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Difference between revisions of "High Kick"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
− | | | + | |AltName=Korean: 올려차기 |
− | + | |Video=s30zUvOGss0 | |
− | |Video=s30zUvOGss0 | ||
|Video2= | |Video2= | ||
|Gender=Male | |Gender=Male | ||
Line 11: | Line 10: | ||
|PrerequisiteLevel=1 | |PrerequisiteLevel=1 | ||
|Command={{Z}} | |Command={{Z}} | ||
− | |Description=Launches the enemy with a kick. | + | |Description=Launches the enemy with a kick. Can trigger Super Armor. |
|Attributes= | |Attributes= | ||
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*{{SkillAttribute|Max Level|20}} | *{{SkillAttribute|Max Level|20}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown|2 sec}} | + | *{{Cooldown|2 sec.}} |
*{{Cancelable}} | *{{Cancelable}} | ||
+ | *{{SkillAttribute|MP Cost|-}} | ||
|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|High Kick Upgrade}} | + | *Can be improved with {{IconLink|High Kick Upgrade}}. |
*Moves your character forward a short distance in the direction you were facing upon activation. | *Moves your character forward a short distance in the direction you were facing upon activation. | ||
*The first half of the move always has {{IconLink|Super Armor (Status)}}. It is not chance based like the game's skill description implies. | *The first half of the move always has {{IconLink|Super Armor (Status)}}. It is not chance based like the game's skill description implies. | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->{{#arraydefine:ls|131.4,132.9,134,135.4,136.6,138,139.1,140.6,141.7,143.1,147.7,152.3,157.1,162,166.6,171.4,176.3,180.9,185.7,190.6}} | |
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− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
!Lv Req | !Lv Req | ||
− | !Physical | + | !Physical Atk. |
− | !Launching Strength | + | !Launching Strength |
!Activation Speed | !Activation Speed | ||
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{ | + | {{!}}- {{#ifexpr: {{#var:i}} = 10 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 20 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 1+3*({{#var:i}}-1)}} | ||
− | {{!}} <!--Atk--> {{Calc|{{#var:i}}|100| | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|100|311|20}}% |
− | {{!}} <!--Launching--> {{ | + | {{!}} <!--Launching Strength--> {{#arrayindex:ls| {{#expr: {{#var:i}}-1 }} }}% |
− | {{!}} <!-- | + | {{!}} <!--CastSpd--> +{{Calc|{{#var:i}}|0|20|20}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
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{{TableNote}}</small> | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 13:57, 25 April 2022
Active Skill | |
Class: | |
Command: | |
Prerequisite Level: | 1 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 올려차기 |
Description
Launches the enemy with a kick. Can trigger Super Armor.
Attributes
- SP per level: 20
- Master Level: 10
- Max Level: 20
- Casting Time: Instant Cast
- Cooldown: 2 sec.
- Basic Attack Cancelable Skill
- MP Cost: -
Notes
- Can be improved with High Kick Upgrade.
- Moves your character forward a short distance in the direction you were facing upon activation.
- The first half of the move always has Super Armor (Status). It is not chance based like the game's skill description implies.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Physical Atk. | Launching Strength | Activation Speed |
---|---|---|---|---|
1 | 1 | 100% | 131.4% | +0% |
2 | 4 | 111% | 132.9% | +1% |
3 | 7 | 122% | 134% | +2% |
4 | 10 | 133% | 135.4% | +3% |
5 | 13 | 144% | 136.6% | +4% |
6 | 16 | 156% | 138% | +5% |
7 | 19 | 167% | 139.1% | +6% |
8 | 22 | 178% | 140.6% | +7% |
9 | 25 | 189% | 141.7% | +8% |
10 | 28 | 200% | 143.1% | +9% |
11 | 31 | 211% | 147.7% | +11% |
12 | 34 | 222% | 152.3% | +12% |
13 | 37 | 233% | 157.1% | +13% |
14 | 40 | 244% | 162% | +14% |
15 | 43 | 255% | 166.6% | +15% |
16 | 46 | 267% | 171.4% | +16% |
17 | 49 | 278% | 176.3% | +17% |
18 | 52 | 289% | 180.9% | +18% |
19 | 55 | 300% | 185.7% | +19% |
20 | 58 | 311% | 190.6% | +20% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |