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Difference between revisions of "Black-Eyed Sarpoza"

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''Good job. Everything is going as planned.''
 
''Good job. Everything is going as planned.''
  
* '''Elemental Field:''' Sarpoza uses a variation of {{IconLink|Elemental Field}} where instead of a magic circle, he'll create four elemental trails that follow only the 1st Player. After the traces are done moving, they'll explode.
+
* '''Elemental Field:''' Sarpoza uses a variation of {{IconLink|Elemental Field}} where instead of a magic circle, he'll create four elemental trails that follow only the 1st Player. After the four trails are done diverging, they'll explode.
  
 
* '''Convergence Cannon:''' Sarpoza charges up to perform {{IconLink|Convergence Cannon}} and it's able to pull in anyone despite being far away from it's range. After he shoots the orb forward and explodes, four more orbs drop down onto the floor randomly.  
 
* '''Convergence Cannon:''' Sarpoza charges up to perform {{IconLink|Convergence Cannon}} and it's able to pull in anyone despite being far away from it's range. After he shoots the orb forward and explodes, four more orbs drop down onto the floor randomly.  
  
* '''Elemental Strike:''' Sarpoza's variation of {{IconLink|Elemental Strike}} has much larger circles and the elements he chooses can be either random or the same.
+
* '''Elemental Strike:''' Sarpoza's variation of {{IconLink|Elemental Strike}} casts three much larger circles and the elements he chooses can be either random or the same.
  
 
* '''Elemental Rain:''' Just like {{IconLink|Elemental Rain}}, he too can fire down a shower of elemental orbs randomly around the room with a few larger ones targeting players to explode afterwards.
 
* '''Elemental Rain:''' Just like {{IconLink|Elemental Rain}}, he too can fire down a shower of elemental orbs randomly around the room with a few larger ones targeting players to explode afterwards.
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[[File:SarpozaCutIn.png|center]]
 
[[File:SarpozaCutIn.png|center]]
 
*[[:Category:Luke's Laboratory Dungeons#Berserk Gauge|'''<span style="color:red">Berserk:</span>''']]  
 
*[[:Category:Luke's Laboratory Dungeons#Berserk Gauge|'''<span style="color:red">Berserk:</span>''']]  
** '''Magical Orb Strike:''' ''You're annoying. I'll wipe you out at once!'' After 1 minute into the fight, Sarpoza teleports to the room's center as he randomly attaches four elemental shield marks on party members consisting of '''(Red = Fire, Blue = Water, Yellow = Light, Purple = Shadow)'''. The screen darkens as everyone is placed inside a narrow path with the ground surging with energy of a specific color which plays a huge role in his berserk pattern. The field will change color either going either in a left or right wave; Sarpoza teleports to the origin of the wave and begins spraying out a barrage of orbs of the specific element matching the field color. The player who wields the matching element shield (e.g. Red Field = Fire Shield) must approach Sarpoza's direction and block the orbs to prevent party members from being damaged. This pattern repeats a total of four times (once for each element).
+
** '''Magical Orb Strike:''' ''You're annoying. I'll wipe you out at once!'' After 1 minute into the fight, Sarpoza teleports to the room's center as he randomly attaches four elemental shield marks on party members consisting of '''(<span style="color:red">Red = Fire </span>, <span style="color:blue">Blue = Water</span>, <span style="color:goldenrod">Yellow = Light </span>, <span style="color:purple">Purple = Shadow</span>)'''. The screen darkens as everyone is placed inside a narrow path with the ground surging with energy of a specific color which plays a huge role in his berserk pattern. The field will change color either going either in a left or right wave; Sarpoza teleports to the origin of the wave and begins spraying out a barrage of orbs of the specific element matching the field color. The player who wields the matching element shield (e.g.'''Red Field = Fire Shield''') must approach Sarpoza's direction and block the orbs to prevent party members from being damaged. This pattern repeats a total of four times (once for each element).
  
 
After each player blocks their respective colored orbs, Sarpoza then places four elemental seals on the ground where those party members must enter and match the color of the elemental mark they've received before Sarpoza launches down four magic orbs at them. If successful, those orbs will be deflected upwards and he enters his groggy phase for 15 seconds. When his HP drops below 65% and his groggy phase ends, Sarpoza begins to enter his 2nd phase. Players should immediately {{IconLink|Quick Rebound}} to avoid taking damage as Sarpoza enters his 2nd phase.
 
After each player blocks their respective colored orbs, Sarpoza then places four elemental seals on the ground where those party members must enter and match the color of the elemental mark they've received before Sarpoza launches down four magic orbs at them. If successful, those orbs will be deflected upwards and he enters his groggy phase for 15 seconds. When his HP drops below 65% and his groggy phase ends, Sarpoza begins to enter his 2nd phase. Players should immediately {{IconLink|Quick Rebound}} to avoid taking damage as Sarpoza enters his 2nd phase.
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''I will become a god!''
 
''I will become a god!''
  
* '''Energy Absorption:''' Each time a player is hit by any of Sarpoza's attacks, they charge his berserk gauge which lets him use '''Blood Explosion''' when being completely maxed out.
+
* '''Energy Absorption:''' When Sarpoza's attacks hits party members, small red orbs are produced similar to [[Nightmarish Nerbe]]'s ''Dark Cores'' pattern where they charge up his berserk gauge which lets him use '''Blood Explosion''' when it maxes out. His gauge will not decrease over time and it can only be reset if his '''Blood Abyss''' pattern is cleared.
  
 
* '''Abyss Heart:''' Sarpoza charges up and uses his Abyss to suction in everyone close to him in an attempt to absorb their energy.
 
* '''Abyss Heart:''' Sarpoza charges up and uses his Abyss to suction in everyone close to him in an attempt to absorb their energy.
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* '''Heel Strike:''' Sarpoza lifts his leg, charges up and slams it down on the ground. It's very similar to [[Prey-Isys]]'s ''Feather Drop'', but the explosions are randomly placed around the room.
 
* '''Heel Strike:''' Sarpoza lifts his leg, charges up and slams it down on the ground. It's very similar to [[Prey-Isys]]'s ''Feather Drop'', but the explosions are randomly placed around the room.
  
* '''Uppercut:''' Sarpoza deals a basic uppercut which can knock someone airborne on contact.
+
* '''Uppercut:''' Sarpoza deals a basic uppercut which can knock someone airborne and will follow up with a straight punch if the attack connects.
  
 
* '''All of you! Worthless!:''' Sarpoza starts to leap up and down in a total of four times attacking party members randomly. The pattern has AoE advantage and is able to ignore {{IconLink|Quick Rebound}} upon being hit so it's best to avoid with caution.
 
* '''All of you! Worthless!:''' Sarpoza starts to leap up and down in a total of four times attacking party members randomly. The pattern has AoE advantage and is able to ignore {{IconLink|Quick Rebound}} upon being hit so it's best to avoid with caution.
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* During '''Magical Orb Strike:'''   
 
* During '''Magical Orb Strike:'''   
 +
* There is a [https://gall.dcinside.com/mgallery/board/view/?id=dnfqq&no=61918&page=1 guide for colorblind players] available.
 
** All party members should be mindful to stay away from the player who is blocking their respective colored orbs as getting hit by the wrong ones will be dealt with heavy to potentially lethal damage.
 
** All party members should be mindful to stay away from the player who is blocking their respective colored orbs as getting hit by the wrong ones will be dealt with heavy to potentially lethal damage.
 
** Overlapping shields while being hit will cause them to disappear which could make things frustrating.
 
** Overlapping shields while being hit will cause them to disappear which could make things frustrating.

Latest revision as of 12:30, 25 March 2020

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.


Black-Eyed Sarpoza
Sarpoza.png
Age 40 (Estimated)
Sex Male
Race Pandemonian
Occupation Leader of Kashipa; Warlock
Location Harlem
For this, I was chosen. My eyes are sacred scars, and my heart is the light of salvation. With this, I shall fear death. I will devour all the Apostles and become a god. And then... At the end of the prophecy, I will announce the beginning of a new world. Everything is for me.

Black-Eyed Sarpoza is the current leader of the Kashipa and the first warlock. Notoriously known for his brutality and lack of compassion, he is regarded as a symbol of fear throughout Pandemonium. He serves as the main antagonist in the Pandemonium War.

Lore

The abyssal pools that are his eyes echo the dark night skies.
The cold voice rings with death, bringing forth despair.
He of cold blood, who forsakes everything for might.
Who released this beast that knows neither compassion nor pain?

~The Warlock's Song


Character Biography:

Male/Age 40 (Estimated)
Kashipa's current leader and the first warlock.
Also known as the 'Black Eye'. His eyes, which had been implanted with the Abyss and had blackened to the sclera, harbors a darkness darker than darkness itself.

He was one of the few people who had served as both a member and a leader of the Kashipa, and it is by no exaggeration to say, that it was by his hand, that the group once perceived as a gang of second class mages had become the extensive organization it is today.
Many people admire him or are willing to give up their lives for him not only because of his overwhelming power and brutality, but also his unique charisma.
He views the lives of others as a joke, but to those who willingly risk their lives, he shows them an unexpected mercy. Even the ridiculed or the foolish will be given a chance if he finds them useful.
Sarpoza himself claims that all of his actions are for his own amusement, but even that has been perceived as fascinating by some individuals, raising their fealty toward him.
He now moves secretly within the heart of Harlem, though it is unknown exactly to what purpose.
[1]

History

Neople-logo.png This part of the current article contains spoilers.
Sarpoza's encounter with the mysterious entity

In the past, Sarpoza was once a member of a gang who ventured into Brooklyn for reasons unknown. But due to unfortunate circumstance, he and his group ran into Cain and were completely annihilated. However, fate did not allow him die that day.

He awoke in a dream. His shattered body was rejuvenated and he was saved by a mysterious entity, who claimed that Sarpoza was a chosen individual. The being unveiled to Sarpoza a vision of a red ember falling from the heavens and the epitaph prophecy of Genesis, revealing that he would be the one who would be the sword that would defeat the Apostles:

They were omnipotent, but no one worshiped them, wandering in the darkness, with no place to call home.

For the glory and admiration they so desired, they needed to re-create a world to settle upon. But creation means destruction, and only through destruction can life begin anew. To this end, twelve gods were selected among them.

Let it be known that your sacrifice is sacred. Only a sword forged through hardship can penetrate our hearts and return us to the Great Will.

At the end of the sacrifice, a new world will be opened, and only two shall remain: the one who fears death and the one who hides resplendent dew.

They will not perish and shall remain eternal. They will be the beginning of a new world.

Upon waking up from the premonition, Sarpoza realized he had been resurrected and had been granted the power of the Abyss in both his eyes. Having experienced the traumatic fear of death from his encounter with Cain, Sarpoza misinterpreted the prophecy. Not only would he be the chosen sword that pierces the hearts of the Apostles, but he also believed that he was one of the two remaining gods mentioned at the end of the prophecy, the "One Who Fears Death." Believing this to be his newfound purpose, Sarpoza developed a god-complex, and dedicated himself to whatever means to fulfill the prophecy.

To accomplish such a feat as challenging the Apostles, Sarpoza knew he needed an army behind him. He infiltrated the large group named Kashipa in Bronx and quickly rose through the ranks. Eventually, he challenged and overthrew its leader Spell Deceiver Zasura, and took control of the entire organization. Under Sarpoza's leadership, the entire organization's structure changed to that of a militaristic criminal syndicate. Soon, after the First Pandemonium Meeting, the Kashipa was recognized by the rest of Pandemonium as a terrifying, capable fighting force.

With phase one of his plan complete, Sarpoza prepared for his showdown with the Apostles. To this end, he secretly underwent an Abyss transplant, replacing his heart with the Abyss, allowing him to absorb the powers of the Apostles. With the procedure complete, he needed only to await the day mentioned in the prophecy and find the other god mentioned in the prophecy.

In Arad Year 1006, the prophesied red ember fell from the heavens and landed in Harlem. After the ember is revealed to be related to the Apostle Isys-Prey and the Pandemonium War erupts, the ember eventually ends up in the clutches of Sarpoza, enabling him to absorb its power. With his plan nearly complete, he is confronted by the Adventurers at the Spire Throne in East Harlem and is ultimately defeated. In a last ditch effort, Sarpoza mustered the power from his Abyss heart and summoned an Abyss bomb to engulf the Adventurers, but is stopped by Isys-Prey. However, for reasons unknown, the Abyss bomb reappeared and sucked in Sarpoza into a Dimensional Storm that launched him toward Tayberrs. After the war, Sarpoza's fate remains unknown.

As an Enemy

No icon available
Black-Eyed Sarpoza
BlackEyedSarpoza.gif
Type
TypeHuman.png

Sarpoza makes his appearance as the final boss of Pandemonium War in Spire Throne. As his class suggests, Sarpoza uses various skills from Elemental Bomber throughout his 1st Phase which are extremely powerful with AoE advantage. During his 2nd Phase, he no longer uses elemental attacks and instead uses Blood Magic after draining Ricardo's powers who in turn had Isys's energy.

Move Set (1st Phase)

Good job. Everything is going as planned.

  • Elemental Field: Sarpoza uses a variation of Elemental Field.png Elemental Field where instead of a magic circle, he'll create four elemental trails that follow only the 1st Player. After the four trails are done diverging, they'll explode.
  • Convergence Cannon: Sarpoza charges up to perform Convergence Cannon.png Convergence Cannon and it's able to pull in anyone despite being far away from it's range. After he shoots the orb forward and explodes, four more orbs drop down onto the floor randomly.
  • Elemental Strike: Sarpoza's variation of Elemental Strike.png Elemental Strike casts three much larger circles and the elements he chooses can be either random or the same.
  • Elemental Rain: Just like Elemental Rain.png Elemental Rain, he too can fire down a shower of elemental orbs randomly around the room with a few larger ones targeting players to explode afterwards.
  • Elemental Cannon: Sarpoza does a multiple shot variation of Elemental Cannon.png Elemental Cannon where he blasts out numerous orbs in a short, but very narrow front line range.
  • Continuous Firing: Sarpoza blasts out a volley of elemental orbs in a fan-shaped indicator in front of him.
SarpozaCutIn.png
  • Berserk:
    • Magical Orb Strike: You're annoying. I'll wipe you out at once! After 1 minute into the fight, Sarpoza teleports to the room's center as he randomly attaches four elemental shield marks on party members consisting of (Red = Fire , Blue = Water, Yellow = Light , Purple = Shadow). The screen darkens as everyone is placed inside a narrow path with the ground surging with energy of a specific color which plays a huge role in his berserk pattern. The field will change color either going either in a left or right wave; Sarpoza teleports to the origin of the wave and begins spraying out a barrage of orbs of the specific element matching the field color. The player who wields the matching element shield (e.g.Red Field = Fire Shield) must approach Sarpoza's direction and block the orbs to prevent party members from being damaged. This pattern repeats a total of four times (once for each element).

After each player blocks their respective colored orbs, Sarpoza then places four elemental seals on the ground where those party members must enter and match the color of the elemental mark they've received before Sarpoza launches down four magic orbs at them. If successful, those orbs will be deflected upwards and he enters his groggy phase for 15 seconds. When his HP drops below 65% and his groggy phase ends, Sarpoza begins to enter his 2nd phase. Players should immediately Quick Rebound.png Quick Rebound to avoid taking damage as Sarpoza enters his 2nd phase.

Move Set (2nd Phase)

No icon available
Black-Eyed Sarpoza
Sarpoza2ndForm.gif
Type
TypeHuman.png

I will become a god!

  • Energy Absorption: When Sarpoza's attacks hits party members, small red orbs are produced similar to Nightmarish Nerbe's Dark Cores pattern where they charge up his berserk gauge which lets him use Blood Explosion when it maxes out. His gauge will not decrease over time and it can only be reset if his Blood Abyss pattern is cleared.
  • Abyss Heart: Sarpoza charges up and uses his Abyss to suction in everyone close to him in an attempt to absorb their energy.
  • Heel Strike: Sarpoza lifts his leg, charges up and slams it down on the ground. It's very similar to Prey-Isys's Feather Drop, but the explosions are randomly placed around the room.
  • Uppercut: Sarpoza deals a basic uppercut which can knock someone airborne and will follow up with a straight punch if the attack connects.
  • All of you! Worthless!: Sarpoza starts to leap up and down in a total of four times attacking party members randomly. The pattern has AoE advantage and is able to ignore Quick Rebound.png Quick Rebound upon being hit so it's best to avoid with caution.
  • You cannot dodge this! Sarpoza begins charging up where he creates a field of black AoE pentacles appear on the ground which looks identical to Isys's I'll bring the disaster across all worlds! pattern, then unleashes a massive wave of blood pillars after he's done charging. In order to prevent being hit by this attack, there is either a safe spot or damage him enough to shrink down those circles.
  • Blood Release: Sarpoza starts to slowly releases blood and it moves out into a donut shaped field doing a AoE explosion. Either jump in the middle where he's at or move far away from the spreading blood when he launches it to avoid being damaged.
  • Charging Grab: Sarpoza randomly targets a player who's either the nearest or farthest from him and attempts to grab at them. If this attack connects, he'll pin them down and absorbs a portion of their HP.
  • Berserk:
    • Blood Abyss: Die in the Abyss! After 45 seconds into the fight, Sarpoza will then jump to the upper center as he captures everyone and traps them into a dark sphere. As the sphere begins to steadily shrink inside, a sealing orb will spawn in the middle as destroying it causes a light gap to open up for a few seconds, letting a party member escape. It's highly recommended that the strongest damage dealer in a party escapes the sphere first and attack Sarpoza in his charging stance to free everyone who's still trapped inside. If this is successful, he'll enter his groggy phase for 20 seconds.
    • Failure to meet the requirements will have Sarpoza launch the sphere down on the floor that'll damage everyone.
    • Blood Explosion: I'm overflowing with energy! If Sarpoza's berserk is maxed out from being hit by any of his attacks, he'll unleash a AoE explosion that deals potentially lethal damage.

Strategy

  • Possessing AoE advantage along with extremely hard-hitting magical attacks, Sarpoza is perhaps one of the most dangerous bosses for melee-based classes or those who have lower defenses.
  • For Phase 1:
    • Player 1 who gets tracked down by Elemental Field, stay next to Sarpoza when he sends them out as the trails will never chase him and instead continue to diverge into a circular motion regardless.
    • Stay behind him during either Convergence or Elemental Cannon respectively.
  • During Magical Orb Strike:
  • There is a guide for colorblind players available.
    • All party members should be mindful to stay away from the player who is blocking their respective colored orbs as getting hit by the wrong ones will be dealt with heavy to potentially lethal damage.
    • Overlapping shields while being hit will cause them to disappear which could make things frustrating.
    • If you die before Sarpoza begins his berserk pattern, please use a Life Token.png Life Token immediately or you won't get a shield mark.
    • Standing on the wrong element seals can also be a huge casualty due to the large orb firing down in your location.

Trivia

  • His design could be inspired by Collector from Guardians of the Galaxy or Grindelwald from Harry Potter.
  • A Sub Equipment that's only specific for Male Mages is named after him.
  • The attire for Oblivion, Elemental Bomber's 2nd Awakening greatly resembles the Kashipa leader since they're dressed in his image.
  • His name comes from "Sarpuza", which is a historical neighborhood in the city of Kandahar.
  • The way he uses Elemental Cannon.png Elemental Cannon is very identical to how Igniz from King of Fighters performs a move called Chaos Tide.

Gallery

SarpozaFullBody.jpg SarpozaDogheadFirstReveal.jpg

Related Pages

References