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Difference between revisions of "BBQ"

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{{Missing Info|Skill data may be outdated.}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
Line 11: Line 10:
 
|PrerequisiteSkill={{IconLink|M-137 Gatling Gun}} Lv1
 
|PrerequisiteSkill={{IconLink|M-137 Gatling Gun}} Lv1
 
|Description=
 
|Description=
{{tabs
+
Launches an enemy using a kick, then fires a Gatling Gun on the target while it is suspended in midair.
|name=Descriptions
 
|tab1=Male
 
|contents1=
 
Launches an enemy using {{IconLink|Jack Spike}}, then fires Gatling Gun on target while it is suspended in midair.
 
|tab2=Female
 
|contents2=
 
Launches 1 enemy with a {{IconLink|Marilyn Rose}}, then fires the Gatling Gun.<br>
 
The {{IconLink|Marilyn Rose}}'s Atk. equals that of your current {{IconLink|Marilyn Rose}}.<br>
 
Grab Decision: only {{IconLink|Marilyn Rose}} damages are inflicted on enemies that are immune to Grabs, in {{IconLink|Super Armor (Status)}}, or {{IconLink|Guard}} status.
 
}}
 
  
 
|Attributes=
 
|Attributes=
{{tabs
 
|name=Attributes
 
|tab1=Male
 
|contents1=
 
 
*{{SP per level|20}}
 
*{{SP per level|20}}
 +
*{{SkillAttribute|Master Level|50}}
 +
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
 
*{{Cooldown|8 sec}}
 
*{{Cooldown|8 sec}}
*{{Cancelable}}
 
*{{SkillAttribute|Shots|10}}
 
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
|tab2=Female
 
|contents2=
 
*{{SP per level|20}}
 
*{{CastTime|Instant Cast}}
 
*{{Cooldown|Dungeon=8.8 sec|Arena=8 sec}}
 
 
*{{Cancelable}}
 
*{{Cancelable}}
 
*{{SkillAttribute|Shots|10}}
 
*{{SkillAttribute|Shots|10}}
*{{Command Reduction|MP=2.0%|Cooldown=1.0%}}
 
}}
 
  
 
|Notes=
 
|Notes=
 
*Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill.
 
*Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill.
 
*Due to its rather long duration, this skill is used as a stalling skill to buy time for other skill cooldowns to refresh.
 
*Due to its rather long duration, this skill is used as a stalling skill to buy time for other skill cooldowns to refresh.
*{{IconLink|Jack Spike}}/{{IconLink|Marilyn Rose}} damage relies on their respective levels, while the Gatling Gun damage segment relies on the level of this skill.
+
*The kick component of the skill relies on {{IconLink|Jack Spike}}/{{IconLink|Marilyn Rose}}'s current level, while the Gatling Gun damage segment relies on the level of this skill.
 
*Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired.
 
*Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired.
 
*When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP.
 
*When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP.
Line 54: Line 32:
 
|SkillGrowth=
 
|SkillGrowth=
 
{{tabs
 
{{tabs
|name=Gender
+
|name=Skill Growth
 
|tab1=Male
 
|tab1=Male
|contents1=<span style="display: none;">{{</span>
+
|contents1=
{{tabs
+
*{{SkillAttribute|Level|n}}
|name=Skill Growths1
+
*{{SkillAttribute|Lv Req|10+2(n-1)}}
|tab1=Dungeon
+
*{{SkillAttribute|MP|30+4.929(n-1)}}
|contents1=<span style="display: none;">{{</span>
+
*{{SkillAttribute|Physical Atk.|187%+18.952(n-1)% + {{AbsoluteDamage|3115|1666}}+{{AbsoluteDamage|315.738|1666}}(n-1)}}
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Physical Atk.
 
|-{{SkillRow}}
 
|1||10||30||55% +{{AbsoluteDamage|573|1042}}
 
|-{{SkillRow}}
 
|2||12||34||61% +{{AbsoluteDamage|635|1042}}
 
|-{{SkillRow}}
 
|3||14||38||67% +{{AbsoluteDamage|698|1042}}
 
|-{{SkillRow}}
 
|4||16||42||72% +{{AbsoluteDamage|750|1042}}
 
|-{{SkillRow}}
 
|5||18||46||78% +{{AbsoluteDamage|812|1042}}
 
|-{{SkillRow}}
 
|6||20||51||84% +{{AbsoluteDamage|875|1042}}
 
|-{{SkillRow}}
 
|7||22||55||89% +{{AbsoluteDamage|927|1042}}
 
|-{{SkillRow}}
 
|8||24||59||95% +{{AbsoluteDamage|989|1042}}
 
|-{{SkillRow}}
 
|9||26||63||100% +{{AbsoluteDamage|1042|1042}}
 
|-{{SkillRow}}
 
|10||28||68||106% +{{AbsoluteDamage|1104|1042}}
 
|-{{SkillRow}}
 
|11||30||72||112% +{{AbsoluteDamage|1167|1042}}
 
|-{{SkillRow}}
 
|12||32||76||117% +{{AbsoluteDamage|1219|1042}}
 
|-{{SkillRow}}
 
|13||34||80||123% +{{AbsoluteDamage|1281|1042}}
 
|-{{SkillRow}}
 
|14||36||85||128% +{{AbsoluteDamage|1333|1042}}
 
|-{{SkillRow}}
 
|15||38||89||134% +{{AbsoluteDamage|1396|1042}}
 
|-{{SkillRow}}
 
|16||40||93||140% +{{AbsoluteDamage|1458|1042}}
 
|-{{SkillRow}}
 
|17||42||97||145% +{{AbsoluteDamage|1510|1042}}
 
|-{{SkillRow}}
 
|18||44||101||151% +{{AbsoluteDamage|1573|1042}}
 
|-{{SkillRow}}
 
|19||46||106||157% +{{AbsoluteDamage|1635|1042}}
 
|-{{SkillRow}}
 
|20||48||110||162% +{{AbsoluteDamage|1688|1042}}
 
|-{{SkillRow}}
 
|21||50||114||168% +{{AbsoluteDamage|1750|1042}}
 
|-{{SkillRow}}
 
|22||52||118||173% +{{AbsoluteDamage|1802|1042}}
 
|-{{SkillRow}}
 
|23||54||123||179% +{{AbsoluteDamage|1865|1042}}
 
|-{{SkillRow}}
 
|24||56||127||185% +{{AbsoluteDamage|1927|1042}}
 
|-{{SkillRow}}
 
|25||58||131||190% +{{AbsoluteDamage|1979|1042}}
 
|-{{SkillRow}}
 
|26||60||135||196% +{{AbsoluteDamage|2042|1042}}
 
|-{{SkillRow}}
 
|27||62||140||202% +{{AbsoluteDamage|2104|1042}}
 
|-{{SkillRow}}
 
|28||64||144||207% +{{AbsoluteDamage|2156|1042}}
 
|-{{SkillRow}}
 
|29||66||148||213% +{{AbsoluteDamage|2219|1042}}
 
|-{{SkillRow}}
 
|30||68||152||218% +{{AbsoluteDamage|2271|1042}}
 
|-{{SkillRow}}
 
|31||70||156||224% +{{AbsoluteDamage|2334|1042}}
 
|-{{SkillRow}}
 
|32||72||161||230% +{{AbsoluteDamage|2396|1042}}
 
|-{{SkillRow}}
 
|33||74||165||235% +{{AbsoluteDamage|2448|1042}}
 
|-{{SkillRow}}
 
|34||76||169||241% +{{AbsoluteDamage|2511|1042}}
 
|-{{SkillRow}}
 
|35||78||173||247% +{{AbsoluteDamage|2573|1042}}
 
|-{{SkillRow}}
 
|36||80||178||252% +{{AbsoluteDamage|2625|1042}}
 
|-{{SkillRow}}
 
|37||82||182||258% +{{AbsoluteDamage|2688|1042}}
 
|-{{MaxSkillRow}}
 
|38||84||186||263% +{{AbsoluteDamage|2856|1086}}
 
|-{{SkillRow}}
 
|39||86||190||269% +{{AbsoluteDamage|3965|1474}}
 
|-{{SkillRow}}
 
|40||88||195||275% +{{AbsoluteDamage|4053|1474}}
 
|-{{SkillRow}}
 
|41||90||182||280% +{{AbsoluteDamage|4127|1474}}
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Physical Atk.
 
|-{{SkillRow}}
 
|1||10||30||7% +{{AbsoluteDamage|72|1474}}
 
|-{{SkillRow}}
 
|2||12||34||8% +{{AbsoluteDamage|84|1474}}
 
|-{{SkillRow}}
 
|3||14||38||9% +{{AbsoluteDamage|84|1474}}
 
|-{{SkillRow}}
 
|4||16||42||9% +{{AbsoluteDamage|96|1474}}
 
|-{{SkillRow}}
 
|5||18||46||10% +{{AbsoluteDamage|96|1474}}
 
|-{{SkillRow}}
 
|6||20||51||11% +{{AbsoluteDamage|108|1474}}
 
|-{{SkillRow}}
 
|7||22||55||rowspan=2|12% +{{AbsoluteDamage|120|1474}}
 
|-{{SkillRow}}
 
|8||24||59
 
|-{{SkillRow}}
 
|9||26||63||13% +{{AbsoluteDamage|132|1474}}
 
|-{{SkillRow}}
 
|10||28||68||14% +{{AbsoluteDamage|144|1474}}
 
|-{{SkillRow}}
 
|11||30||72||15% +{{AbsoluteDamage|144|1474}}
 
|-{{SkillRow}}
 
|12||32||76||15% +{{AbsoluteDamage|156|1474}}
 
|-{{SkillRow}}
 
|13||34||80||16% +{{AbsoluteDamage|156|1474}}
 
|-{{SkillRow}}
 
|14||36||85||17% +{{AbsoluteDamage|168|1474}}
 
|-{{SkillRow}}
 
|15||38||89||rowspan=2|18% +{{AbsoluteDamage|180|1474}}
 
|-{{SkillRow}}
 
|16||40||93
 
|-{{SkillRow}}
 
|17||42||97||19% +{{AbsoluteDamage|192|1474}}
 
|-{{SkillRow}}
 
|18||44||101||20% +{{AbsoluteDamage|204|1474}}
 
|-{{SkillRow}}
 
|19||46||106||21% +{{AbsoluteDamage|204|1474}}
 
|-{{SkillRow}}
 
|20||48||110||21% +{{AbsoluteDamage|216|1474}}
 
|-{{SkillRow}}
 
|21||50||114||22% +{{AbsoluteDamage|216|1474}}
 
|-{{SkillRow}}
 
|22||52||118||23% +{{AbsoluteDamage|228|1474}}
 
|-{{SkillRow}}
 
|23||54||123||rowspan=2|24% +{{AbsoluteDamage|240|1474}}
 
|-{{SkillRow}}
 
|24||56||127
 
|-{{SkillRow}}
 
|25||58||131||25% +{{AbsoluteDamage|252|1474}}
 
|-{{SkillRow}}
 
|26||60||135||26% +{{AbsoluteDamage|264|1474}}
 
|-{{SkillRow}}
 
|27||62||140||27% +{{AbsoluteDamage|264|1474}}
 
|-{{SkillRow}}
 
|28||64||144||27% +{{AbsoluteDamage|276|1474}}
 
|-{{SkillRow}}
 
|29||66||148||28% +{{AbsoluteDamage|276|1474}}
 
|-{{SkillRow}}
 
|30||68||152||29% +{{AbsoluteDamage|288|1474}}
 
|-{{SkillRow}}
 
|31||70||156||rowspan=2|30% +{{AbsoluteDamage|300|1474}}
 
|-{{SkillRow}}
 
|32||72||161
 
|-{{SkillRow}}
 
|33||74||165||31% +{{AbsoluteDamage|312|1474}}
 
|-{{SkillRow}}
 
|34||76||169||32% +{{AbsoluteDamage|312|1474}}
 
|-{{SkillRow}}
 
|35||78||173||33% +{{AbsoluteDamage|324|1474}}
 
|-{{SkillRow}}
 
|36||80||178||33% +{{AbsoluteDamage|336|1474}}
 
|-{{SkillRow}}
 
|37||82||182||34% +{{AbsoluteDamage|336|1474}}
 
|-{{MaxSkillRow}}
 
|38||84||186||35% +{{AbsoluteDamage|348|1474}}
 
|-{{SkillRow}}
 
|39||86||190||rowspan=2|36% +{{AbsoluteDamage|360|1474}}
 
|-{{SkillRow}}
 
|40||88||195
 
|-{{SkillRow}}
 
|41||90||182||37% +{{AbsoluteDamage|372|1474}}
 
|}
 
<span style="display: none;">}}</span>
 
}}
 
<span style="display: none;">}}</span>
 
 
|tab2=Female
 
|tab2=Female
|contents2=<span style="display: none;">{{</span>
+
|contents2=
{{tabs
+
*{{SkillAttribute|Level|n}}
|name=Skill Growths2
+
*{{SkillAttribute|Lv Req|10+2(n-1)}}
|tab1=Dungeon
+
*{{SkillAttribute|MP|30+4.929(n-1)}}
|contents1=<span style="display: none;">{{</span>
+
*{{SkillAttribute|Physical Atk.|190%+19.333(n-1)% + {{AbsoluteDamage|2967|1562}}+{{AbsoluteDamage|302|1562}}(n-1)}}
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Physical Atk.
 
|-{{SkillRow}}
 
|1||10||30||50% +{{AbsoluteDamage|447|1066}}
 
|-{{SkillRow}}
 
|2||12||35||56% +{{AbsoluteDamage|501|1066}}
 
|-{{SkillRow}}
 
|3||14||40||62% +{{AbsoluteDamage|554|1066}}
 
|-{{SkillRow}}
 
|4||16||45||68% +{{AbsoluteDamage|607|1066}}
 
|-{{SkillRow}}
 
|5||18||50||74% +{{AbsoluteDamage|660|1066}}
 
|-{{SkillRow}}
 
|6||20||55||80% +{{AbsoluteDamage|714|1066}}
 
|-{{SkillRow}}
 
|7||22||60||86% +{{AbsoluteDamage|767|1066}}
 
|-{{SkillRow}}
 
|8||24||65||92% +{{AbsoluteDamage|820|1066}}
 
|-{{SkillRow}}
 
|9||26||70||98% +{{AbsoluteDamage|874|1066}}
 
|-{{SkillRow}}
 
|10||28||75||104% +{{AbsoluteDamage|927|1066}}
 
|-{{SkillRow}}
 
|11||30||80||110% +{{AbsoluteDamage|980|1066}}
 
|-{{SkillRow}}
 
|12||32||85||116% +{{AbsoluteDamage|1034|1066}}
 
|-{{SkillRow}}
 
|13||34||90||122% +{{AbsoluteDamage|1087|1066}}
 
|-{{SkillRow}}
 
|14||36||95||128% +{{AbsoluteDamage|1140|1066}}
 
|-{{SkillRow}}
 
|15||38||100||134% +{{AbsoluteDamage|1193|1066}}
 
|-{{SkillRow}}
 
|16||40||105||141% +{{AbsoluteDamage|1257|1066}}
 
|-{{SkillRow}}
 
|17||42||110||147% +{{AbsoluteDamage|1311|1066}}
 
|-{{SkillRow}}
 
|18||44||115||153% +{{AbsoluteDamage|1364|1066}}
 
|-{{SkillRow}}
 
|19||46||120||159% +{{AbsoluteDamage|1417|1066}}
 
|-{{SkillRow}}
 
|20||48||125||165% +{{AbsoluteDamage|1471|1066}}
 
|-{{SkillRow}}
 
|21||50||130||171% +{{AbsoluteDamage|1524|1066}}
 
|-{{SkillRow}}
 
|22||52||135||177% +{{AbsoluteDamage|1577|1066}}
 
|-{{SkillRow}}
 
|23||54||140||183% +{{AbsoluteDamage|1630|1066}}
 
|-{{SkillRow}}
 
|24||56||146||189% +{{AbsoluteDamage|1684|1066}}
 
|-{{SkillRow}}
 
|25||58||151||195% +{{AbsoluteDamage|1737|1066}}
 
|-{{SkillRow}}
 
|26||60||156||201% +{{AbsoluteDamage|1790|1066}}
 
|-{{SkillRow}}
 
|27||62||161||207% +{{AbsoluteDamage|1844|1066}}
 
|-{{SkillRow}}
 
|28||64||166||213% +{{AbsoluteDamage|1897|1066}}
 
|-{{SkillRow}}
 
|29||66||171||219% +{{AbsoluteDamage|1950|1066}}
 
|-{{SkillRow}}
 
|30||68||176||225% +{{AbsoluteDamage|2004|1066}}
 
|-{{SkillRow}}
 
|31||70||181||231% +{{AbsoluteDamage|2057|1066}}
 
|-{{SkillRow}}
 
|32||72||186||237% +{{AbsoluteDamage|2110|1066}}
 
|-{{SkillRow}}
 
|33||74||191||243% +{{AbsoluteDamage|2163|1066}}
 
|-{{SkillRow}}
 
|34||76||196||249% +{{AbsoluteDamage|2217|1066}}
 
|-{{SkillRow}}
 
|35||78||201||255% +{{AbsoluteDamage|2270|1066}}
 
|-{{SkillRow}}
 
|36||80||206||261% +{{AbsoluteDamage|2323|1066}}
 
|-{{SkillRow}}
 
|37||82||211||267% +{{AbsoluteDamage|2377|1066}}
 
|-{{MaxSkillRow}}
 
|38||84||216||273% +{{AbsoluteDamage|2430|1066}}
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Physical Atk.
 
|-{{SkillRow}}
 
|1||10||30||7% +{{AbsoluteDamage|46|624}}
 
|-{{SkillRow}}
 
|2||12||35||8% +{{AbsoluteDamage|53|624}}
 
|-{{SkillRow}}
 
|3||14||40||9% +{{AbsoluteDamage|53|624}}
 
|-{{SkillRow}}
 
|4||16||45||9% +{{AbsoluteDamage|61|624}}
 
|-{{SkillRow}}
 
|5||18||50||10% +{{AbsoluteDamage|61|624}}
 
|-{{SkillRow}}
 
|6||20||55||11% +{{AbsoluteDamage|69|624}}
 
|-{{SkillRow}}
 
|7||22||60||rowspan=2|12% +{{AbsoluteDamage|77|624}}
 
|-{{SkillRow}}
 
|8||24||65
 
|-{{SkillRow}}
 
|9||26||70||13% +{{AbsoluteDamage|84|624}}
 
|-{{SkillRow}}
 
|10||28||75||14% +{{AbsoluteDamage|92|624}}
 
|-{{SkillRow}}
 
|11||30||80||15% +{{AbsoluteDamage|92|624}}
 
|-{{SkillRow}}
 
|12||32||85||15% +{{AbsoluteDamage|100|624}}
 
|-{{SkillRow}}
 
|13||34||90||16% +{{AbsoluteDamage|100|624}}
 
|-{{SkillRow}}
 
|14||36||95||17% +{{AbsoluteDamage|107|624}}
 
|-{{SkillRow}}
 
|15||38||100||rowspan=2|18% +{{AbsoluteDamage|115|624}}
 
|-{{SkillRow}}
 
|16||40||105
 
|-{{SkillRow}}
 
|17||42||110||19% +{{AbsoluteDamage|123|624}}
 
|-{{SkillRow}}
 
|18||44||115||20% +{{AbsoluteDamage|131|624}}
 
|-{{SkillRow}}
 
|19||46||120||21% +{{AbsoluteDamage|131|624}}
 
|-{{SkillRow}}
 
|20||48||125||21% +{{AbsoluteDamage|138|624}}
 
|-{{SkillRow}}
 
|21||50||130||22% +{{AbsoluteDamage|164|1183}}
 
|-{{SkillRow}}
 
|22||52||135||23% +{{AbsoluteDamage|173|1183}}
 
|-{{SkillRow}}
 
|23||54||140||rowspan=2|24% +{{AbsoluteDamage|182|1183}}
 
|-{{SkillRow}}
 
|24||56||146
 
|-{{SkillRow}}
 
|25||58||151||25% +{{AbsoluteDamage|191|1183}}
 
|-{{SkillRow}}
 
|26||60||156||26% +{{AbsoluteDamage|200|1183}}
 
|-{{SkillRow}}
 
|27||62||161||27% +{{AbsoluteDamage|200|1183}}
 
|-{{SkillRow}}
 
|28||64||166||27% +{{AbsoluteDamage|209|1183}}
 
|-{{SkillRow}}
 
|29||66||171||28% +{{AbsoluteDamage|209|1183}}
 
|-{{SkillRow}}
 
|30||68||176||29% +{{AbsoluteDamage|218|1183}}
 
|-{{SkillRow}}
 
|31||70||181||rowspan=2|30% +{{AbsoluteDamage|228|1183}}
 
|-{{SkillRow}}
 
|32||72||186
 
|-{{SkillRow}}
 
|33||74||191||31% +{{AbsoluteDamage|237|1183}}
 
|-{{SkillRow}}
 
|34||76||196||32% +{{AbsoluteDamage|237|1183}}
 
|-{{SkillRow}}
 
|35||78||201||33% +{{AbsoluteDamage|246|1183}}
 
|-{{SkillRow}}
 
|36||80||206||33% +{{AbsoluteDamage|255|1183}}
 
|-{{SkillRow}}
 
|37||82||211||34% +{{AbsoluteDamage|255|1183}}
 
|-{{MaxSkillRow}}
 
|38||84||216||35% +{{AbsoluteDamage|264|1183}}
 
|}
 
<span style="display: none;">}}</span>
 
}}
 
<span style="display: none;">}}</span>
 
 
}}
 
}}
 
}}
 
}}

Revision as of 12:23, 9 October 2018


BBQ.png BBQ

Active Skill
Class:

Male Gunner
Female Gunner

Command: Downkey.pngUpkey.pngZ.png
Prerequisite Level: 10
Prerequisite Skills: M-137 Gatling Gun.png M-137 Gatling Gun Lv1

Description

Launches an enemy using a kick, then fires a Gatling Gun on the target while it is suspended in midair.

Attributes

  • SP per level: 20
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 8 sec
  • MP -2.0% Cooldown -1.0% on Command
  • Basic Attack Cancelable Skill
  • Shots: 10

Notes

  • Skill activation and the shooting animation have invincibility frames. Can be utilized as an escape skill.
  • Due to its rather long duration, this skill is used as a stalling skill to buy time for other skill cooldowns to refresh.
  • The kick component of the skill relies on Jack Spike.png Jack Spike/Marilyn Rose.png Marilyn Rose's current level, while the Gatling Gun damage segment relies on the level of this skill.
  • Once the target is locked in the air, it cannot escape until the entire Gatling Gun barrage is fired.
  • When bullets travel through the targeted enemy, it is an indication that the target has lost all its remaining HP.
  • Can be improved with BBQ Upgrade.png BBQ Upgrade.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

  • Level: n
  • Lv Req: 10+2(n-1)
  • MP: 30+4.929(n-1)
  • Physical Atk.: 187%+18.952(n-1)% +
    1.87
    max-width:200px 100
    +
    0.19
    max-width:200px 100
    (n-1)

Male Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster Jack Spike.png Jack Spike M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Mach Kick.png Mach Kick Punisher.png Punisher RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Steep Slide.png Steep Slide Windmill.png Windmill
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Fastest Gun.png Fastest Gun Secret Land Runner.png Secret Land Runner Steyr AMR.png Steyr AMR

Female Gunner Skills
Active:Aerial Fire.png Aerial Fire BBQ.png BBQ Dust Shot.png Dust Shot EZ-8 Time Bomb.png EZ-8 Time Bomb G-14 Buster.png G-14 Buster M-137 Gatling Gun.png M-137 Gatling Gun M-3 Flamethrower.png M-3 Flamethrower Marilyn Rose.png Marilyn Rose Needle Sobat.png Needle Sobat RX-78 Land Runner.png RX-78 Land Runner Rising Shot.png Rising Shot Silver Bullet.png Silver Bullet Spriggan.png Spriggan Steep Slide.png Steep Slide Topspin Kick.png Topspin Kick
Passive:Sub Weapon Crusher.png Sub Weapon Crusher
Albert Quest:Backup Land Runner.png Backup Land Runner Fastest Gun.png Fastest Gun Steyr AMR.png Steyr AMR

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Backstep Upgrade.png Backstep Upgrade Basic Armor Mastery.png Basic Armor Mastery Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism