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Difference between revisions of "Net Throw"

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|PrerequisiteLevel=35
 
|PrerequisiteLevel=35
 
|Command={{Left}}{{Up}}{{Right}}{{Z}}
 
|Command={{Left}}{{Up}}{{Right}}{{Z}}
|Description=Throws a net, Force-Stunning any [[File:Bind (Status).png]] [[Status Effects#Bind|Immobilizing]] enemies on hit.<br>{{IconLink|Strengthened Throw}} pulls the enemies to the area in front of you.<br>This skill's Immobility level increases in proportion to yours, and its Net Attack Atk. is affected by {{IconLink|Basic Training}}.<p>
+
|Description=Throws a net, Force-Stunning any [[File:Bind (Status).png]] [[Status Effects#Bind|Immobilizing]] enemies on hit.<br>{{IconLink|Strengthened Throw}} pulls the enemies to the area in front of you.<br>This skill's {{IconLink|Bind (Status)}} level increases in proportion to yours, and its Net Attack Atk. is affected by {{IconLink|Basic Training}}.<p>
  
 
Inside the Arena, {{IconLink|Strengthened Throw}} pulls and Downs airborne/supine enemies. Force-Stun disabled.
 
Inside the Arena, {{IconLink|Strengthened Throw}} pulls and Downs airborne/supine enemies. Force-Stun disabled.
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*{{SkillAttribute|Max Level|11}}
 
*{{SkillAttribute|Max Level|11}}
 
*{{CastTime|Dungeon=Instant Cast}}
 
*{{CastTime|Dungeon=Instant Cast}}
*{{Cooldown|Dungeon=17 sec|Arena=21 sec}}
+
*{{Cooldown|Dungeon=17 sec.|Arena=21 sec.}}
 +
*'''Arena Beginning Cooldown''': 20 sec.
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Command Reduction|MP=4.0%|Cooldown=2.0%}}
 
*{{Cancelable}}
 
*{{Cancelable}}
 
*{{SkillAttribute|Throwing Cooldown|15 sec.}}
 
*{{SkillAttribute|Throwing Cooldown|15 sec.}}
 
*{{SkillAttribute|Loading Qty.|5}}
 
*{{SkillAttribute|Loading Qty.|5}}
*{{SkillAttribute|Immobility Chance|125%}}
+
*{{SkillAttribute|[[File:Bind (Status).png]] [[Status Effects#Bind|Immobility]] Chance|125%}}
 
*{{SkillAttribute|Forced Stun Duration|2 sec.}}
 
*{{SkillAttribute|Forced Stun Duration|2 sec.}}
 +
*{{SkillAttribute|Net Atk. (Magical)|1540%}}
 +
*{{SkillAttribute|{{IconLink|Strengthened Throw}} Atk. (Magical)|1540%}}
  
 
|Notes=
 
|Notes=
* This skill only uses MP on the initial load and when it is reloaded, not on each cast.
+
*MP will only be consumed on the initial cast or upon reloading (either manually or via {{IconLink|Auto Load}}), not on each toss.
* Take note of the longer startup time of the strengthened version of the net.
+
* Take note of the slightly longer startup time of the {{IconLink|Strengthened Throw}} version of the net.
* Only enemies that become immobilized will be pulled towards you.
+
* Only enemies that become [[File:Bind (Status).png]] [[Status Effects#Bind|Immobilized]] will be pulled towards you.
* Sometimes if you are behind an object, strengthened throw Net will not pull the enemies right up to you, rather the enemies will all remain gathered at the farthest range of the net.
+
* Sometimes if you are behind an object, {{IconLink|Strengthened Throw}} Net will not pull the enemies right up to you, rather the enemies will all remain gathered at the farthest range of the net.
  
 
|SkillGrowth=
 
|SkillGrowth=
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!rowspan=2|Lv Req
 
!rowspan=2|Lv Req
 
!rowspan=2|MP
 
!rowspan=2|MP
!colspan=3|Net Atk. (Magical)
+
!colspan=2|{{IconLink|Bind (Status)}}
!rowspan=2|{{IconLink|Strengthened Throw}} Atk. (Magical)
 
 
|-
 
|-
!Throwing Atk. (Magical)||[[File:Bind (Status).png]] [[Status Effects#Bind|Immobility]] Additional Level||[[File:Bind (Status).png]] [[Status Effects#Bind|Immobility]] Duration
+
!|[[File:Bind (Status).png]] [[Status Effects#Bind|Immobility]] Additional Level||[[File:Bind (Status).png]] [[Status Effects#Bind|Immobility]] Duration
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
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{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 35+3*({{#var:i}}-1)}}
{{!}} <!--MP--> {{Calc|{{#var:i}}|180|180|4}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|180|846|6}}
{{!}} <!--Net Atk. (Magical)--> {{Calc|{{#var:i}}|1540|1540|4}}%
 
 
{{!}} <!--Immobility Lv--> Your Level + {{#expr: 8+3*({{#var:i}}-1)}}
 
{{!}} <!--Immobility Lv--> Your Level + {{#expr: 8+3*({{#var:i}}-1)}}
 
{{!}} <!--Immobility Duration--> {{#expr: 9.7+.3*({{#var:i}}-1)}}
 
{{!}} <!--Immobility Duration--> {{#expr: 9.7+.3*({{#var:i}}-1)}}
{{!}} <!--Strengthen Throw Atk. (Magical)--> {{Calc|{{#var:i}}|1540|1540|4}}%
 
 
{{!}}-
 
{{!}}-
 
}}
 
}}

Latest revision as of 16:51, 2 January 2020


Net Throw.png Net Throw

Active Skill
Class:

Male Brawler

Command: Leftkey.pngUpkey.pngRightkey.pngZ.png
Prerequisite Level: 35
Prerequisite Skills: None

Description

Throws a net, Force-Stunning any Bind (Status).png Immobilizing enemies on hit.
Strengthened Throw.png Strengthened Throw pulls the enemies to the area in front of you.
This skill's Bind (Status).png Bind (Status) level increases in proportion to yours, and its Net Attack Atk. is affected by Basic Training.png Basic Training.

Inside the Arena, Strengthened Throw.png Strengthened Throw pulls and Downs airborne/supine enemies. Force-Stun disabled.

Attributes

  • SP per level: 50
  • Master Level: 1
  • Max Level: 11
  • Casting Time: Instant Cast
  • Cooldown: 17 sec. (21 sec. in Arena )
  • Arena Beginning Cooldown: 20 sec.
  • MP -4.0% Cooldown -2.0% on Command
  • Basic Attack Cancelable Skill
  • Throwing Cooldown: 15 sec.
  • Loading Qty.: 5
  • Bind (Status).png Immobility Chance: 125%
  • Forced Stun Duration: 2 sec.
  • Net Atk. (Magical): 1540%
  • Strengthened Throw.png Strengthened Throw Atk. (Magical): 1540%

Notes

  • MP will only be consumed on the initial cast or upon reloading (either manually or via Auto Load.png Auto Load), not on each toss.
  • Take note of the slightly longer startup time of the Strengthened Throw.png Strengthened Throw version of the net.
  • Only enemies that become Bind (Status).png Immobilized will be pulled towards you.
  • Sometimes if you are behind an object, Strengthened Throw.png Strengthened Throw Net will not pull the enemies right up to you, rather the enemies will all remain gathered at the farthest range of the net.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Bind (Status).png Bind (Status)
Bind (Status).png Immobility Additional Level Bind (Status).png Immobility Duration
1 35 180 Your Level + 8 9.7
2 38 313 Your Level + 11 10
3 41 446 Your Level + 14 10.3
4 44 580 Your Level + 17 10.6
5 47 713 Your Level + 20 10.9
6 50 846 Your Level + 23 11.2
7 53 979 Your Level + 26 11.5
8 56 1112 Your Level + 29 11.8
9 59 1246 Your Level + 32 12.1
10 62 1379 Your Level + 35 12.4
11 65 1512 Your Level + 38 12.7

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Male Brawler Skills
Active:Backstreet Fighting Trick.png Backstreet Fighting Trick Block Throw.png Block Throw Explosive Hook.png Explosive Hook Ground Tackle.png Ground Tackle Mount (Female).png Mount Needle Throw.png Needle Throw Net Throw.png Net Throw Strengthened Throw.png Strengthened Throw Taunt.png Taunt Venom Mine.png Venom Mine Vicious Lariat.png Vicious Lariat
Passive:Auto Load.png Auto Load Back Pocket.png Back Pocket Claw Mastery.png Claw Mastery Overstrain.png Overstrain Poison Resistance.png Poison Resistance Raging Vulcan (Female).png Raging Vulcan
Awakening:Blood Rage Chain.png Blood Rage Chain Cursed Quake.png Cursed Quake Dirty Barrel.png Dirty Barrel Thousand Hands.png Thousand Hands
2nd Awakening:Cave-in.png Cave-in Chain Drive.png Chain Drive Rule Break.png Rule Break Upgraded Poison Mine- Firelock.png Upgraded Poison Mine: Firelock
Neo: Awakening:Bad Ending.png Bad Ending Picaresque.png Picaresque Road to Hell.png Road to Hell

Male Fighter Skills
Active:Air Walk (Female).png Air Walk Crouch.png Crouch Doppelganger.png Doppelganger Flash Move.png Flash Move Hammer Kick (Female).png Hammer Kick High Kick.png High Kick Knee Kick.png Knee Kick Low Kick.png Low Kick Nen Shot.png Nen Shot Poison Throw.png Poison Throw Sand Splash.png Sand Splash Seismic Crash.png Seismic Crash Tiger Chain Strike (Female).png Tiger Chain Strike Tornado Kick.png Tornado Kick
Passive:Iron Physique.png Iron Physique Tiger's Roar (Female).png Tiger's Roar
Albert Quest:Lightning Leg Strike.png Lightning Leg Strike Neck Snap.png Neck Snap Poison Throw.png Poison Throw Torpedo.png Torpedo

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism