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Difference between revisions of "Frozen Soul"

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{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|Video=
+
|AltName=Korean: 툰드라의 가호
|Gender=
 
 
|Class=Glacial Master
 
|Class=Glacial Master
 +
|video=
 
|Type=Passive
 
|Type=Passive
 
|Type2=Awakening
 
|Type2=Awakening
 
|Type3= Togglable
 
|Type3= Togglable
|PrerequisiteLevel=50
+
|PrerequisiteLevel=48
|PrerequisiteSkill=
+
|Description=Increases Atk. for {{IconLink|Ice Sword}}, Basic attacks, and Advanced skills. [[File:Freeze (Status).png]] [[Freeze]]s surrounding enemies if they stay close for a set duration.<br>
|Command=
+
The Freeze feature is disabled inside the Arena.<br><br>
|Description=
+
'''[Special Function]'''<br>
Increases Magical Atk. of {{IconLink|Ice Sword}} and other Glacial Master skills, and inflicts freeze to enemies that stay within a certain range of the character.
+
[Arena]<br>
 +
- Can't Freeze enemies.
 +
 
 
|Attributes=
 
|Attributes=
 
*{{SP per level|45}}
 
*{{SP per level|45}}
*'''Master Level:''' 30
+
*{{SkillAttribute|Master Level|30}}
*'''Max Level:''' 40
+
*{{SkillAttribute|Max Level|40}}
*'''Freezing Effects'''
+
*'''{{IconLink|Freezing}} Effects'''
**{{SkillAttribute|Range|Dungeon=1000 px|Arena=100 px}}
+
**{{SkillAttribute|Range|1000 px}}
**{{SkillAttribute|Freezing Delay|Dungeon=10 sec|Arena=8 sec}}
+
**{{SkillAttribute|Delay|10 sec.}}
  
 
|Notes=
 
|Notes=
*Obtained immediately after awakening into the Hell Freezer.
+
*Awakening required.
*Enemies must be within the set range and must be exposed to the aura for the 10 seconds (or 8 seconds for PvP) for the effects to apply. In PvE and PvP, the ranges are 1000 Px and 100 Px respectively.
+
**First level is obtained automatically upon Awakening.
*Freeze level, freeze chance, freeze duration, and additional skill atk. increases per skill level.  
+
*Enemies must be within the set range and must be exposed to the aura for the 10 seconds for the effects to apply.
*The Freeze effect costs no MP and through {{IconLink|Ice Body}} can be toggled ON/OFF
+
*The Freeze effect costs no MP and through {{IconLink|Ice Body}} can be toggled ON/OFF.
 
*This skill’s effect can freeze and aggro enemies in cutscenes in explicitly those in [[Tower of the Dead]].
 
*This skill’s effect can freeze and aggro enemies in cutscenes in explicitly those in [[Tower of the Dead]].
  
 
|SkillGrowth=
 
|SkillGrowth=
{{tabs
+
<small>
|name=Skill Growths
+
<span style="display:none">{{</span>
|tab1=Dungeon
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|contents1=<span style="display: none;">{{</span>
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
!rowspan="2"|Level
+
!rowspan=2|Level
!rowspan="2"|Lv Req
+
!rowspan=2|Lv Req
!colspan="3"|{{IconLink|Freeze (Status)}}
+
!colspan=3|[[File:Freeze (Status).png]] [[Freeze]] Effects
!rowspan="2"|Skill Atk. Increase
+
!rowspan=2|{{IconLink|Ice Sword}}/Basic Attack/Advanced Skill Atk.
 
|-
 
|-
!Lv||Chance||Duration
+
!Level||Chance||Duration
|-{{SkillRow}}
+
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
| 1||48||50||80%||1.0 sec||+1%
+
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|-{{SkillRow}}
+
{{!}}- {{#ifexpr: {{#var:i}} = 30 | {{MasterSkillRow}} }}{{#ifexpr: {{#var:i}} = 40 | {{MaxSkillRow}} }}
| 2||51||53||81%||1.6 sec||+2%
+
{{!}} <!--Level--> {{#var:i}}
|-{{SkillRow}}
+
{{!}} <!--Lv Req--> {{#expr: 48+3*({{#var:i}}-1)}}
| 3||54||56||82%||2.1 sec||+4%
+
<!--Freeze Effects-->
|-{{SkillRow}}
+
{{!}} <!--Level--> {{Calc|{{#var:i}}|50|167|40}}
| 4||57||59||83%||2.7 sec||+5%
+
{{!}} <!--Chance--> {{Calc|{{#var:i}}|80|119|40}}%
|-{{SkillRow}}
+
{{!}} <!--Duration--> {{#ifexpr: {{#var:i}} > 7 | 5 | {{Calc|{{#var:i}}|1|4.4|7|1|2}} }} sec.
| 5||60||62||84%||3.3 sec||+6%
+
<!--Atk. Increase-->
|-{{SkillRow}}
+
{{!}} +{{Calc|{{#var:i}}|12|70.5|40|1|1}}%
| 6||63||65||85%||3.9 sec||+7%
+
{{!}}-
|-{{SkillRow}}
+
}}
| 7||66||68||86%||4.4 sec||+9%
 
|-{{SkillRow}}
 
| 8||69||71||87%||5.0 sec||+10%
 
|-{{SkillRow}}
 
| 9||72||74||88%||5.0 sec||+11%
 
|-{{SkillRow}}
 
| 10||75||77||89%||5.0 sec||+13%
 
|-{{SkillRow}}
 
| 11||78||80||90%||5.0 sec||+14%
 
|-{{SkillRow}}
 
| 12||81||83||91%||5.0 sec||+15%
 
|-{{MaxSkillRow}}
 
| 13||84||86||92%||5.0 sec||+16%
 
|-{{SkillRow}}
 
| 13||87||89||93%||5.0 sec||+18%
 
|-{{SkillRow}}
 
| 13||90||92||94%||5.0 sec||+19%
 
|}
 
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{|{{SkillTableHeader}}
 
!rowspan="2"|Level
 
!rowspan="2"|Lv Req
 
!colspan="3"|{{IconLink|Freeze (Status)}}
 
!rowspan="2"|Skill Atk. Increase
 
|-
 
!Lv||Chance||Duration
 
|-{{SkillRow}}
 
| 1||48||50||30%||0.5 sec||+1%
 
|-{{SkillRow}}
 
| 2||51||53||32%||0.8 sec||+1%
 
|-{{SkillRow}}
 
| 3||54||56||34%||1.0 sec||+1%
 
|-{{SkillRow}}
 
| 4||57||59||36%||1.4 sec||+1%
 
|-{{SkillRow}}
 
| 5||60||62||39%||1.6 sec||+1%
 
|-{{SkillRow}}
 
| 6||63||65||41%||1.9 sec||+2%
 
|-{{SkillRow}}
 
| 7||66||68||43%||2.2 sec||+2%
 
|-{{SkillRow}}
 
| 8||69||71||45%||2.5 sec||+2%
 
|-{{SkillRow}}
 
| 9||72||74||47%||2.8 sec||+2%
 
|-{{SkillRow}}
 
| 10||75||77||49%||3.0 sec||+2%
 
|-{{SkillRow}}
 
| 11||78||80||51%||3.4 sec||+3%
 
|-{{SkillRow}}
 
| 12||81||83||54%||3.6 sec||+3%
 
|-{{MaxSkillRow}}
 
| 13||84||86||56%||3.9 sec||+3%
 
 
|}
 
|}
<span style="display: none;">}}</span>
+
{{TableNote}}</small>
}}
+
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 04:54, 19 April 2021


Frozen Soul.png Frozen Soul

No Video
Togglable Awakening Passive Skill
Class:

Glacial Master

Command: None
Prerequisite Level: 48
Prerequisite Skills: None
Alternate Names: Korean: 툰드라의 가호

Description

Increases Atk. for Ice Sword.png Ice Sword, Basic attacks, and Advanced skills. Frozen (Status).png Freezes surrounding enemies if they stay close for a set duration.
The Freeze feature is disabled inside the Arena.

[Special Function]
[Arena]
- Can't Freeze enemies.

Attributes

  • SP per level: 45
  • Master Level: 30
  • Max Level: 40
  • Frozen (Status).png Freezing Effects
    • Range: 1000 px
    • Delay: 10 sec.

Notes

  • Awakening required.
    • First level is obtained automatically upon Awakening.
  • Enemies must be within the set range and must be exposed to the aura for the 10 seconds for the effects to apply.
  • The Freeze effect costs no MP and through Ice Body.png Ice Body can be toggled ON/OFF.
  • This skill’s effect can freeze and aggro enemies in cutscenes in explicitly those in Tower of the Dead.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req Frozen (Status).png Freeze Effects Ice Sword.png Ice Sword/Basic Attack/Advanced Skill Atk.
Level Chance Duration
1 48 50 80% 1 sec. +12%
2 51 53 81% 1.57 sec. +13.5%
3 54 56 82% 2.13 sec. +15%
4 57 59 83% 2.7 sec. +16.5%
5 60 62 84% 3.27 sec. +18%
6 63 65 85% 3.83 sec. +19.5%
7 66 68 86% 4.4 sec. +21%
8 69 71 87% 5 sec. +22.5%
9 72 74 88% 5 sec. +24%
10 75 77 89% 5 sec. +25.5%
11 78 80 90% 5 sec. +27%
12 81 83 91% 5 sec. +28.5%
13 84 86 92% 5 sec. +30%
14 87 89 93% 5 sec. +31.5%
15 90 92 94% 5 sec. +33%
16 93 95 95% 5 sec. +34.5%
17 96 98 96% 5 sec. +36%
18 99 101 97% 5 sec. +37.5%
19 102 104 98% 5 sec. +39%
20 105 107 99% 5 sec. +40.5%
21 108 110 100% 5 sec. +42%
22 111 113 101% 5 sec. +43.5%
23 114 116 102% 5 sec. +45%
24 117 119 103% 5 sec. +46.5%
25 120 122 104% 5 sec. +48%
26 123 125 105% 5 sec. +49.5%
27 126 128 106% 5 sec. +51%
28 129 131 107% 5 sec. +52.5%
29 132 134 108% 5 sec. +54%
30 135 137 109% 5 sec. +55.5%
31 138 140 110% 5 sec. +57%
32 141 143 111% 5 sec. +58.5%
33 144 146 112% 5 sec. +60%
34 147 149 113% 5 sec. +61.5%
35 150 152 114% 5 sec. +63%
36 153 155 115% 5 sec. +64.5%
37 156 158 116% 5 sec. +66%
38 159 161 117% 5 sec. +67.5%
39 162 164 118% 5 sec. +69%
40 165 167 119% 5 sec. +70.5%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Glacial Master Skills
Active:Blizzard Storm.png Blizzard Storm Broken Arrow.png Broken Arrow Grand Shatter.png Grand Shatter Ice Body.png Ice Body Ice Crash.png Ice Crash Ice Hammer.png Ice Hammer Ice Lance.png Ice Lance Ice Trap.png Ice Trap Path of Frost.png Path of Frost Resonance (Glacial Master).png Resonance (Glacial Master) Windmill Spear.png Windmill Spear
Passive:Crystal Blade.png Crystal Blade Frozen Weapon Mastery.png Frozen Weapon Mastery Insight.png Insight Pinpoint Rush.png Pinpoint Rush
Awakening:Frozen Soul.png Frozen Soul Ice Chain.png Ice Chain Ice Field.png Ice Field Ice Orb.png Ice Orb
2nd Awakening:Ice Craft.png Ice Craft Judecca the Eternal.png Judecca the Eternal Over Freeze- Extension.png Over Freeze: Extension Shard Magnum.png Shard Magnum
Neo: Awakening:Eternity- Nastrond.png Eternity: Nastrond Frost Hunt.png Frost Hunt Glacies.png Glacies

Male Mage Skills
Active:Dimension- Accident.png Dimension: Accident Flame Shield.png Flame Shield Ghost Flame.png Ghost Flame Ice Sword.png Ice Sword Lilliac.png Lilliac Rapid Fire.png Rapid Fire Teleport.png Teleport Trap Strike.png Trap Strike Water Cannon.png Water Cannon Wind Strike.png Wind Strike
Passive:Immortality.png Immortality The Abyss.png The Abyss

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism