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Difference between revisions of "Continuum Kick"

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[[Category:Skills]]
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{{Missing Info}}
[[Category:Male Striker Skills]]
 
[[Category:Awakening Skills]]
 
{{youtube_tn|Jsyn7R1EtqQ}}
 
[[File:ContinuumKick.png|left]]
 
==Description==
 
Delivers three fluid kicks.
 
  
==Details==
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{{SkillPage
Continuum Kick
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|Name={{PAGENAME}}
*Requires level 5 [[Low Kick]]
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|NameTab=
*Max level: 3
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|NameTab2=
*'''Cost: 2 TP'''
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|Video=Jsyn7R1EtqQ
*Cast time: Instant
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|Video2=
*Cool down: 18 seconds
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|Gender=Male
*Super Armor effect
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|Class=Striker
*<font color="red">'''Cost 1 Clear Cube Fragment'''</font>
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|Class2=
 +
|Type=Active
 +
|Type2=Awakening
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|Type3=
 +
|RemovedSkill=Yes
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|PrerequisiteLevel=
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|PrerequisiteSkill=
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*{{IconLink|Tornado Kick}} Level 1
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*{{IconLink|Flame Tornado Kick}} Level 1
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|Command={{Right}}{{Left}}{{Down}}{{Right}}{{Z}}
 +
|Description=
 +
[[File: {{PAGENAME}}.png]]
 +
Delivers three fluid kicks. (However in-game it delivers 4 kicks now).
  
*The first kick can hit and knock downed enemies back into the air, whilst the second and third kick cannot. The third kick will kick the enemy a considerable distance x-wise and y-wise.
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|Attributes=
*All the kicks have a very restrictive hit range - the enemies must be directly front of the striker, however having amazing y-axis range.
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*{{SP per level|60}}
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*{{CastTime|Dungeon=Instant}}
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*{{Cooldown|Dungeon=27 sec|Arena=? sec}}
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*{{CubeCost|1}}
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*{{Command Reduction|MP=5.0%|Cooldown=5.0%}}
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*{{Cancelable}}
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*{{SkillAttribute|Number of Hits|Dungeon=4|Arena=?|Tower=4}}
  
*All three kicks WILL benefit from the casting speed bonus from either high levels of [[M. Bone Crusher]] or [[Close Kick]] through [[Muscle Shift]]ing into this skill - thus increasing the attack speed of all 3 kicks generously (given high levels of the former skills or TP bonuses).
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|Notes=
**In order for this to happen, Muscle Shift -> Bone Crusher/Close Kick -> shift cancel into -> Continuum Kick.
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*This skill can generally bring enemies who are downed, back into the air.
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*Hits 4 times total, the last hit bringing enemies in the air.
  
==Skill Growth==
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 +
|SkillGrowth=
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<span style="display:none">{{</span>
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|- {{Bgblue}}
 
|- {{Bgblue}}
!Lv
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!Level
!Lv Req
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!Level Required
 
!MP Cost
 
!MP Cost
 
!Attack Strength
 
!Attack Strength
!Hits
 
 
!Total Attack Strength
 
!Total Attack Strength
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||60||472||1200%||Rowspan="5"|3||3600%
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| 1||60||427||2636%||10544%
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|-{{SkillRow}}
 +
| 2||62||446||2903%||11612%
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|-{{SkillRow}}
 +
| 3||64||466||3171%||12684%
 +
|-{{SkillRow}}
 +
| 4||66||486||3438%||13752%
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|-{{SkillRow}}
 +
| 5||68||506||3706%||14824%
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|-{{SkillRow}}
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| 6||70||525||3973%||15892%
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|-{{SkillRow}}
 +
| 7||72||545||4241%||16964%
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|-{{SkillRow}}
 +
| 8||74||565||4508%||18032%
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|-{{SkillRow}}
 +
| 9||76||585||4776%||19104%
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|-{{SkillRow}}
 +
| 10||78||604||5043%||20172%
 +
|-{{SkillRow}}
 +
| 11||80||689||5310%||21240%
 +
|-{{SkillRow}}
 +
| 12||82||711||5578%||22312%
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||65||590||1500%||4500%
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| 13||84||733||5845%||23380%
|-{{MaxSkillRow}}
 
| 3(M)||70||708||1800%||5400%
 
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||-||826||2100%||6300%
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| 14||-||755||6113%||24452%
 
|}
 
|}
{{NavSkillsMStriker|open|closed}}
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<span style="display:none">}}</span>
 +
}}

Latest revision as of 04:52, 16 November 2018

Missing info.png Seria says: "Nothing should be as mysterious as I am!"

Some info is missing, please help to provide it if you can.



Future content.png This article contains content that was removed.

Continuum Kick.png Continuum Kick

Awakening Active Skill
Class:

Male Striker

Command: Rightkey.pngLeftkey.pngDownkey.pngRightkey.pngZ.png
Prerequisite Level: None
Prerequisite Skills:

Description

Continuum Kick.png Delivers three fluid kicks. (However in-game it delivers 4 kicks now).

Attributes

  • SP per level: 60
  • Casting Time: Instant
  • Cooldown: 27 sec (? sec in Arena )
  • This skill consumes 1 Clear Cube Fragment.png Clear Cube Fragment.
  • MP -5.0% Cooldown -5.0% on Command
  • Basic Attack Cancelable Skill
  • Number of Hits: 4 (? in Arena, 4 in Tower)

Notes

  • This skill can generally bring enemies who are downed, back into the air.
  • Hits 4 times total, the last hit bringing enemies in the air.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Level Required MP Cost Attack Strength Total Attack Strength
1 60 427 2636% 10544%
2 62 446 2903% 11612%
3 64 466 3171% 12684%
4 66 486 3438% 13752%
5 68 506 3706% 14824%
6 70 525 3973% 15892%
7 72 545 4241% 16964%
8 74 565 4508% 18032%
9 76 585 4776% 19104%
10 78 604 5043% 20172%
11 80 689 5310% 21240%
12 82 711 5578% 22312%
13 84 733 5845% 23380%
14 - 755 6113% 24452%

}}