Welcome to the DFO World Wiki. With many major updates since the release of DFO, many items are missing. Visit Item Database Project to learn more.
Please remember to click "show preview" before saving the page.
Thanks for the updated logo snafuPop!
Difference between revisions of "Soul Render"
(Added Arena values) |
m |
||
Line 1: | Line 1: | ||
{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 참격혼 | ||
|Video= | |Video= | ||
|Class=Sword Master | |Class=Sword Master | ||
|Type=Passive | |Type=Passive | ||
|Type2=Awakening | |Type2=Awakening | ||
− | |PrerequisiteLevel= | + | |PrerequisiteLevel=48 |
|PrerequisiteSkill= | |PrerequisiteSkill= | ||
− | |Description=Enemies with the Spirit mark on them increase your Basic/skill Atk. when they receive Critical damage. | + | |Description=Enemies with the Spirit mark on them increase your Basic/skill Atk. when they receive Critical damage.<br> |
Additional Critical attacks during this buff renew its duration. | Additional Critical attacks during this buff renew its duration. | ||
− | |||
|Attributes= | |Attributes= | ||
*{{SP per level|45}} | *{{SP per level|45}} | ||
− | *{{SkillAttribute|Master Level| | + | *{{SkillAttribute|Master Level|40}} |
− | *{{SkillAttribute|Max Level| | + | *{{SkillAttribute|Max Level|50}} |
*{{SkillAttribute|Soul Render Max Stacks|1}} | *{{SkillAttribute|Soul Render Max Stacks|1}} | ||
*{{SkillAttribute|Soul Render Buff Duration|30 sec.}} | *{{SkillAttribute|Soul Render Buff Duration|30 sec.}} | ||
− | *{{SkillAttribute|Spirit Mark Regeneration Delay| | + | *{{SkillAttribute|Spirit Mark Regeneration Delay|0.1 sec.}} |
|Notes= | |Notes= | ||
Line 27: | Line 27: | ||
*The characters that appear above your combo meter are, 一斬,二斬,三斬,四斬, and 五斬. Here "斬" (Zhǎn) means "cut" and the preceding symbols are the numbers one through five. | *The characters that appear above your combo meter are, 一斬,二斬,三斬,四斬, and 五斬. Here "斬" (Zhǎn) means "cut" and the preceding symbols are the numbers one through five. | ||
*In the skill icon and marked on enemies, "魂"(Hún) means "Soul." | *In the skill icon and marked on enemies, "魂"(Hún) means "Soul." | ||
+ | * '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/1645c45aabb008c98406b3a16447040d/d0cdaca82892e54097f22a1f60817048?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 참격혼] | ||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
− | |||
− | |||
− | |||
− | |||
− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
Line 43: | Line 39: | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 40 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--Basic | + | {{!}} <!--Basic/Skill Atk.--> +{{Calc|{{#var:i}}|1.5|99.5|50|1|1}}% |
− | {{!}} <!--Spirit Mark Duration--> {{ | + | {{!}} <!--Spirit Mark Duration--> {{Calc|{{#var:i}}|10|30.4|50|1|1}} sec. |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
<span style="display: none;">}}</span> | <span style="display: none;">}}</span> | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} |
Revision as of 03:26, 27 June 2023
Awakening Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 48 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 참격혼 |
Description
Enemies with the Spirit mark on them increase your Basic/skill Atk. when they receive Critical damage.
Additional Critical attacks during this buff renew its duration.
Attributes
- SP per level: 45
- Master Level: 40
- Max Level: 50
- Soul Render Max Stacks: 1
- Soul Render Buff Duration: 30 sec.
- Spirit Mark Regeneration Delay: 0.1 sec.
Notes
- Automatically acquired upon awakening as a Noblesse
- The Spirit Mark will also appear on invisible enemies.
- When the buff expires, a purple cross will flash on the Noblesse.
- A Soul Render counter will be displayed in the skill buff area in the bottom left, above your item quick slot.
- A counter for each stack gain will also flash above your combo meter in Hanja/Chinese characters for each stack gained until the maximum number of stacks have been reached.
- The characters that appear above your combo meter are, 一斬,二斬,三斬,四斬, and 五斬. Here "斬" (Zhǎn) means "cut" and the preceding symbols are the numbers one through five.
- In the skill icon and marked on enemies, "魂"(Hún) means "Soul."
- 던전앤파이터 API Docs Link: 참격혼
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Basic/Skill Atk. | Spirit Mark Duration |
---|---|---|---|
1 | 48 | +1.5% | 10 sec. |
2 | 51 | +3.5% | 10.4 sec. |
3 | 54 | +5.5% | 10.8 sec. |
4 | 57 | +7.5% | 11.2 sec. |
5 | 60 | +9.5% | 11.7 sec. |
6 | 63 | +11.5% | 12.1 sec. |
7 | 66 | +13.5% | 12.5 sec. |
8 | 69 | +15.5% | 12.9 sec. |
9 | 72 | +17.5% | 13.3 sec. |
10 | 75 | +19.5% | 13.7 sec. |
11 | 78 | +21.5% | 14.2 sec. |
12 | 81 | +23.5% | 14.6 sec. |
13 | 84 | +25.5% | 15 sec. |
14 | 87 | +27.5% | 15.4 sec. |
15 | 90 | +29.5% | 15.8 sec. |
16 | 93 | +31.5% | 16.2 sec. |
17 | 96 | +33.5% | 16.7 sec. |
18 | 99 | +35.5% | 17.1 sec. |
19 | 102 | +37.5% | 17.5 sec. |
20 | 105 | +39.5% | 17.9 sec. |
21 | 108 | +41.5% | 18.3 sec. |
22 | 111 | +43.5% | 18.7 sec. |
23 | 114 | +45.5% | 19.2 sec. |
24 | 117 | +47.5% | 19.6 sec. |
25 | 120 | +49.5% | 20 sec. |
26 | 123 | +51.5% | 20.4 sec. |
27 | 126 | +53.5% | 20.8 sec. |
28 | 129 | +55.5% | 21.2 sec. |
29 | 132 | +57.5% | 21.7 sec. |
30 | 135 | +59.5% | 22.1 sec. |
31 | 138 | +61.5% | 22.5 sec. |
32 | 141 | +63.5% | 22.9 sec. |
33 | 144 | +65.5% | 23.3 sec. |
34 | 147 | +67.5% | 23.7 sec. |
35 | 150 | +69.5% | 24.2 sec. |
36 | 153 | +71.5% | 24.6 sec. |
37 | 156 | +73.5% | 25 sec. |
38 | 159 | +75.5% | 25.4 sec. |
39 | 162 | +77.5% | 25.8 sec. |
40 | 165 | +79.5% | 26.2 sec. |
41 | 168 | +81.5% | 26.7 sec. |
42 | 171 | +83.5% | 27.1 sec. |
43 | 174 | +85.5% | 27.5 sec. |
44 | 177 | +87.5% | 27.9 sec. |
45 | 180 | +89.5% | 28.3 sec. |
46 | 183 | +91.5% | 28.7 sec. |
47 | 186 | +93.5% | 29.2 sec. |
48 | 189 | +95.5% | 29.6 sec. |
49 | 192 | +97.5% | 30 sec. |
50 | 195 | +99.5% | 30.4 sec. |
General TP Skills | |
---|---|
Basic Training Upgrade |