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Difference between revisions of "Ropling"

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Line 18: Line 18:
  
 
== Grappler ==
 
== Grappler ==
 +
  
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
 
|-{{Bgblue}}
 
|-{{Bgblue}}
| Lv||要求 Lv||SP||ダッシュ速度
+
!rowspan="2"|Lv
 +
!rowspan="2"|Required Lv
 +
!rowspan="2"|SP
 +
!rowspan="2"|MP cost
 +
!colspan="4"|Physical Attack
 +
|-{{Bgblue}}
 +
| Wall||Ground||接触||Max Hold Time
 +
|-{{SkillRow}}
 +
| 1||20||rowspan="20"|30||20||||||||2.00s
 +
|-{{SkillRow}}
 +
| 2||22||21||||||||2.10s
 +
|-{{SkillRow}}
 +
| 3||24||22||||||||2.21s
 +
|-{{SkillRow}}
 +
| 4||26||23||1363||1635||1090||2.32s
 +
|-{{SkillRow}}
 +
| 5||28||24||1528||1834||1223||2.42s
 +
|-{{SkillRow}}
 +
| 6||30||25||1703||2044||1362||2.53s
 +
|-{{SkillRow}}
 +
| 7||32||26||1887||2264||1509||2.63s
 +
|-{{SkillRow}}
 +
| 8||34||27||2079||2495||1663||2.74s
 +
|-{{SkillRow}}
 +
| 9||36||28||2281||2737||1825||2.84s
 +
|-{{SkillRow}}
 +
| 10||38||29||2491||2990||1993||2.95s
 +
|-{{SkillRow}}
 +
| 11||40||30||2711||3253||2169||3.05s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 1||20||rowspan="10"|20||100.0%
+
| 12||42||31||2940||3528||2352||3.16s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 2||23||133.1%
+
| 13||44||32||3177||3813||2542||3.26s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 3||26||166.9%
+
| 14||46||33||3424||4109||2739||3.37s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 4||29||200.0%
+
| 15||48||34||3680||4416||2944||3.47s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 5||32||233.1%
+
| 16||50||35||3944||4733||3155||3.58s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 6||35||266.9%
+
| 17||52||36||4218||5062||3374||3.68s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 7||38||300.0%
+
| 18||54||37||4501||5401||3601||3.79s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 8||41||333.1%
+
| 19||56||38||4792||5751||3834||3.90s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 9||44||366.9%
+
| 20 (M)||58||39||5093||6112||4075||4.00s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 10 (M)||47||400.0%
+
| 21||rowspan="2"|-||rowspan="2"|-||40||5403||6484||4322||4.10s
 
|-{{SkillRow}}
 
|-{{SkillRow}}
| 11||-||-||433.1%
+
| 22||41||||||||4.21s
 
|}
 
|}

Revision as of 06:24, 7 October 2009

Future content.png This article contains contents that may not be in Dungeon Fighter Online.
Some of the following content may not be implemented in the Dungeon Fighter Online client. This article is based on the oversea servers. Details may change before release.

<oflash file="http://d-fighter.nefficient.co.kr/samsungdnf/neople/swf/2008/fighter_49.flv" thumb="true" width="225" height="179"/>

Description

Throws a target far away. The target bounces back and receives damage upon colliding with a wall, obstacle or the floor. Actual distance of throw depends on the size and weight of the opponent.


Details

  • Command Input: Upkey.pngRightkey.png + Z
  • After grabbing the opponent, press directional key to decide how to throw an opponent.
  • Heavier the target, more damage it receives from collision.
  • The user can hold onto the target for a while to allow party member to inflict additional damage.


Grappler

Lv Required Lv SP MP cost Physical Attack
Wall Ground 接触 Max Hold Time
1 20 30 20 2.00s
2 22 21 2.10s
3 24 22 2.21s
4 26 23 1363 1635 1090 2.32s
5 28 24 1528 1834 1223 2.42s
6 30 25 1703 2044 1362 2.53s
7 32 26 1887 2264 1509 2.63s
8 34 27 2079 2495 1663 2.74s
9 36 28 2281 2737 1825 2.84s
10 38 29 2491 2990 1993 2.95s
11 40 30 2711 3253 2169 3.05s
12 42 31 2940 3528 2352 3.16s
13 44 32 3177 3813 2542 3.26s
14 46 33 3424 4109 2739 3.37s
15 48 34 3680 4416 2944 3.47s
16 50 35 3944 4733 3155 3.58s
17 52 36 4218 5062 3374 3.68s
18 54 37 4501 5401 3601 3.79s
19 56 38 4792 5751 3834 3.90s
20 (M) 58 39 5093 6112 4075 4.00s
21 - - 40 5403 6484 4322 4.10s
22 41 4.21s