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Difference between revisions of "Technical Mastery"
CaptainGrab (talk | contribs) (→Details) |
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− | + | {{Missing Info}} | |
− | + | {{SkillPage | |
− | + | |Name={{PAGENAME}} | |
− | == | + | |NameTab= |
− | + | |NameTab2= | |
− | + | |Video= | |
+ | |Video2= | ||
+ | |Gender= | ||
+ | |Class=Monk | ||
+ | |Class2= | ||
+ | |Type=Passive | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=20 | ||
+ | |PrerequisiteSkill= | ||
+ | |Command= | ||
+ | |Description= | ||
+ | [[File:{{PAGENAME}}.png]] | ||
+ | This skill grants several effects based on its level. | ||
* Movement Speed increases | * Movement Speed increases | ||
* Range of basic attacks, [[Sidewind]], and [[Exquisite Combo]] increases | * Range of basic attacks, [[Sidewind]], and [[Exquisite Combo]] increases | ||
* Grants additional properties to various abilities | * Grants additional properties to various abilities | ||
− | == | + | |Attributes= |
− | + | *{{SP per level|?}} | |
− | * | + | *{{CastTime|Dungeon=? sec|Arena=? sec}} |
− | + | *{{Cooldown|Dungeon=? sec}} | |
− | == | + | *{{SkillAttribute|Number of Hits|Dungeon=?|Arena=?|Tower=?}} |
− | + | *{{CubeCost|?}} | |
+ | *{{Command Reduction|MP=?%|Cooldown=?%}} | ||
+ | *{{Cancelable}} | ||
+ | |Notes= | ||
* Level 1: Allows [[Ducking Straight Punch]] to be used during Sway. | * Level 1: Allows [[Ducking Straight Punch]] to be used during Sway. | ||
* Level 2: Allows [[Ducking Uppercut]] to be used during [[Sway]]. | * Level 2: Allows [[Ducking Uppercut]] to be used during [[Sway]]. | ||
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* Level 10: Allows manual activation of [[Sacred Counter]]. | * Level 10: Allows manual activation of [[Sacred Counter]]. | ||
− | + | |SkillGrowth= | |
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{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | {| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;" | ||
|-{{Bgblue}} | |-{{Bgblue}} | ||
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|11 || 47 || 11% || +50px || +6px || +75px || +60px || 317px || 84% | |11 || 47 || 11% || +50px || +6px || +75px || +60px || 317px || 84% | ||
|} | |} | ||
− | + | <span style="display:none">}}</span> | |
+ | }} |
Revision as of 17:43, 4 August 2015
Seria says: "Nothing should be as mysterious as I am!"
Some info is missing, please help to provide it if you can. |
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Description
This skill grants several effects based on its level.
- Movement Speed increases
- Range of basic attacks, Sidewind, and Exquisite Combo increases
- Grants additional properties to various abilities
Attributes
- SP per level: ?
- Casting Time: ? sec (? sec in Arena )
- Cooldown: ? sec
- Number of Hits: ? (? in Arena, ? in Tower)
- This skill consumes ? Clear Cube Fragments.
- MP -?% Cooldown -?% on Command
- Basic Attack Cancelable Skill
Notes
- Level 1: Allows Ducking Straight Punch to be used during Sway.
- Level 2: Allows Ducking Uppercut to be used during Sway.
- Level 3: Allows Ducking Body Blow to be used during Sway.
- Level 5: Allows Chopping Hammer to be used during Ducking Dash.
- Level 7: Grants a vacuum effect to Machine Gun Jab and Gatling Punch.
- Level 10: Allows manual activation of Sacred Counter.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Lv | Lv Req | SP | Movement Speed Increase | Basic Attack X-axis Range | Basic Attack Z-axis Range | Exquisite Combo Range | Sidewind Range | Machine Gun Jab/Gatling Punch Pulling Range | Sacred Counter Manual Activation Strength |
---|---|---|---|---|---|---|---|---|---|
1 | 20 | 10 | 1% | +5px | +1px | +8px | +6px | — | — |
2 | 23 | 2% | +9px | +1px | +14px | +11px | — | — | |
3 | 26 | 3% | +14px | +2px | +21px | +7px | — | — | |
4 | 29 | 4% | +18px | +2px | +27px | +21px | — | — | |
5 | 32 | 5% | +23px | +3px | +35px | +27px | — | — | |
6 | 35 | 6% | +27px | +3px | +41px | +33px | — | — | |
7 | 38 | 7% | +32px | +4px | +48px | +38px | 250px | — | |
8 | 41 | 8% | +36px | +4px | +54px | +44px | 267px | — | |
9 | 44 | 9% | +41px | +5px | +62px | +48px | 283px | — | |
10 (M) | 47 | 10% | +45px | +5px | +68px | +54px | 300px | 80%; | |
11 | 47 | 11% | +50px | +6px | +75px | +60px | 317px | 84% |
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |