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Difference between revisions of "Shoulder Tackle"
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− | {{ | + | {{SkillPage |
− | + | |Name={{PAGENAME}} | |
+ | |AltName=Korean: 숄더 태클 | ||
+ | |NameTab= | ||
+ | |NameTab2= | ||
+ | |Video=LZNwKvv9ZAM | ||
+ | |Video2=JyxjsEeo9zU | ||
+ | |Gender=Both | ||
+ | |Class=Grappler | ||
+ | |Class2= | ||
+ | |Type=Active | ||
+ | |Type2= | ||
+ | |Type3= | ||
+ | |PrerequisiteLevel=25 | ||
+ | |PrerequisiteSkill='''Female:''' {{IconLink|Iron Physique}} Lv1<br> | ||
+ | '''Male:'''{{IconLink|Sliding Grab}} Lv1 | ||
+ | |Command={{Left}}{{Down}}{{Right}}+{{Z}} | ||
+ | |Description= | ||
+ | {{tabs | ||
+ | |name=Descriptions | ||
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | Slides forward, shouldering enemies.<br> | ||
+ | Right after this skill hits, it can be canceled to give way to {{IconLink|Suplex}}, {{IconLink|Fling}}, {{IconLink|Elbow Shock}}, {{IconLink|Joint Smash}}, {{IconLink|Spiral}}, {{IconLink|Cyclone Suplex}}, {{IconLink|Giant Twister}}, {{IconLink|Cyclone Attack}}, {{IconLink|Giant Swing}}, {{IconLink|Torbellino}}, {{IconLink|Hurricane Super Plex}}, {{IconLink|Radiant Wing Driver}}, and {{IconLink|Queenly Finale}}.<br><br> | ||
+ | Hold the skill hotkey to charge the skill, increasing your shouldering speed and sliding distance. Max-charge it to shoulder in Super Armor mode.<br> | ||
+ | Use during a dash to slightly slide and charge the skill. | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | Slides forward, shouldering their way through enemies. | ||
− | + | The enemy flies backward, hitting others in their path. Can be canceled after the shoulder attack to give way to {{IconLink|Knee Kick}}, {{IconLink|Fling}}, {{IconLink|Snap Shot}}, {{IconLink|Break Down}}, {{IconLink|Slam Kick}}, {{IconLink|Magnumsault}}, {{IconLink|Rolling Spike}}, {{IconLink|Rhythmic Assault}}, {{IconLink|Focused Fury}}, {{IconLink|Black Tornado}}, and {{IconLink|Technique: Storm Diver}}. | |
− | + | Hold down the skill key to charge it and travel a longer distance during the shoulder attack. Max-charge it to cast Super Armor during the attack. | |
− | + | Using this skill during a Dash makes you slide slightly while it's charged. | |
+ | Inflicts direct and indirect damage on Building monsters that can't be sent flying. | ||
+ | }} | ||
+ | |Attributes= | ||
+ | *{{SP per level|25}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|8 sec.}} | ||
+ | *{{Command Reduction|MP=4.0%|Cooldown=2.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Max Charging Time|0.5 sec.}} | ||
− | = | + | |Notes= |
− | * | + | *Can be improved with {{IconLink|Shoulder Tackle Upgrade}}. |
+ | *Be aware of additional delay when the tackle lands on multiple targets. | ||
+ | *Acts similar to {{IconLink|Crouch}} when charging. | ||
− | + | |SkillGrowth= | |
− | == | + | <span style="display:none">{{</span> |
− | + | <small> | |
− | + | {{tabs | |
− | * | + | |name=SkillGrowths |
+ | |tab1=Female | ||
+ | |contents1= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 38 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|50|269|36}} | ||
+ | {{!}} <!--Atk.--> {{Calc2|{{#var:i}}|100|4782|21761|36}} | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | |tab2=Male | ||
+ | |contents2= | ||
+ | <span style="display:none">{{</span> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !Level | ||
+ | !Lv Req | ||
+ | !MP | ||
+ | !Sliding Atk. | ||
+ | !Indirect Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 36 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level --> | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 25+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{#expr: (47+((255-47)/(36-1))*({{#var:i}}-1))/0.95 round 0}} | ||
+ | {{!}} <!--Sliding Atk.--> {{#expr: 2359+((10738-2359)/(36-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}} <!--Indirect Atk.--> {{#expr: 1414+((6436-1414)/(36-1))*({{#var:i}}-1) round 0}}% | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | <span style="display:none">}}</span> | ||
+ | }} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 16:23, 15 September 2020
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 25 |
Prerequisite Skills: | Female: Iron Physique Lv1 Male: Sliding Grab Lv1 |
Alternate Names: | Korean: 숄더 태클 |
Description
Slides forward, shouldering enemies.
Right after this skill hits, it can be canceled to give way to Suplex, Fling, Elbow Shock, Joint Smash, Spiral, Cyclone Suplex, Giant Twister, Cyclone Attack, Giant Swing, Torbellino, Hurricane Super Plex, Radiant Wing Driver, and Queenly Finale.
Hold the skill hotkey to charge the skill, increasing your shouldering speed and sliding distance. Max-charge it to shoulder in Super Armor mode.
Attributes
- SP per level: 25
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 8 sec.
- MP -4.0% Cooldown -2.0% on Command
- Basic Attack Cancelable Skill
- Max Charging Time: 0.5 sec.
Notes
- Can be improved with Shoulder Tackle Upgrade.
- Be aware of additional delay when the tackle lands on multiple targets.
- Acts similar to Crouch when charging.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. |
---|---|---|---|
1 | 25 | 50 | 47.82 max-width:200px 100
|
2 | 27 | 56 | 52.67 max-width:200px 100
|
3 | 29 | 63 | 57.52 max-width:200px 100
|
4 | 31 | 69 | 62.37 max-width:200px 100
|
5 | 33 | 75 | 67.22 max-width:200px 100
|
6 | 35 | 81 | 72.08 max-width:200px 100
|
7 | 37 | 88 | 76.93 max-width:200px 100
|
8 | 39 | 94 | 81.78 max-width:200px 100
|
9 | 41 | 100 | 86.63 max-width:200px 100
|
10 | 43 | 106 | 91.48 max-width:200px 100
|
11 | 45 | 113 | 96.33 max-width:200px 100
|
12 | 47 | 119 | 101.18 max-width:200px 100
|
13 | 49 | 125 | 106.03 max-width:200px 100
|
14 | 51 | 131 | 110.88 max-width:200px 100
|
15 | 53 | 138 | 115.74 max-width:200px 100
|
16 | 55 | 144 | 120.59 max-width:200px 100
|
17 | 57 | 150 | 125.44 max-width:200px 100
|
18 | 59 | 156 | 130.29 max-width:200px 100
|
19 | 61 | 163 | 135.14 max-width:200px 100
|
20 | 63 | 169 | 139.99 max-width:200px 100
|
21 | 65 | 175 | 144.84 max-width:200px 100
|
22 | 67 | 181 | 149.69 max-width:200px 100
|
23 | 69 | 188 | 154.55 max-width:200px 100
|
24 | 71 | 194 | 159.4 max-width:200px 100
|
25 | 73 | 200 | 164.25 max-width:200px 100
|
26 | 75 | 206 | 169.1 max-width:200px 100
|
27 | 77 | 213 | 173.95 max-width:200px 100
|
28 | 79 | 219 | 178.8 max-width:200px 100
|
29 | 81 | 225 | 183.65 max-width:200px 100
|
30 | 83 | 231 | 188.5 max-width:200px 100
|
31 | 85 | 238 | 193.35 max-width:200px 100
|
32 | 87 | 244 | 198.21 max-width:200px 100
|
33 | 89 | 250 | 203.06 max-width:200px 100
|
34 | 91 | 256 | 207.91 max-width:200px 100
|
35 | 93 | 263 | 212.76 max-width:200px 100
|
36 | 95 | 269 | 217.61 max-width:200px 100
|
37 | 97 | 275 | 222.46 max-width:200px 100
|
38 | 99 | 282 | 227.31 max-width:200px 100
|
39 | 101 | 288 | 232.16 max-width:200px 100
|
40 | 103 | 294 | 237.01 max-width:200px 100
|
41 | 105 | 300 | 241.87 max-width:200px 100
|
42 | 107 | 307 | 246.72 max-width:200px 100
|
43 | 109 | 313 | 251.57 max-width:200px 100
|
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
General TP Skills | |
---|---|
Basic Training Upgrade |