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Difference between revisions of "CEAB-2"
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|Attributes= | |Attributes= | ||
+ | *{{SP per level|100}} | ||
*{{SkillAttribute|Master Level|30}} | *{{SkillAttribute|Master Level|30}} | ||
*{{SkillAttribute|Max Level|40}} | *{{SkillAttribute|Max Level|40}} | ||
− | + | *{{CastTime|Dungeon=Instant Cast}} | |
− | *{{CastTime|Dungeon=Instant}} | + | *{{Cooldown|Dungeon=45 sec.}} |
− | *{{Cooldown|Dungeon=45 sec}} | ||
*{{CubeCost|5}} | *{{CubeCost|5}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
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|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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!MP | !MP | ||
!Explosion Atk. | !Explosion Atk. | ||
− | !Fully Charged | + | !Fully Charged Explosion Atk. |
− | |- | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> |
− | | | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> |
+ | {{!}}- {{#ifexpr: {{#var:i}} = 8 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 80+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|930|1705|6}} | ||
+ | {{!}} <!--Explosion Atk.--> {{Calc|{{#var:i}}|37230|56114|6}}% | ||
+ | {{!}} <!--Fully Charged Explosion Atk.--> {{Calc|{{#var:i}}|41035|61851|6}}% | ||
+ | {{!}}- | ||
+ | }} | ||
|} | |} | ||
+ | *''<b>Note:</b>The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.'' | ||
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} | ||
+ | |||
[[Category:Specialist 2nd Awakening Skills]] | [[Category:Specialist 2nd Awakening Skills]] |
Revision as of 11:46, 31 May 2019
2nd Awakening Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 80 |
Prerequisite Skills: | None |
Description
Throws the Power Unit, CEAB-2, that absorbs the Core Energy from enemies in front. The CEAB-2 absorbs more Energy as you hit it. Once you hit it a set number of times, it becomes fully charged and increases its Explosion Atk. The Power Unit explodes if you press the skill key again, or after it duration.
Attributes
- SP per level: 100
- Master Level: 30
- Max Level: 40
- Casting Time: Instant Cast
- Cooldown: 45 sec.
- This skill consumes 5 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Full Charge Multi-hit Count: 10
- Max Duration: 20 sec.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Explosion Atk. | Fully Charged Explosion Atk. |
---|---|---|---|---|
1 | 80 | 930 | 37230% | 41035% |
2 | 82 | 1085 | 41007% | 45198% |
3 | 84 | 1240 | 44784% | 49361% |
4 | 86 | 1395 | 48560% | 53525% |
5 | 88 | 1550 | 52337% | 57688% |
6 | 90 | 1705 | 56114% | 61851% |
7 | 92 | 1860 | 59891% | 66014% |
8 | 94 | 2015 | 63668% | 70177% |
9 | 96 | 2170 | 67444% | 74341% |
10 | 98 | 2325 | 71221% | 78504% |
11 | 100 | 2480 | 74998% | 82667% |
12 | 102 | 2635 | 78775% | 86830% |
13 | 104 | 2790 | 82552% | 90993% |
- Note:The table above has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Agent Skills | |
---|---|
Active: | Angle Shot Beam Slash Black Crescent Consecutive Shots Core Shield Dead Lift G-Bomb Mighty Strike Rabbit Punch Romantic Dash |
Passive: | None! Please add appropriate skills to Category:Agent Skills and Category:Passive Skills |
Agent TP Skills | |
---|---|
Angle Shot Upgrade Beam Slash Upgrade Black Crescent Upgrade Core Shield Upgrade Dead Lift Upgrade G-Bomb Upgrade Mighty Strike Upgrade Rabbit Punch Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |