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Difference between revisions of "Creatures"
Ultratech87 (talk | contribs) (Updated names/attacks) |
Ultratech87 (talk | contribs) (→Normal Creatures) |
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| '''Hell Breath''' <br> Exhales a Shadow forward; has a 9% chance of Poisoning enemies for 3 sec. and inflicting damage once every 0.5 sec. <br> Charge Time: 10 sec.|| '''Hell Raid''' <br> Causes a Shadow explosion, inflicting damage on surrounding enemies. Has a 20% chance of Poisoning enemies for 3 sec. and inflicting damage once every 0.5 sec. <br> Charge Time: 35+ sec. || Cast Rate +5% <br> Evolves from Belzyn at Lv.35 (via Quest) | | '''Hell Breath''' <br> Exhales a Shadow forward; has a 9% chance of Poisoning enemies for 3 sec. and inflicting damage once every 0.5 sec. <br> Charge Time: 10 sec.|| '''Hell Raid''' <br> Causes a Shadow explosion, inflicting damage on surrounding enemies. Has a 20% chance of Poisoning enemies for 3 sec. and inflicting damage once every 0.5 sec. <br> Charge Time: 35+ sec. || Cast Rate +5% <br> Evolves from Belzyn at Lv.35 (via Quest) | ||
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− | ! style="background-color:#ddffcf;" rowspan="3"| Aveas <br> <br> <br> Luceas <br> <br> <br> Hydreas|| [[File:ElbonIcon.png]] | + | ! style="background-color:#ddffcf;" rowspan="3"| Aveas <br> <br> <br> Luceas <br> <br> <br> <br> Hydreas|| [[File:ElbonIcon.png]] |
| '''Wind Surf''' <br> Summons a wind to attack enemies in front of you within a narrow area. <br> Charge Time: 6 sec. || '''Feather Rain''' <br> Showers enemies with feathers all around your character. <br> Charge Time: 15 sec. || All Elemental Resistances +5 <br> Evolves into Luceas at Lv.22 (Automatic) | | '''Wind Surf''' <br> Summons a wind to attack enemies in front of you within a narrow area. <br> Charge Time: 6 sec. || '''Feather Rain''' <br> Showers enemies with feathers all around your character. <br> Charge Time: 15 sec. || All Elemental Resistances +5 <br> Evolves into Luceas at Lv.22 (Automatic) | ||
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! style="background-color:#ddffcf;"| [[File:NazarIcon.png]] | ! style="background-color:#ddffcf;"| [[File:NazarIcon.png]] | ||
− | | | + | |''' Lightning Particles''' <br> Shoots high-speed lightning beams forward in 3 directions. (Light-based) <br> Charge Time: 7 sec.|| '''Sensitivity''' <br> Decreases the elemental resistances of surrounding enemies for 20 sec. <br> Charge Time: 90+ sec. || All Elemental Resistances +7 <br> Evolves into Hydreas at Lv.36 (via Quest) |
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! style="background-color:#ddffcf;"| [[File:ValeforIcon.png]] | ! style="background-color:#ddffcf;"| [[File:ValeforIcon.png]] | ||
− | | Gives a 3% chance of Freezing an enemy for 5 sec when attacked. (Passive effect) || Attacks with a cold attack that has a chance to Freeze an enemy. || All | + | | Gives a 3% chance of Freezing an enemy for 5 sec when attacked. (Passive effect) || Attacks with a cold attack that has a chance to Freeze an enemy. || All Elemental Resistances +10 <br> Evolves from Luceas at Lv.36 (via Quest) |
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Revision as of 07:13, 26 March 2011
About
A Creature is a useful pet that boosts up your character’s stats, casts useful skills in battle, and loyally follows you at all times.
All pets come from Eggs. The Eggs themselves are tradable, however, once an egg has hatched, the pet is permanently bound to a character, and cannot be traded. Creatures start at Lv.1 and grow by feeding on a character’s fatigue points. The fatigue points that are consumed in the dungeons are converted into the Creature’s EXP points, essentially leveling up the creature. Remember that if the Creature’s hunger hits zero, it will become unhappy and not receive any EXP points.
Certain Creatures can evolve, which means that their name and appearance changes, and certain skills become better. Some creatures evolve automatically as they level up, while some need certain quests accomplished. In order to do so, the creature needs to reach a certain level, and complete the appropriate quest provided by Oran.
Creatures also come with a gauge that indicates how hungry it is. In dungeons, Creatures consume 1 hunger point per minute. You can no longer use your Creature once it reaches 0 hunger. In order to re-fill your Creature’s hunger gauge, either leave both your character and the Creature in-town (while online), or purchase Creature Food. Resting in town will raise 10 hunger points per hour.
The creature is also able to equip its own items just like your own character does. This creature’s equipment, called Artifacts, can be obtained from dungeons, quests, or purchased from Oran. There are red, blue, and green artifacts. The red and the blue artifacts deal extra damage for Physical/Magical attacks, while green artifacts offer special options such as reducing skill cool down time or MP usage. These options will only affect Creatures.
Creature List
Note: All creatures give a 5% bonus to maximum MP, except Haagenti, who give a 10% bonus.
Normal Creatures
Rare Creatures
Note: Creature's attack power when summoned is based on Intelligence at the time of summoning.
Special Creatures
These are obtained through other methods (usually events).
Name | Skill | Overskill | Notes | |
---|---|---|---|---|
Enthusiastic Angus | Singing Carols Increase Strength by 10 and Attack Speed by 1% for 20 seconds. If the creature grows, the buff increases to Strength +30 and Attack Speed +3% |
Singing Rock Provokes nearby monsters for 4 seconds and increases Physical Critical Hit Rate by 2% and Movement Speed by 9% for all party members. If the creature grows, the buff increases to Physical Critical +5%, Movement Speed +15%. |
Limited Event: 12/15/2010 - 1/5/2011 Holiday Rock Package Strength +10 +12 HP per Min. | |
Dandy Jimmy | Singing Carols Increase Intelligence by 10 and Casting Speed by 1% for 20 seconds. If the creature grows, the buff increases to Intelligence +30, and Cast Speed +3% |
Singing Rock Provokes nearby monsters for 15 seconds and increases Magical Critical Hit Rate by 4% and Movement Speed by 2% for all party members. If the creature grows, the buff increases to Magical Critical +5%, Movement Speed +15%. |
Limited Event: 12/15/2010 - 1/5/2011 Holiday Rock Package Intelligence +10 +12 MP per Min. | |
Fairy Goblin | Transforms into 1 of 4 Goblin variants that fight for you for 30 sec. Also creates an aura for your Party that increases Intelligence and other stats. Transformation appears to vary with other Creatures around. | Intelligence +15 +24 MP per Min. | ||
Earth Goblin | Transforms into 1 of 4 Goblin variants that fight for you for 30 sec. Also creates an aura for your Party that increases Strength and other stats. Transformation appears to vary with other Creatures around. | Strength +15 +24 MP per Min. | ||
Cheerful Mongsil | Gives one of five different effects randomly upon skill usage. | Strength +15 +15 HP per Min. | ||
Hoyden Bangsil | Gives one of five different effects randomly upon skill usage. | Intelligence +15 +15 MP per Min. | ||
Bronze Pig | ??? | ??? ??? | ||
Silver Pig | ??? | ??? ??? | ||
Gold Pig | ??? | ??? ??? | ||
Windy | ??? | ??? ??? | ||
Denty | ??? | ??? ??? | ||
Blue Serpent | ??? | ??? ??? | ||
Green Serpent | ??? | ??? ??? | ||
Dependable Brownie | ??? | ??? ??? |