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Imperial Swordsmanship
Revision as of 09:06, 19 January 2016 by AradEditGuy (talk | contribs) (Update page info, omitted description mentioning Draw Sword)
Active Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Description
A secret fencing technique that is passed down among the swordsmen of the Empire. Changes your Basic Attack Style depending on your weapon. This skill can be chained with Basic Attacks, but it cannot be cast again or chained into a Basic Attack after the last hit.
Attributes
- SP per level: 50
- Casting Time: Instant Cast
- Basic Attack Cancelable Skill
Notes
- Each weapon receives a different type of attack from this skill:
- Katana: 3 hits in total. Knocks down target on the last hit.
- Short Sword: 4 hits in total. Sends out sword waves on each swing. Does not knock down enemy.
- Zanbato: 2 hits in total. First hit draws in enemies. Last hit knocks them down.
- Bludgeon: 3 hits in total. Forcefully knocks back the target on the last hit.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | MP Cost |
---|---|---|
1 | 15 | 140 |
General TP Skills | |
---|---|
Basic Training Upgrade |