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Difference between revisions of "Bandit Cut"
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− | {{ | + | {{SkillPage |
+ | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 밴디트컷 | ||
+ | |Video= | ||
+ | |Class=Rogue | ||
+ | |Type=Active | ||
+ | |PrerequisiteLevel=20 | ||
− | + | |Command={{Right}}{{Down}}{{Right}}+{{Z}} | |
+ | |Description= | ||
+ | Moves forward and slashes at enemies, Stunning them.<br> | ||
+ | Contact Points can be used for additional {{IconLink|Hit End}} attacks.<br><br> | ||
+ | '''[Special Function]'''<br> | ||
+ | - Enables Hit End.<br> | ||
+ | - Causes Stun. | ||
+ | |||
+ | |Attributes= | ||
+ | *{{SP per level|20}} | ||
+ | *{{SkillAttribute|Master Level|50}} | ||
+ | *{{SkillAttribute|Max Level|60}} | ||
+ | *{{CastTime|Instant Cast}} | ||
+ | *{{Cooldown|7 sec.}} | ||
+ | *{{Command Reduction|MP=2.0%|Cooldown=1.0%}} | ||
+ | *{{Cancelable}} | ||
+ | *{{SkillAttribute|Hit End Slash Count|3}} | ||
+ | |Notes= | ||
+ | *Can be improved with {{IconLink|Bandit Cut Upgrade}}. | ||
+ | *The range is deceptive. It can hit things beyond the apparent slash. | ||
+ | *Hit End travel distance can be adjusted with directional input. | ||
+ | |||
+ | |SkillGrowth= | ||
+ | <span style="display:none">{{</span> | ||
+ | <small> | ||
+ | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
+ | {|{{SkillTableHeader}} | ||
+ | !rowspan=2|Level | ||
+ | !rowspan=2|Lv Req | ||
+ | !rowspan=2|MP | ||
+ | !rowspan=2|Slash Atk. | ||
+ | !colspan=3|Slash {{IconLink|Stun (Status)}} Effect | ||
+ | !colspan=2|Hit End | ||
+ | |- | ||
+ | !Chance||Level||Duration | ||
+ | !Kick Atk.||Slash Atk. | ||
+ | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
+ | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} | ||
+ | {{!}} <!--Level--> {{#var:i}} | ||
+ | {{!}} <!--Lv Req--> {{#expr: 20+2*({{#var:i}}-1)}} | ||
+ | {{!}} <!--MP--> {{Calc|{{#var:i}}|25|273|60}} | ||
+ | {{!}} <!--Slash Atk.--> {{Calc|{{#var:i}}|2202|15387|60}}% | ||
+ | <!-- Slash Stun Effect --> | ||
+ | {{!}} <!--Chance--> {{Calc|{{#var:i}}|41.6|135.8|60|1|1}}% | ||
+ | {{!}} <!--Level--> {{Calc|{{#var:i}}|23|141|60}} | ||
+ | {{!}} <!--Duration--> {{Calc|{{#var:i}}|1.04|3.4|60|1|2}} sec. | ||
+ | <!-- --> | ||
+ | <!-- Hit End --> | ||
+ | {{!}} <!--Kick Atk.--> {{Calc|{{#var:i}}|67|461|60}}% | ||
+ | {{!}} <!--Slash Atk.--> {{Calc|{{#var:i}}|125|871|60}}% | ||
+ | <!-- --> | ||
+ | {{!}}- | ||
+ | }} | ||
+ | |} | ||
+ | {{TableNote}} | ||
+ | </small> | ||
+ | <span style="display:none">}}</span> | ||
+ | }} |
Latest revision as of 07:38, 11 March 2021
Active Skill | |
Class: | |
Command: | + |
Prerequisite Level: | 20 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 밴디트컷 |
Description
Moves forward and slashes at enemies, Stunning them.
Contact Points can be used for additional Hit End attacks.
[Special Function]
- Enables Hit End.
- Causes Stun.
Attributes
- SP per level: 20
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 7 sec.
- MP -2.0% Cooldown -1.0% on Command
- Basic Attack Cancelable Skill
- Hit End Slash Count: 3
Notes
- Can be improved with Bandit Cut Upgrade.
- The range is deceptive. It can hit things beyond the apparent slash.
- Hit End travel distance can be adjusted with directional input.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Slash Atk. | Slash Stun (Status) Effect | Hit End | |||
---|---|---|---|---|---|---|---|---|
Chance | Level | Duration | Kick Atk. | Slash Atk. | ||||
1 | 20 | 25 | 2202% | 41.6% | 23 | 1.04 sec. | 67% | 125% |
2 | 22 | 29 | 2425% | 43.2% | 25 | 1.08 sec. | 74% | 138% |
3 | 24 | 33 | 2649% | 44.8% | 27 | 1.12 sec. | 80% | 150% |
4 | 26 | 38 | 2872% | 46.4% | 29 | 1.16 sec. | 87% | 163% |
5 | 28 | 42 | 3096% | 48% | 31 | 1.2 sec. | 94% | 176% |
6 | 30 | 46 | 3319% | 49.6% | 33 | 1.24 sec. | 100% | 188% |
7 | 32 | 50 | 3543% | 51.2% | 35 | 1.28 sec. | 107% | 201% |
8 | 34 | 54 | 3766% | 52.8% | 37 | 1.32 sec. | 114% | 214% |
9 | 36 | 59 | 3990% | 54.4% | 39 | 1.36 sec. | 120% | 226% |
10 | 38 | 63 | 4213% | 56% | 41 | 1.4 sec. | 127% | 239% |
11 | 40 | 67 | 4437% | 57.6% | 43 | 1.44 sec. | 134% | 251% |
12 | 42 | 71 | 4660% | 59.2% | 45 | 1.48 sec. | 140% | 264% |
13 | 44 | 75 | 4884% | 60.8% | 47 | 1.52 sec. | 147% | 277% |
14 | 46 | 80 | 5107% | 62.4% | 49 | 1.56 sec. | 154% | 289% |
15 | 48 | 84 | 5331% | 64% | 51 | 1.6 sec. | 160% | 302% |
16 | 50 | 88 | 5554% | 65.5% | 53 | 1.64 sec. | 167% | 315% |
17 | 52 | 92 | 5778% | 67.1% | 55 | 1.68 sec. | 174% | 327% |
18 | 54 | 96 | 6001% | 68.7% | 57 | 1.72 sec. | 181% | 340% |
19 | 56 | 101 | 6225% | 70.3% | 59 | 1.76 sec. | 187% | 353% |
20 | 58 | 105 | 6448% | 71.9% | 61 | 1.8 sec. | 194% | 365% |
21 | 60 | 109 | 6671% | 73.5% | 63 | 1.84 sec. | 201% | 378% |
22 | 62 | 113 | 6895% | 75.1% | 65 | 1.88 sec. | 207% | 391% |
23 | 64 | 117 | 7118% | 76.7% | 67 | 1.92 sec. | 214% | 403% |
24 | 66 | 122 | 7342% | 78.3% | 69 | 1.96 sec. | 221% | 416% |
25 | 68 | 126 | 7565% | 79.9% | 71 | 2 sec. | 227% | 428% |
26 | 70 | 130 | 7789% | 81.5% | 73 | 2.04 sec. | 234% | 441% |
27 | 72 | 134 | 8012% | 83.1% | 75 | 2.08 sec. | 241% | 454% |
28 | 74 | 138 | 8236% | 84.7% | 77 | 2.12 sec. | 247% | 466% |
29 | 76 | 143 | 8459% | 86.3% | 79 | 2.16 sec. | 254% | 479% |
30 | 78 | 147 | 8683% | 87.9% | 81 | 2.2 sec. | 261% | 492% |
31 | 80 | 151 | 8906% | 89.5% | 83 | 2.24 sec. | 267% | 504% |
32 | 82 | 155 | 9130% | 91.1% | 85 | 2.28 sec. | 274% | 517% |
33 | 84 | 160 | 9353% | 92.7% | 87 | 2.32 sec. | 281% | 530% |
34 | 86 | 164 | 9577% | 94.3% | 89 | 2.36 sec. | 287% | 542% |
35 | 88 | 168 | 9800% | 95.9% | 91 | 2.4 sec. | 294% | 555% |
36 | 90 | 172 | 10024% | 97.5% | 93 | 2.44 sec. | 301% | 568% |
37 | 92 | 176 | 10247% | 99.1% | 95 | 2.48 sec. | 307% | 580% |
38 | 94 | 181 | 10471% | 100.7% | 97 | 2.52 sec. | 314% | 593% |
39 | 96 | 185 | 10694% | 102.3% | 99 | 2.56 sec. | 321% | 605% |
40 | 98 | 189 | 10918% | 103.9% | 101 | 2.6 sec. | 327% | 618% |
41 | 100 | 193 | 11141% | 105.5% | 103 | 2.64 sec. | 334% | 631% |
42 | 102 | 197 | 11364% | 107.1% | 105 | 2.68 sec. | 341% | 643% |
43 | 104 | 202 | 11588% | 108.7% | 107 | 2.72 sec. | 347% | 656% |
44 | 106 | 206 | 11811% | 110.3% | 109 | 2.76 sec. | 354% | 669% |
45 | 108 | 210 | 12035% | 111.9% | 111 | 2.8 sec. | 361% | 681% |
46 | 110 | 214 | 12258% | 113.4% | 113 | 2.84 sec. | 368% | 694% |
47 | 112 | 218 | 12482% | 115% | 115 | 2.88 sec. | 374% | 707% |
48 | 114 | 223 | 12705% | 116.6% | 117 | 2.92 sec. | 381% | 719% |
49 | 116 | 227 | 12929% | 118.2% | 119 | 2.96 sec. | 388% | 732% |
50 | 118 | 231 | 13152% | 119.8% | 121 | 3 sec. | 394% | 745% |
51 | 120 | 235 | 13376% | 121.4% | 123 | 3.04 sec. | 401% | 757% |
52 | 122 | 239 | 13599% | 123% | 125 | 3.08 sec. | 408% | 770% |
53 | 124 | 244 | 13823% | 124.6% | 127 | 3.12 sec. | 414% | 782% |
54 | 126 | 248 | 14046% | 126.2% | 129 | 3.16 sec. | 421% | 795% |
55 | 128 | 252 | 14270% | 127.8% | 131 | 3.2 sec. | 428% | 808% |
56 | 130 | 256 | 14493% | 129.4% | 133 | 3.24 sec. | 434% | 820% |
57 | 132 | 260 | 14717% | 131% | 135 | 3.28 sec. | 441% | 833% |
58 | 134 | 265 | 14940% | 132.6% | 137 | 3.32 sec. | 448% | 846% |
59 | 136 | 269 | 15164% | 134.2% | 139 | 3.36 sec. | 454% | 858% |
60 | 138 | 273 | 15387% | 135.8% | 141 | 3.4 sec. | 461% | 871% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Thief Skills | |
---|---|
Active: | Ankle Cut (Thief) Bone Shield Curse Spear Dark Soul Diving Arrow Eraser Flame Cut Flying Squirrel Kunai Throw Rising Cut (Thief) Shadow Cut Shining Cut Slicer Transformation: Molting |
Passive: | None! Please add appropriate skills to Category:Thief Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |