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Kartel Headquarters

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Kartel Headquarters
Kartel Headquarters.png
Location Oceanic Express
Time Gate - Requiem
Min. Level 85
Level 85-88
Monster Level 85-88
End Boss Icon-Captain Rangelu.png Captain Rangelu

Description

Finally, the location of the Kartel Headquarters is revealed! The Imperial Army is dying to obliterate the Kartel's command center, but hesitant to make a move, lest Rangelu panic and hurt Princess Erje whom he is holding captive. A group of adventurers volunteered to help rescue the Princess, and soon they will make the greatest contribution to the Army's victory in the Empyrean War.

Notes

Map

Map
Kartelheadquartersminimap.png

Starting zones:
Boss zones:
Fatigue:

A1
F1
6

Monsters

Quests

Strategy

Room 1a (Jet Pack Room)

In this room you have to jump down a canyon with a jetpack. You must avoid missiles and sniper fire Pressing X slows it down but if you hold it down for too long it will overheat and you won't be able to slow your fall.

Room 1b (Bottom of the canyon)

Kartel Ranger.png

  • Kartel Special Forces x4 (More will spawn from the two bunkers)

This room is simple. Defeat all the Kartel Special Forces and destroy the two bunkers spawning them.

Room 2

Rifle Max.gif

  • Rifle Max

Rifle Max is the sole enemy in here. His gimmick is that certain health intervals he'll jump into the back ground and fire 4 volleys of bullets from the top of the screen. He cannot be hit during this so all you can do is avoid his attack until he reaches the foreground again. There are also two Kartel Outlanders in the background who will throw explosive barrels at you. When he dies they will both run away allowing you to move onto the next room

Room 3

Scout Captain Vilai.png

  • Scout Captain Vilai

In this room there are 4 Kartel Anti-Tank Guns. The player must go inside one by pressing Z and shoot down Vilai along with any Kartel Snipers that spawn. Alternating the X and A keys can double your rate of fire. Both Vilai and the Snipers can damage the anti-tank guns and if the anti-tank guns take too much damage they will explode dealing massive damage to players in a massive aoe.

Room 4

Head Security Kurgiv.gif

Courbot.gif

  • Head Security Kargiv
  • Du-14 x 4

This room consists of Head Security Kargiv and his 4 robots. Head Security Kargiv will focus on shooting rockets and charging his EMP. It is very important to avoid his EMP for it will stun you for a very long time. He is also invincible when charging it. The Du-14 robots will remain idle but will heavily retaliate upon being attacked. The robots have a lot more defense and health than Kargiv so it's better to ignore them and focus on solely killing him. When he dies, the robots will go stationary and will short out dealing damage to players that pass by them.

Room 5

Watchman Goro.png

  • Watchman Goro

Watchman Goro is the sole enemy in this room. His gimmick is that he'll fire missiles that put holes into the bridge. If a player falls through these holes they will fall down the canyon and take around 50% of their hp as damage and will have to use the teleporters to get back up to bridge. His other attacks consist of firing a huge amount of rockets, a giant hammer, and using his machine guns.

Boss Room

Rangellus.png

  • Captain Rangelu

Captain Rangelu can be very tough to fight. It is extremely important to know how his two shields work. The bright red shield will absorb all damage done to him and will reflect it back at the player. His yellow shield will absorb some damage but will not hurt the player. He will constantly shift between shields without warning so be extremely careful when using any damage over time skills or skills with long animations. His main attack consists of running into you, stabbing you with his knive gloves and inflicting a high level bleed. Rangelus moves very fast so stationary classes must take caution to this and prepare anti-bleed and anti-status potions. He can also fire his back bazooka to do aoe damage and fire his hand mounted bowgun bolts to inflict heavy hitstun.

His other notable attacks are that he will constantly summon World's Strongest Landrunners. These do extreme damage just like their counterparts in Otherverse. Just like Gershen Grigun, he can also utilize G-series. Rangelu's G-Series is an altered G-2 Raptor that fires from above constantly, but they fire rather slow making it easy to avoid them simply by running. The 6 cannons in the background will usually fire rockets to go along with both of these attacks as well. The key to this fight is to keep on moving to dodge all the aoe and Rangelu himself.

Legendary items

Icon Name Type Lv Base Stats Other Options
Captain Trooper's All-purpose Belt.png Captain Trooper's All-purpose Belt Heavy Armor Belt 85 P. Def. +1742
STR +83
INT +75
VIT +24
Attack Speed +3 %
Casting Speed +5 %
Evasion Rate +3 %
Inventory Weight Limit +3 kg
Hit Rate +3 %
That chap still doesn't understand romanticism. - Sandstorm Varracht
Head Security's Skull Belt.png Head Security's Skull Belt Light Armor Belt 85 P. Def. +1307
STR +63
INT +53
HP MAX +385
MP MAX +385
Inventory Weight Limit +3 kg
Physical Critical Chance +3 %
Magic Critical Chance +3 %
Hit Rate +3 %
Intruders! I'll kill y'all! - Kurgiv
Kartel's Cowboy Belt.png Kartel's Cowboy Belt Leather Belt 85 P. Def. +871
STR +24
INT +24
SPR +28
Inventory Weight Limit +3 kg
It's ironic that he's scared of bulls.
Captain Trooper's Iron Armor Gaiters.png Captain Trooper's Iron Armor Gaiters Heavy Armor Bottom 85 P. Def. +4256
STR +45
INT +33
VIT +42
Dark Knight(M):
Dark Break Skill Lvl + 2
Dark Flame Sword Skill Lvl + 2
Illusion Slash Skill Lvl + 2
Wave Spin Skill Lvl +2
Let's get on with the subjugation.
Gunslinger's Fashionable Jeans.png Gunslinger's Fashionable Jeans Cloth Bottom 85 P. Def. +1639
INT +50
SPR +50
All Elemental Damage +18
Evasion Rate +5 %
Stain-resistant and form-fitting.
Watchman Compass Bracelet.png Watchman Compass Bracelet Bracelet 85 M. Def. +5227
STR +40
VIT +99
Any watchman worth his salt knows where he is at all times.
Watchman Functional Bracelet.png Watchman Functional Bracelet Bracelet 85 M. Def. +5227
STR +40
VIT +99
Physical Critical Chance +10 %
Magic Critical Chance +10 %
Get the intruders!
Captain Trooper's Automatic Powered Spaulders.png Captain Trooper's Automatic Powered Spaulders Plate Armor Head/Shoulder 85 P. Def. +4356
STR +33
INT +33
VIT +36
Power is power, however it's earned--or even stolen.
Kartel's Thick Steel Shoulder.png Kartel's Thick Steel Shoulder Heavy Armor Head/Shoulder 85 P. Def. +3485
STR +36
INT +26
VIT +33
So many people were killed by his hands. - Zeldine
Captain Trooper's Core Stone.png Captain Trooper's Core Stone Magic Stone 85 STR +58
INT +58
VIT +58
SPR +58
HP MAX +550
MP MAX +550
All Elemental Damage +40
This core stone once supplied the strong shield with all the electricity it needed.
Swirling Sandstorm Condensate.png Swirling Sandstorm Condensate Magic Stone 85 STR +58
INT +58
VIT +58
SPR +58
Bring your A game. I'll do the same. - Sandstorm Varracht
Kurgiv's Gold Necklace.png Kurgiv's Gold Necklace Necklace 85 M. Def. +8712
INT +40
SPR +99
This is the exact type of necklace men like him like to wear. Stereotypical.
Watchman Leader's Ring.png Watchman Leader's Ring Ring 85 M. Def. +3485
STR +59
INT +59
The Watchmen award this ring to true leaders, said Goro.
Kartel's Officer Combat Boots.png Kartel's Officer Combat Boots Leather Shoes 85 P. Def. +1307
STR +24
INT +24
SPR +28
Movement Speed +7 %
Jump Strength +30
Physical Critical Chance +3 %
Magic Critical Chance +3 %
They look just like military-issue combat boots.
Kartel's Red Boots.png Kartel's Red Boots Leather Shoes 85 P. Def. +1307
STR +24
INT +24
SPR +28
Movement Speed +4 %
Common:
Leap Skill Lvl + 2
Just looking at the vibrant red color makes you feel lighter on your feet.
Captain Trooper's Attack Maximizer.png Captain Trooper's Attack Maximizer Sub Equipment 85 P. Atk. +122
M. Atk. +122
STR +121
INT +121
Attack Speed -2 %
Casting Speed -3 %
Physical Critical Chance +7 %
Magic Critical Chance +7 %
From now on, focus your strength on annihilating the enemy.
Captain Trooper's Heart Guard.png Captain Trooper's Heart Guard Sub Equipment 85 STR +39
INT +39
VIT +39
SPR +39
Do you have a death wish? I'll grant you that. - Rangelus
Captain Trooper's Small Shield.png Captain Trooper's Small Shield Sub Equipment 85 P. Def. +1320
M. Def. +1320
STR +39
INT +39
VIT +39
SPR +39
HP MAX +880
Evasion Rate +3 %
Goro's Hammer.png Goro's Hammer Sub Equipment 85 P. Atk. +110
STR +55
INT +55
VIT +55
SPR +55
Kartel's Throwing Gloves.png Kartel's Throwing Gloves Sub Equipment 85 STR +39
INT +39
VIT +39
SPR +39
Fighter(F):
Double Throw Skill Lvl + 5
Sand Splash Skill Lvl + 1
Junk Spin Skill Lvl + 1
Hidden Stinger Skill Lvl + 1
Brick Buster Skill Lvl + 1
Heaven's Net Skill Lvl + 1
Venom Mine Skill Lvl + 1
Fighter(M):
Backstreet Fighting Trick Skill Lvl + 5
Sand Splash Skill Lvl + 1
Needle Spin Skill Lvl + 1
Block Throw Skill Lvl + 1
Net Throw Skill Lvl + 1
Venom Mine Skill Lvl + 1
These gloves are designed for throwing objects.
Captain Trooper's Automatic Powered Iron Armor.png Captain Trooper's Automatic Powered Iron Armor Heavy Armor Top 85 P. Def. +5227
STR +45
INT +33
VIT +42
Strength! Nothing is more important than Strength!
Kurgiv's Combat Armor.png Kurgiv's Combat Armor Plate Armor Top 85 P. Def. +6534
STR +75
INT +75
VIT +78
SPR +33
HP MAX +330
Attack Speed +3 %
Movement Speed +2 %
Casting Speed +5 %
Evasion Rate +2 %
Hit Recovery +60
Jump Strength +30
Hit Rate +2 %
Vilai Last-ditch Pilot Jacket.png Vilai Last-ditch Pilot Jacket Leather Top 85 P. Def. +4264
STR +42
INT +42
SPR +45
Attack Speed +3 %
Movement Speed +3 %
Evasion Rate +5 %
I'm the ruler of the sky! Mwah hah hah!
AMG-28 Shock.png AMG-28 Shock Long Lance 85 P. Atk. +1052
M. Atk. +901
I. Atk. +607
STR +101
EXO +736
Inflict Light Damage
Light Damage +24
Physical Critical Chance +2 %
Hit Rate -1 %
Booooom!!! Boom!! Stop! Stop the explosions!
Automatic Wheel Kunai.png Automatic Wheel Kunai Chakra Weapon 85 P. Atk. +767
M. Atk. +1102
I. Atk. +607
INT +101
EXO +736
Casting Speed +5 %
Hit Rate -1 %
Thief(F):
Spiral Wheel Kunai Skill Lvl + 3
Captain Trooper's Automatic Powered Gun.png Captain Trooper's Automatic Powered Gun Auto Gun 85 P. Atk. +657
M. Atk. +964
I. Atk. +607
INT +68
Hit Rate -1 %
Gunner(M):
Robotics Skill Lvl + 2
Gunner(F):
Robotics Skill Lvl + 2
You can try to Upgrade it, but don't say I didn't warn you about losing the Durability. - Melvin
Captain Trooper's Automatic Powered Knuckle.png Captain Trooper's Automatic Powered Knuckle Knuckle 85 P. Atk. +952
M. Atk. +1152
I. Atk. +607
INT +68
Casting Speed +2 %
The enemy's weapons are more powerful than you can imagine. - Zeldine
Captain Trooper's Combat Gloves.png Captain Trooper's Combat Gloves Boxing Gloves 85 P. Atk. +1052
M. Atk. +952
I. Atk. +607
STR +68
Movement Speed +5 %
Fighter(F):
Power Fist Skill Lvl + 3
Muscle Shift Skill Lvl + 2
Fatal Aim Skill Lvl + 2
Fighter(M):
Power Fist Skill Lvl + 3
Muscle Shift Skill Lvl + 2
Fatal Aim Skill Lvl + 2
Captain Trooper's Massacre Spear.png Captain Trooper's Massacre Spear Spear 85
Attack Speed +5 %
Movement Speed +3 %
Physical Critical Chance +15 %
Captain Trooper's Super Cannon.png Captain Trooper's Super Cannon Hand Cannon 85 P. Atk. +1095
M. Atk. +657
I. Atk. +607
STR +101
Gunner(F):
Heavy Firearm Mastery Skill Lvl + 3
Gunner(M):
Heavy Firearm Mastery Skill Lvl + 3
This cannon has some seriously destructive power.
Kartel Air Machine Cannon.png Kartel Air Machine Cannon Hand Cannon 85 P. Atk. +1095
M. Atk. +657
I. Atk. +607
STR +145
Gunner(F):
Eagle Eye Skill Lvl + 2
Gunner(M):
Eagle Eye Skill Lvl + 2
I'll take down all of you with a single strike!
Kartel Commander's Improved Gloves.png Kartel Commander's Improved Gloves Boxing Gloves 85 P. Atk. +1118
M. Atk. +952
I. Atk. +607
STR +68
A name is written on the inside. The owner must have lost these gloves more than once.
Kartel's Black Steel Rosary.png Kartel's Black Steel Rosary Rosary 85 P. Atk. +901
M. Atk. +1152
I. Atk. +607
INT +101
Casting Speed +5 %
Magic Critical Chance +2 %
Conducts electricity more effectively than metal of the same solidity.
Katana-Legend-82-1.png Kartel's Jagged Katana Katana 85 P. Atk. +952
M. Atk. +1052
I. Atk. +607
STR +68
INT +101
Casting Speed +4 %
Physical Critical Chance +2 %
Hit Rate -1 %
I'll slice you all!
Kartel's Military-issue Spear.png Kartel's Military-issue Spear Spear 85
+32.40 HP per Min
Physical Critical Chance +2 %
Mwah hah hah! DIE!
Kartel's Steel Wire Bowgun.png Kartel's Steel Wire Bowgun Bowgun 85 P. Atk. +789
M. Atk. +876
I. Atk. +607
STR +68
INT +34
Physical Critical Chance +8 %
Magic Critical Chance +6 %
Hit Rate +6 %
Made with unbreakable wire.
Kartel's Two-headed Eagle Pole.png Kartel's Two-headed Eagle Pole Pole 85 P. Atk. +1081
M. Atk. +901
I. Atk. +607
STR +68
INT +129
Hit Rate +1 %
A gunslinger, after almost getting killed by a cowardly soldier, killed the vultures that feasted on his friend's body and tied their heads to this pole. - Folklore
Max's Gold Musket.png Max's Gold Musket Musket 85 P. Atk. +1057
M. Atk. +919
I. Atk. +607
STR +68
INT +101
Attack Speed +5 %
Physical Critical Chance +5 %
Magic Critical Chance +5 %
Gunner(M):
Musket Mastery Skill Lvl + 1
Armor-piercing Bullets Skill Lvl + 2
Gunner(F):
Musket Mastery Skill Lvl + 1
Armor-piercing Bullets Skill Lvl + 2
A flashy gold gun.
Max's Six Blood Shooter.png Max's Six Blood Shooter Revolver 85 P. Atk. +937
M. Atk. +789
I. Atk. +607
Physical Critical Chance +2 %
Gunner(M):
Wild Shot Skill Lvl + 2
Headshot Skill Lvl + 2
Gunner(F):
Gun Dance Skill Lvl + 2
Headshot Skill Lvl + 2
Tough Outlaw's Beam Spear.png Tough Outlaw's Beam Spear Beam Spear 85 P. Atk. +952
M. Atk. +1152
I. Atk. +607
STR +68
INT +68
EXO +736
Movement Speed +5 %
Casting Speed +2 %
Magic Critical Chance +2 %
Demonic Lancer(M):
Lingering Sensation Skill Lvl + 2
Out of the way before I cut you down! - Tough guy Kurgiv
Vilai Guerrilla Machine Gun.png Vilai Guerrilla Machine Gun Auto Gun 85 P. Atk. +657
M. Atk. +964
I. Atk. +607
INT +68
Movement Speed +2 %
Casting Speed +5 %
Gunner(M):
EZ-8 Time Bomb Skill Lvl + 3
Mech Drop Skill Lvl + 3
Gunner(F):
EZ-8 Time Bomb Skill Lvl +
Mech Drop Skill Lvl + 3
Vilai Last-ditch Sniper Rifle.png Vilai Last-ditch Sniper Rifle Musket 85 P. Atk. +1102
M. Atk. +876
I. Atk. +607
STR +68
INT +101
Gunner(M):
Armor-piercing Bullets Skill Lvl + 2
Neil the Sniper Skill Lvl + 3
Gunner(F):
Armor-piercing Bullets Skill Lvl + 2
Neil the Sniper Skill Lvl + 3
My secret sniper rifle!