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Difference between revisions of "Armor"

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===Armor Mastery Bonuses===
 
===Armor Mastery Bonuses===
Cloth Armor
+
====Cloth Armor====
  
Leather Armor
+
====Leather Armor====
  
Light Armor
+
====Light Armor====
 
Adds to Strength and Hit Recovery.
 
Adds to Strength and Hit Recovery.
  
Heavy Armor
+
====Heavy Armor====
 
Adds to physical defense.
 
Adds to physical defense.
  
Plate Armor
+
====Plate Armor====
 
   
 
   
  

Revision as of 04:07, 27 September 2009

Armor includes the Head/Shoulder, Top, Bottom, Shoes, and Belt slots. There are five types of armor: cloth, leather, light armor, heavy armor, and plate armor. Although all classes can wear all armor, they will gain bonuses depending on their armor masteries.

Armor Mastery Bonuses

Cloth Armor

Leather Armor

Light Armor

Adds to Strength and Hit Recovery.

Heavy Armor

Adds to physical defense.

Plate Armor

Armor Upgrades

Upgrade White Blue Purple Peach Orange
+1 +0.04% +0.07% +0.10% +0.13% +0.15%
+2 +0.08% +0.14% +0.20% +0.26% +0.30%
+3 +0.12% +0.21% +0.30% +0.39% +0.45%
+4 +0.20% +0.35% +0.50% +0.63% +0.75%
+5 +0.28% +0.49% +0.70% +0.91% +1.05%
+6 +0.36% +0.63% +0.90% +1.17% +1.35%
+7 +0.48% +0.84% +1.20% +1.56% +1.80%
+8 +0.56% +0.98% +1.40% +1.82% +2.10%
+9 +0.64% +1.12% +1.60% +2.08% +2.40%
+10 +0.80% +1.40% +2.00% +2.60% +3.00%
+11 +1.60% +2.80% +4.00% +5.20% +6.00%
+12 +2.40% +4.20% +6.00% +7.80% +9.00%
+13 +3.20% +5.60% +8.00% +10.40% +12.00%
+14 +5.20% +9.10% +13.00% +16.90% +19.50%
+15 +7.20% +12.6% +18.00% +23.40% +27.00%
+16 +9.20% +16.10% +23.00% +29.90% +34.50%
+17 +12.80% +22.40% +32.00% +41.60% +48.00%
+18 +16.40% +28.70% +41.00% +53.30% +61.50%
+19 +20.00% +35.00% +50.00% +62.50% +75.00%