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Difference between revisions of "Devil Strike"
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 데빌 스트라이커 | ||
|Class= Avenger | |Class= Avenger | ||
|Type= Passive | |Type= Passive | ||
|ElementAttribute=Shadow | |ElementAttribute=Shadow | ||
|PrerequisiteLevel= 15 | |PrerequisiteLevel= 15 | ||
− | |Description= | + | |Description= Changes Basic attacks to the Avenger's unique style and enables the Avenger to gain Demon gauge during Basic and skill attacks. Press Z/X/C while this skill is in effect to consume Demon gauge and inflict Shadow damage with demonic afterimages.</br> |
− | + | Devil Strike cannot be used during Basic attacks, {{IconLink|Disaster}}, {{IconLink|Pandemonium}}, {{IconLink|Dark Howling}}, {{IconLink|Smite of Destruction}}, {{IconLink|Unholy Fury}}, {{IconLink|Dire Stream}}, {{IconLink|Destructive Gospel}}, and {{IconLink|Demonize}}.</br> | |
+ | Certain skills do not fill the Demon gauge.</br></br> | ||
+ | In the Arena, your Demon gauge is reset to 0 at the beginning of a battle.</br></br> | ||
+ | '''[Special Function]'''</br> | ||
+ | - Use Z, X, or C during certain skills to cast Devil Strike at the cost of Demon gauge.</br> | ||
+ | - {{IconLink|Demonize}}: Devil Strike disabled. | ||
+ | |||
|Attributes= | |Attributes= | ||
*{{SP per level|25}} | *{{SP per level|25}} | ||
− | * | + | *{{SkillAttribute|Master Level|20}} |
+ | *{{SkillAttribute|Max Level|30}} | ||
+ | *{{SkillAttribute|Max Demon Gauge Amount|400}} | ||
+ | *{{SkillAttribute|Z, X, C Demon Gauge Consumption|30}} | ||
+ | |||
|Notes= | |Notes= | ||
− | * | + | * Can be improved with {{IconLink|Devil Strike Upgrade}}. |
+ | * This skill's tooltip is incorrectly displayed in-game due to a formatting error. | ||
* You must hit {{Z}}, {{X}}, or {{C}} during the animation of your Avenger skills. | * You must hit {{Z}}, {{X}}, or {{C}} during the animation of your Avenger skills. | ||
** {{Z}} triggers a strong burst-damage strike that knocks enemies back a large distance. | ** {{Z}} triggers a strong burst-damage strike that knocks enemies back a large distance. | ||
Line 19: | Line 31: | ||
** {{C}} triggers an upward strike that launches enemies into the air for additional combos. | ** {{C}} triggers an upward strike that launches enemies into the air for additional combos. | ||
***{{C}} launches enemies slightly higher in the air while in [[Metamorphosis]] | ***{{C}} launches enemies slightly higher in the air while in [[Metamorphosis]] | ||
− | |||
* All versions of Devil Strike deal the same damage until [[Evil Strike]] is unlocked. | * All versions of Devil Strike deal the same damage until [[Evil Strike]] is unlocked. | ||
+ | |||
|SkillGrowth= | |SkillGrowth= | ||
<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
− | + | <small> | |
− | {| {{SkillTableHeader}} | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> |
− | + | {|{{SkillTableHeader}} | |
− | ! | + | !Level |
− | ! | + | !Lv Req |
− | ! | + | !Z, X, C Key Shadow Atk. |
− | + | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | |
− | + | {{!}}- {{#ifexpr: {{#var:i}} = 20 or {{#var:i}} = 30 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | |
− | + | {{!}} <!--Level--> {{#var:i}} | |
− | | | + | {{!}} <!--Lv Req--> {{#expr: 15+3*({{#var:i}}-1)}} |
− | + | {{!}} <!--Shadow Atk.--> {{Calc|{{#var:i}}|1206|2328|20}}% | |
− | + | {{!}}- | |
− | + | }} | |
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|} | |} | ||
− | + | {{TableNote}} | |
+ | </small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Revision as of 09:07, 18 November 2020
Passive Skill | |
Class: | |
Command: | None |
Prerequisite Level: | 15 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 데빌 스트라이커 |
Description
Changes Basic attacks to the Avenger's unique style and enables the Avenger to gain Demon gauge during Basic and skill attacks. Press Z/X/C while this skill is in effect to consume Demon gauge and inflict Shadow damage with demonic afterimages.
Devil Strike cannot be used during Basic attacks, Disaster, Pandemonium, Dark Howling, Smite of Destruction, Unholy Fury, Dire Stream, Destructive Gospel, and Demonize.
Certain skills do not fill the Demon gauge.
In the Arena, your Demon gauge is reset to 0 at the beginning of a battle.
[Special Function]
- Use Z, X, or C during certain skills to cast Devil Strike at the cost of Demon gauge.
- Demonize: Devil Strike disabled.
Attributes
- SP per level: 25
- Master Level: 20
- Max Level: 30
- Max Demon Gauge Amount: 400
- Z, X, C Demon Gauge Consumption: 30
- Shadow Element Attribute
Notes
- Can be improved with Devil Strike Upgrade.
- This skill's tooltip is incorrectly displayed in-game due to a formatting error.
- You must hit , , or during the animation of your Avenger skills.
- triggers a strong burst-damage strike that knocks enemies back a large distance.
- The size of becomes slightly larger while in Metamorphosis
- triggers a quick demonic slash that can be chained multiple times.
- The attack speed of Devil Strike dramatically increases while in Metamorphosis.
- triggers an upward strike that launches enemies into the air for additional combos.
- launches enemies slightly higher in the air while in Metamorphosis
- triggers a strong burst-damage strike that knocks enemies back a large distance.
- All versions of Devil Strike deal the same damage until Evil Strike is unlocked.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | Z, X, C Key Shadow Atk. |
---|---|---|
1 | 15 | 1206% |
2 | 18 | 1265% |
3 | 21 | 1324% |
4 | 24 | 1383% |
5 | 27 | 1442% |
6 | 30 | 1501% |
7 | 33 | 1560% |
8 | 36 | 1619% |
9 | 39 | 1678% |
10 | 42 | 1737% |
11 | 45 | 1797% |
12 | 48 | 1856% |
13 | 51 | 1915% |
14 | 54 | 1974% |
15 | 57 | 2033% |
16 | 60 | 2092% |
17 | 63 | 2151% |
18 | 66 | 2210% |
19 | 69 | 2269% |
20 | 72 | 2328% |
21 | 75 | 2387% |
22 | 78 | 2446% |
23 | 81 | 2505% |
24 | 84 | 2564% |
25 | 87 | 2623% |
26 | 90 | 2682% |
27 | 93 | 2741% |
28 | 96 | 2800% |
29 | 99 | 2859% |
30 | 102 | 2919% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Male Priest Skills | |
---|---|
Active: | Cure Furious Grab Giant Weapon Launcher Lucky Straight Punch Painful Rapture Phoenix Hammer Rising Emblem Second Uppercut Slow Heal Smasher |
Passive: | None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |