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Difference between revisions of "Charlie"

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(Replaced content with "{{DataMonster Charlie|Format=FormatMonster Page}} {{stub monster}}")
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{{Boss|
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{{DataMonster Charlie|Format=FormatMonster Page}}
|Image=[[File:Charlie.png]]
+
 
|Type=Undead
+
{{stub monster}}
|Type2=Building
 
|Level=46
 
|Dungeon=[[Frozenheart]]
 
|Description=
 
'''Charlie''' is the boss of [[Frozenheart]]. He presides over the first of several non-conventional dungeons.
 
|MoveList=
 
* Initially summons a horde of toy soldiers. Will stop summoning the moment Charlie himself enters the battle.
 
* Creates a blizzard that pelts the player with ice. Often chains this with an avalanche.
 
* Casts Super Armor and performs a fast-moving charging attack. He will be unable to move for a short duration after using this attack.
 
* Smashing melee attack that has the blow-back effect if it does not hit you directly.
 
* Rocket Punch! - Charlie holds up one of his fists and fires a ball of Ice that explodes on contact with anything. Inflicts high damage.
 
|Strategy=
 
* Charlie rarely tries to attack Frozenheart directly once he enters battle. Instead, he targets the players and lets his army of Toy Soldiers attack Frozenheart instead. Either isolate him and kill him quickly before his Toy Soldiers kill Frozenheart, or kill the mob of Toy Soldiers first before engaging him so you can take your time to kill him.
 
* His most dangerous combo is his blizzard + avalanche chain. He catches you in a strong wind, and forces you into a large avalanche, which if successful can cut an extremely large portion of your health as well as freezing you. Try to move on the Y-axis when he uses this attack.
 
* Charlie's charging attack is nearly unavoidable at close range - He can charge horizontally or diagonally, and he will not stop until he hits a solid wall.
 
* Rush Charlie immediately upon dodging/getting hit by his charge attack! He'll be stunned for a short duration after the attack, leaving him extremely vulnerable.
 
* It is possible to slide under Rocket Punch with an attack that makes your character attack low.
 
* Charlie cannot be launched or grabbed.
 
* Attacking quickly enough can stunlock him, similar to the golem boss of Sky Tower.
 
}}
 

Revision as of 00:36, 23 February 2011

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Icon-Charlie.png Charlie

Charlie.png

Type ArmorTypeBuilding.png TypeHybrid.png
Family Toy
Level 46
Dungeons Frozenheart
Drops unknown
Edit Data
Charlie in-game portrait

Move List

  • Initially summons a horde of toy soldiers. Will stop summoning the moment Charlie himself enters the battle.
  • Creates a blizzard that pelts the player with ice. Often chains this with an avalanche.
  • Casts Super Armor and performs a fast-moving charging attack. He will be unable to move for a short duration after using this attack.
  • Smashing melee attack that has the blow-back effect if it does not hit you directly.
  • Rocket Punch! - Charlie holds up one of his fists and fires a ball of Ice that explodes on contact with anything. Inflicts high damage.

Strategy

  • Charlie rarely tries to attack Frozenheart directly once he enters battle. Instead, he targets the players and lets his army of Toy Soldiers attack Frozenheart instead. Either isolate him and kill him quickly before his Toy Soldiers kill Frozenheart, or kill the mob of Toy Soldiers first before engaging him so you can take your time to kill him.
  • His most dangerous combo is his blizzard + avalanche chain. He catches you in a strong wind, and forces you into a large avalanche, which if successful can cut an extremely large portion of your health as well as freezing you. Try to move on the Y-axis when he uses this attack.
  • Charlie's charging attack is nearly unavoidable at close range - He can charge horizontally or diagonally, and he will not stop until he hits a solid wall.
  • Rush Charlie immediately upon dodging/getting hit by his charge attack! He'll be stunned for a short duration after the attack, leaving him extremely vulnerable.
  • It is possible to slide under Rocket Punch with an attack that makes your character attack low.
  • Charlie cannot be launched or grabbed.
  • Attacking quickly enough can stunlock him, similar to the golem boss of Sky Tower.


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