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Difference between revisions of "Wave Eye"
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|Command= {{Up}}{{Up}}{{Down}}{{Down}}+{{Z}} | |Command= {{Up}}{{Up}}{{Down}}{{Down}}+{{Z}} | ||
|Description= | |Description= | ||
− | Uses [[Wave Eye]] for a set duration to create a dark area, where you are stronger and your enemies are weaker. Within that area, enemy Attack Speed decreases and your Basic Attack turns into Magic Attack. Your Wave Sword skills change as well. Can be used only while | + | Uses [[Wave Eye]] for a set duration to create a dark area, where you are stronger and your enemies are weaker. Within that area, enemy Attack Speed decreases and your Basic Attack turns into Magic Attack. Your Wave Sword skills change as well. Can be used only while {{IconLink|Murderous Wave}} is being cast. |
− | *'''Sharp Wave Sword''': A modified | + | *'''Sharp Wave Sword''': A modified {{IconLink|Ice Wave Sword}} that creates sharp thorns that spike up in front of you, which deal Neutral Magic Damage on enemies and pulls them forward. Creates a Wave Manifestation when cast. |
− | *'''Cross Wave''': A modified | + | *'''Cross Wave''': A modified {{IconLink|Force Wave: Neutral|Neutral Wave Sword}} skill that deals Neutral Magic Damage to a wide range of enemies. |
− | *'''Spear Wave''': A modified | + | *'''Spear Wave''': A modified {{IconLink|Fire Wave Sword}} skill that creates a multitude of spears that charge forward and pierce enemies, dealing Neutral Magic Damage. Creates a Wave Manifestation when cast. |
*'''Wave Sword Wheel''': A wheel generated on the final hit of your basic attack, dealing Neutral Magic Damage to enemies while charging forward. | *'''Wave Sword Wheel''': A wheel generated on the final hit of your basic attack, dealing Neutral Magic Damage to enemies while charging forward. | ||
When casting [[Wave Eye]], a number of eyes eventually appear to create a giant explosion that deals Neutral Magic Damage. | When casting [[Wave Eye]], a number of eyes eventually appear to create a giant explosion that deals Neutral Magic Damage. | ||
+ | When this skill reaches certain skill ranks it gains bonus properties: | ||
+ | *Level 3: Increases the Hit Rate/Attack Speed reduction rates and widens the reducing range. | ||
+ | *Level 6: Increases Magic Atk. for the 1st, 2nd, and 3rd attacks, and decreases cooldown for Cross Wave. | ||
+ | *Level 9: Increases all (Wave Eye's) Atk.s at the cost of duration. | ||
|Attributes= | |Attributes= | ||
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*{{CubeCost|7}} | *{{CubeCost|7}} | ||
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
− | |||
− | |||
− | |||
− | |||
|Notes= | |Notes= | ||
+ | *Automatically levels up depending on the Asura's level. | ||
*Each wave attack changes as the following: | *Each wave attack changes as the following: | ||
− | ** | + | **{{IconLink|Ice Wave Sword}} becomes '''Sharp Wave Sword''', which explodes starting from the back of the target. Upon collision the target is pulled toward the user. |
− | ** | + | **{{IconLink|Force Wave: Neutral}} becomes '''Cross Wave''', which inflict neutral magical attack to the targets. Has knock back effect to push away targets upon collision. Normal hits also attain knock back effect. |
− | ** | + | **{{IconLink|Fire Wave Sword}} becomes '''Spear Wave''', which are thrown at the target with slight homing property. |
*All of the above skills do not consume MP; the user may use them as many time as possible before this skill ends. | *All of the above skills do not consume MP; the user may use them as many time as possible before this skill ends. | ||
*Light attribute and {{IconLink|Electrocution (Status)}} is added with {{IconLink|Thunder God Energy}}. | *Light attribute and {{IconLink|Electrocution (Status)}} is added with {{IconLink|Thunder God Energy}}. | ||
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*The finishing eye attack occurs when the skill duration is over or when the user deactivates the skill by using it once more. | *The finishing eye attack occurs when the skill duration is over or when the user deactivates the skill by using it once more. | ||
*After the activation, the effect remains effective regardless of room/floor change. Be aware that alternated skills will be under cool time penalty too. | *After the activation, the effect remains effective regardless of room/floor change. Be aware that alternated skills will be under cool time penalty too. | ||
− | * | + | *{{IconLink|Mind's Eye}} will lower its cooldown and increase its Finishing Atk. |
|SkillGrowth= | |SkillGrowth= | ||
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!Wave Sword Wheel | !Wave Sword Wheel | ||
!rowspan="3"|Finishing Magical Attack | !rowspan="3"|Finishing Magical Attack | ||
− | |- | + | |- |
− | + | !colspan="2"|Hit Rate||colspan="2"|Attack Speed||rowspan="2"|Cooldown||rowspan="2"|Magical Attack||rowspan="2"|Cooldown||rowspan="2"|Magical Attack||rowspan="2"|Cooldown||rowspan="2"|Magical Attack||colspan="3"|Magical Attack||rowspan="2"|Magical Attack | |
|- | |- | ||
|Range||Value||Range||Value||1st Attack||2nd Attack||3rd Attack | |Range||Value||Range||Value||1st Attack||2nd Attack||3rd Attack | ||
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!Wave Sword Wheel | !Wave Sword Wheel | ||
!rowspan="3"|Finishing Magical Attack | !rowspan="3"|Finishing Magical Attack | ||
− | |- | + | |- |
− | + | !colspan="2"|Hit Rate||colspan="2"|Attack Speed||rowspan="2"|Cooldown||rowspan="2"|Magical Attack||rowspan="2"|Cooldown||rowspan="2"|Magical Attack||rowspan="2"|Cooldown||rowspan="2"|Magical Attack||colspan="3"|Magical Attack||rowspan="2"|Magical Attack | |
|- | |- | ||
|Range||Value||Range||Value||1st Attack||2nd Attack||3rd Attack | |Range||Value||Range||Value||1st Attack||2nd Attack||3rd Attack |
Revision as of 21:49, 21 October 2015
Awakening Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 50 |
Prerequisite Skills: | None |
Description
Uses Wave Eye for a set duration to create a dark area, where you are stronger and your enemies are weaker. Within that area, enemy Attack Speed decreases and your Basic Attack turns into Magic Attack. Your Wave Sword skills change as well. Can be used only while Murderous Wave is being cast.
- Sharp Wave Sword: A modified Ice Wave Sword that creates sharp thorns that spike up in front of you, which deal Neutral Magic Damage on enemies and pulls them forward. Creates a Wave Manifestation when cast.
- Cross Wave: A modified Force Wave: Neutral skill that deals Neutral Magic Damage to a wide range of enemies.
- Spear Wave: A modified Fire Wave Sword skill that creates a multitude of spears that charge forward and pierce enemies, dealing Neutral Magic Damage. Creates a Wave Manifestation when cast.
- Wave Sword Wheel: A wheel generated on the final hit of your basic attack, dealing Neutral Magic Damage to enemies while charging forward.
When casting Wave Eye, a number of eyes eventually appear to create a giant explosion that deals Neutral Magic Damage. When this skill reaches certain skill ranks it gains bonus properties:
- Level 3: Increases the Hit Rate/Attack Speed reduction rates and widens the reducing range.
- Level 6: Increases Magic Atk. for the 1st, 2nd, and 3rd attacks, and decreases cooldown for Cross Wave.
- Level 9: Increases all (Wave Eye's) Atk.s at the cost of duration.
Attributes
- SP per level: 0
- Casting Time: 1 sec
- Cooldown: 200 sec (Beginning Cooldown: 600 sec in Arena)
- This skill consumes 7 Clear Cube Fragments.
- MP -4.0% Cooldown -2.0% on Command
Notes
- Automatically levels up depending on the Asura's level.
- Each wave attack changes as the following:
- Ice Wave Sword becomes Sharp Wave Sword, which explodes starting from the back of the target. Upon collision the target is pulled toward the user.
- Force Wave: Neutral becomes Cross Wave, which inflict neutral magical attack to the targets. Has knock back effect to push away targets upon collision. Normal hits also attain knock back effect.
- Fire Wave Sword becomes Spear Wave, which are thrown at the target with slight homing property.
- All of the above skills do not consume MP; the user may use them as many time as possible before this skill ends.
- Light attribute and Electrocution (Status) is added with Thunder God Energy.
- The user stays in super armor while casting this skill and Neutral Wave Sword.
- The finishing eye attack occurs when the skill duration is over or when the user deactivates the skill by using it once more.
- After the activation, the effect remains effective regardless of room/floor change. Be aware that alternated skills will be under cool time penalty too.
- Mind's Eye will lower its cooldown and increase its Finishing Atk.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
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Some info is missing, please help to provide it if you can. |
Lv | Lv Req | MP | Duration | Enemy Reduction | Sharp Wave Sword | Cross Wave | Spear Wave | Basic Attack | Wave Sword Wheel | Finishing Magical Attack | ||||||||
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Hit Rate | Attack Speed | Cooldown | Magical Attack | Cooldown | Magical Attack | Cooldown | Magical Attack | Magical Attack | Magical Attack | |||||||||
Range | Value | Range | Value | 1st Attack | 2nd Attack | 3rd Attack | ||||||||||||
1 | 50 | ?? | 40 sec | 850 px | ??% | 220 px | -100% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? |
2 | 55 | ?? | -??% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? | ||||
3 | 60 | ?? | -??% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? | ||||
4 | 65 | ?? | -??% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? | ||||
5 | 70 | ?? | -??% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? | ||||
6 | 75 | ?? | -??% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? | ||||
7 | 80 | 2858 | -18.6% | 2.5 sec | 498% | 1.3 sec | 1656% | 4.9 sec | 165% | 993% | 1093% | 1192% | 165% | 82.84 max-width:200px 100
| ||||
8 | 85 | ?? | -??% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? | ||||
9 | 90 | ?? | -??% | ?? sec | ??% | ?? sec | ??% | ?? sec | ??% | ??% | ??% | ??% | ??% | ?? |
General TP Skills | |
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Basic Training Upgrade |