:Frisbee.png Frisbee G-0 Battleroid.png G-0 Battleroid G-Extension.png G-Extension HS-12 Plasma.png HS-12 Plasma
2nd Awakening:G-Operator.png G-Operator G-SP Falcon.png G-SP Falcon High-mobile Mech- Volt MX.png High-mobile Mech: Volt MX Magnetic Field.png Magnetic Field
Neo: Awakening:G-X Stardust.png G-X Stardust Hyperflare.png Hyperflare Micro-control.png Micro-control

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism