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Difference between revisions of "Path of Frost"
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(Fixed some things. Organized the table data into columns) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
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|Command={{Right}}{{Right}}{{Space}} | |Command={{Right}}{{Right}}{{Space}} | ||
|Description=Spreads ice fog whenever the caster moves. Increases Movement Speed while moving within the fog. Enemies caught inside the fog suffer from Water Resistance, Freeze Resistance, and Movement Speed debuffs. | |Description=Spreads ice fog whenever the caster moves. Increases Movement Speed while moving within the fog. Enemies caught inside the fog suffer from Water Resistance, Freeze Resistance, and Movement Speed debuffs. | ||
+ | |||
+ | *Ice fog cannot be created when jumping or using other skills. | ||
|Attributes= | |Attributes= | ||
*{{SP per level|30}} | *{{SP per level|30}} | ||
+ | *{{SkillAttribute|Master Level|10}} | ||
+ | *{{SkillAttribute|Max Level|20}} | ||
*{{CastTime|Dungeon=0.5 sec.|Arena=0.3 sec.}} | *{{CastTime|Dungeon=0.5 sec.|Arena=0.3 sec.}} | ||
*{{Cooldown|Dungeon=8 sec.}} | *{{Cooldown|Dungeon=8 sec.}} | ||
+ | *{{SkillAttribute|Debuff Active Range|Dungeon=300 px|Arena=0 px}} | ||
|Notes= | |Notes= | ||
*Ice fog is generated every 0.5 sec. and lasts up to 3 sec. (estimated). Large amounts of fog can be generated in one spot and layer over each other. | *Ice fog is generated every 0.5 sec. and lasts up to 3 sec. (estimated). Large amounts of fog can be generated in one spot and layer over each other. | ||
Line 24: | Line 28: | ||
**The fog damage attribute can be changed via Salamander Flask or Jack Frost Flask, thus allowing the skill to affect enemies such as Tao Kamone and Noa Monea in [[Altar of Ascension]]. | **The fog damage attribute can be changed via Salamander Flask or Jack Frost Flask, thus allowing the skill to affect enemies such as Tao Kamone and Noa Monea in [[Altar of Ascension]]. | ||
**Rapidly moving in the same area can increase the number of hits to nearby enemies. | **Rapidly moving in the same area can increase the number of hits to nearby enemies. | ||
+ | *Movement Speed Bonus and Freeze/Water Resistance Debuff effects are disabled in Arena. | ||
|SkillGrowth= | |SkillGrowth= | ||
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|contents1=<span style="display: none;">{{</span> | |contents1=<span style="display: none;">{{</span> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
+ | !rowspan="3"|Level | ||
+ | !rowspan="3"|Lv Req | ||
+ | !rowspan="3"|MP | ||
+ | !Buff Property | ||
+ | !colspan="5"|Enemy Debuff Property | ||
+ | |- | ||
+ | !rowspan="2"|Movement Speed<br>Bonus | ||
+ | !rowspan="2"|Duration||colspan="2"|{{IconLink|Slow (Status)}}||colspan="2"|Resistance Reduction | ||
|- | |- | ||
− | ! | + | !Chance||Reduction |
− | + | !Freeze||Water | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | !Freeze | ||
− | |||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 1||25 | + | | 1||25||140||6%||rowspan="10"|10 sec||52%||-15.0%||-33||-4 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | 2||30||198||7%||55%||- | + | | 2||30||198||7%||55%||-16.5%||-36||-6 |
|-{{SkillRow}} | |-{{SkillRow}} | ||
| 3||35||257||8%||60%||-18.0%||-39||-8 | | 3||35||257||8%||60%||-18.0%||-39||-8 | ||
Line 60: | Line 65: | ||
|-{{SkillRow}} | |-{{SkillRow}} | ||
| 9||65||611||14%||86%||-27.5%||-57||-20 | | 9||65||611||14%||86%||-27.5%||-57||-20 | ||
− | |-{{ | + | |-{{MaxSkillRow}} |
− | | 10||70||670||15%||92%||-29.5%||-60||-22 | + | | 10 (M)||70||670||15%||92%||-29.5%||-60||-22 |
|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
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|contents2=<span style="display: none;">{{</span> | |contents2=<span style="display: none;">{{</span> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
+ | !rowspan="2"|Level | ||
+ | !rowspan="2"|Lv Req | ||
+ | !rowspan="2"|MP | ||
+ | !colspan="3"|{{IconLink|Slow (Status)}} | ||
|- | |- | ||
− | ! | + | !Chance |
− | + | !Reduction | |
− | + | !Duration | |
− | |||
− | |||
− | ! | ||
− | ! | ||
− | |||
− | |||
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 1||25||140||20%||-4.5%||3.00 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 2||30||198||21%||-4.7%||3.08 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 3||35||257||21%||-4.8%||3.15 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 4||40||316||22%||-5.0%||3.23 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 5||45||375||22%||-5.1%||3.30 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 6||50||434||23%||-5.3%||3.38 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 7||55||493||23%||-5.4%||3.45 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 8||60||552||24%||-5.6%||3.53 sec |
|-{{SkillRow}} | |-{{SkillRow}} | ||
− | | | + | | 9||65||611||24%||-5.7%||3.60 sec |
+ | |-{{MaxSkillRow}} | ||
+ | | 10 (M)||70||670||25%||-5.9%||3.68 sec | ||
|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
}} | }} | ||
}} | }} |
Revision as of 14:14, 10 February 2016
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 25 |
Prerequisite Skills: | None |
Description
Spreads ice fog whenever the caster moves. Increases Movement Speed while moving within the fog. Enemies caught inside the fog suffer from Water Resistance, Freeze Resistance, and Movement Speed debuffs.
- Ice fog cannot be created when jumping or using other skills.
Attributes
- SP per level: 30
- Master Level: 10
- Max Level: 20
- Casting Time: 0.5 sec. (0.3 sec. in Arena )
- Cooldown: 8 sec.
- Debuff Active Range: 300 px (0 px in Arena )
Notes
- Ice fog is generated every 0.5 sec. and lasts up to 3 sec. (estimated). Large amounts of fog can be generated in one spot and layer over each other.
- Ice Fog cannot be created while jumping or using Teleport
- Although the skill does not state it, Path of Frost is capable of dealing damage.
- The fog inflicts neutral-attribute damage to "1 damage fixed" enemies, such as the Strong Toy Soldier or Patches.
- The fog damage attribute can be changed via Salamander Flask or Jack Frost Flask, thus allowing the skill to affect enemies such as Tao Kamone and Noa Monea in Altar of Ascension.
- Rapidly moving in the same area can increase the number of hits to nearby enemies.
- Movement Speed Bonus and Freeze/Water Resistance Debuff effects are disabled in Arena.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Buff Property | Enemy Debuff Property | ||||
---|---|---|---|---|---|---|---|---|
Movement Speed Bonus |
Duration | Slow (Status) | Resistance Reduction | |||||
Chance | Reduction | Freeze | Water | |||||
1 | 25 | 140 | 6% | 10 sec | 52% | -15.0% | -33 | -4 |
2 | 30 | 198 | 7% | 55% | -16.5% | -36 | -6 | |
3 | 35 | 257 | 8% | 60% | -18.0% | -39 | -8 | |
4 | 40 | 316 | 9% | 64% | -19.5% | -42 | -10 | |
5 | 45 | 375 | 10% | 70% | -21.5% | -45 | -12 | |
6 | 50 | 434 | 11% | 74% | -23.0% | -48 | -14 | |
7 | 55 | 493 | 12% | 78% | -24.5% | -51 | -16 | |
8 | 60 | 552 | 13% | 82% | -26.0% | -54 | -18 | |
9 | 65 | 611 | 14% | 86% | -27.5% | -57 | -20 | |
10 (M) | 70 | 670 | 15% | 92% | -29.5% | -60 | -22 |
Male Mage Skills | |
---|---|
Active: | Dimension: Accident Flame Shield Ghost Flame Ice Sword Lilliac Rapid Fire Teleport Trap Strike Water Cannon Wind Strike |
Passive: | Immortality The Abyss |
Male Mage TP Skills | |
---|---|
Flame Shield Upgrade Ghost Flame Upgrade Ice Sword Upgrade Trap Strike Upgrade Water Cannon Upgrade Wind Strike Upgrade |
General TP Skills | |
---|---|
Basic Training Upgrade |