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Difference between revisions of "Ducking Straight Punch"

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{{Missing Info}}
 
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
|NameTab=
+
|AltName=Korean: 더킹 스트레이트
|NameTab2=
 
 
|Video=BBiDosjz6-U
 
|Video=BBiDosjz6-U
|Video2=
 
|Gender=
 
 
|Class=Monk
 
|Class=Monk
|Class2=
 
 
|Type=Active
 
|Type=Active
|Type2=
+
|PrerequisiteLevel=15
|Type3=
+
|PrerequisiteSkill={{IconLink|Ducking Dash}} Lv1
|PrerequisiteLevel=20
 
|PrerequisiteSkill=
 
*{{IconLink|Ducking Dash}} Level 1
 
 
|Command={{X}} (During Ducking Dash)
 
|Command={{X}} (During Ducking Dash)
 
|Description=
 
|Description=
Delivers a straight punch while ducking. When used on a grounded enemy, it leaves them in standing hitstun, while when used on an airbone opponent it knocks them away.
+
Delivers a powerful straight punch, knocking targets back.
 +
 
 +
{{IconLink|Technical Mastery}} enables the activation of Ducking Straight Punch while performing {{IconLink|Sway}}.
 +
<br><br>
 +
'''[Special Function]'''<br>
 +
[ {{IconLink|Technical Mastery}} Effect ]<br>
 +
- Can also be used during Sway.
  
 
|Attributes=
 
|Attributes=
 
*{{SP per level|20}}
 
*{{SP per level|20}}
*{{CastTime|Dungeon=Instant Cast}}
+
*{{SkillAttribute|Master Level|60}}
*{{Cooldown|Dungeon=3.5 sec|Arena=4.5}}
+
*{{SkillAttribute|Max Level|70}}
 +
*{{CastTime|Instant Cast}}
 +
*{{Cooldown|3.5 sec.}}
  
 
|Notes=
 
|Notes=
* Only usable with [[Will Driver]] active
+
*Can be improved with {{IconLink|Upgrade Ducking Attacks}}.
* Level 1 [[Combat Mastery]] grants bonus critical hit rate, as well as two additional hits.
+
* Only usable when {{IconLink|Will Driver}} is active.
* Level 1 [[Technical Mastery]] allows Ducking Straight Punch to be used during [[Sway]].
+
* '''던전앤파이터 API Docs Link:''' [https://api.neople.co.kr/df/skills/f6a4ad30555b99b499c07835f87ce522/de3fea2d65c597f4d55c70a02b97fc79?apikey=IAvsu6MivL7enTPRlaEFaP0v3ovAOAKv 더킹 스트레이트]
* Can be improved with [[Upgrade Ducking Attacks]].
 
  
 
|SkillGrowth=
 
|SkillGrowth=
 
<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
{| border="0" cellpadding="2" cellspacing="1" style="background-color: #aaaaaa;"
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{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|-{{Bgblue}}
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{|{{SkillTableHeader}}
!rowspan="2" style="width:75px;" |Lv
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!Level
!rowspan="2" style="width:75px;" |Lv Req
+
!Lv Req
!rowspan="2" style="width:75px;" |SP
+
!MP
!rowspan="2" style="width:75px;" |MP
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!Atk.
!colspan="2" |Physical Attack Strength
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
|-{{Bgblue}}
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{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
|style="width:100px;"|Dungeon|| style="width:100px;" |PvP
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{{!}}- {{#ifexpr: {{#var:i}} = 60 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 70 | {{MaxSkillRow}} }}
|-{{SkillRow}}
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{{!}} <!--Level--> {{#var:i}}
| 1 || 20 || rowspan="20"|20 || rowspan="2"|9 || 360% || 200%
+
{{!}} <!--Lv Req--> {{#expr: 15+2*({{#var:i}}-1)}}
|-{{SkillRow}}
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{{!}} <!--MP--> {{Calc|{{#var:i}}|18|196|70}}
| 2 || 22 || 379% || 211%
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|2858|22864|70}}%
|-{{SkillRow}}
+
{{!}}-
| 3 || 24 || rowspan="2"|10 || 398% || 221%
+
}}
|-{{SkillRow}}
 
| 4 || 26 || 417% || 232%
 
|-{{SkillRow}}
 
| 5 || 28 || rowspan="2"|11 || 436% || 242%
 
|-{{SkillRow}}
 
| 6 || 30 || 455% || 253%
 
|-{{SkillRow}}
 
| 7 || 32 || rowspan="2"|12 || 474% || 263%
 
|-{{SkillRow}}
 
| 8 || 34 || 493% || 274%
 
|-{{SkillRow}}
 
| 9 || 36 || rowspan="2"|13 || 512% || 284%
 
|-{{SkillRow}}
 
|10 || 38 || 531% || 295%
 
|-{{SkillRow}}
 
|11 || 40 || rowspan="2"|14 || 549% || 305%
 
|-{{SkillRow}}
 
|12 || 42 || 568% || 316%
 
|-{{SkillRow}}
 
|13 || 44 || rowspan="2"|15 || 587% || 326%
 
|-{{SkillRow}}
 
|14 || 46 || 606% || 337%
 
|-{{SkillRow}}
 
|15 || 48 || rowspan="2"|16 || 625% || 347%
 
|-{{SkillRow}}
 
|16 || 50 || 644% || 358%
 
|-{{SkillRow}}
 
|17 || 52 || rowspan="2"|17 || 663% || 368%
 
|-{{SkillRow}}
 
|18 || 54 || 682% || 379%
 
|-{{SkillRow}}
 
|19 || 56 || rowspan="2"|18 || 701% || 389%
 
|-{{SkillRow}}
 
|20 || 58 || 720% || 400%
 
|-{{SkillRow}}
 
|21 || rowspan="3"|- || rowspan="3"|- || rowspan="2"|19 || 739% || 411%
 
|-{{SkillRow}}
 
|22 || 758% || 421%
 
|-{{SkillRow}}
 
|23 || 20 || 777% || 432%
 
 
|}
 
|}
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 12:30, 3 July 2023


Ducking Straight Punch.png Ducking Straight Punch

Active Skill
Class:

Monk

Command: X.png (During Ducking Dash)
Prerequisite Level: 15
Prerequisite Skills: Ducking Dash.png Ducking Dash Lv1
Alternate Names: Korean: 더킹 스트레이트

Description

Delivers a powerful straight punch, knocking targets back.

Technical Mastery.png Technical Mastery enables the activation of Ducking Straight Punch while performing Sway.png Sway.

[Special Function]
[ Technical Mastery.png Technical Mastery Effect ]
- Can also be used during Sway.

Attributes

  • SP per level: 20
  • Master Level: 60
  • Max Level: 70
  • Casting Time: Instant Cast
  • Cooldown: 3.5 sec.

Notes

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Atk.
1 15 18 2858%
2 17 21 3148%
3 19 23 3438%
4 21 26 3728%
5 23 28 4018%
6 25 31 4308%
7 27 33 4598%
8 29 36 4888%
9 31 39 5178%
10 33 41 5467%
11 35 44 5757%
12 37 46 6047%
13 39 49 6337%
14 41 52 6627%
15 43 54 6917%
16 45 57 7207%
17 47 59 7497%
18 49 62 7787%
19 51 64 8077%
20 53 67 8367%
21 55 70 8657%
22 57 72 8947%
23 59 75 9237%
24 61 77 9527%
25 63 80 9817%
26 65 82 10107%
27 67 85 10396%
28 69 88 10686%
29 71 90 10976%
30 73 93 11266%
31 75 95 11556%
32 77 98 11846%
33 79 101 12136%
34 81 103 12426%
35 83 106 12716%
36 85 108 13006%
37 87 111 13296%
38 89 113 13586%
39 91 116 13876%
40 93 119 14166%
41 95 121 14456%
42 97 124 14746%
43 99 126 15036%
44 101 129 15326%
45 103 132 15615%
46 105 134 15905%
47 107 137 16195%
48 109 139 16485%
49 111 142 16775%
50 113 144 17065%
51 115 147 17355%
52 117 150 17645%
53 119 152 17935%
54 121 155 18225%
55 123 157 18515%
56 125 160 18805%
57 127 162 19095%
58 129 165 19385%
59 131 168 19675%
60 133 170 19965%
61 135 173 20255%
62 137 175 20544%
63 139 178 20834%
64 141 181 21124%
65 143 183 21414%
66 145 186 21704%
67 147 188 21994%
68 149 191 22284%
69 151 193 22574%
70 153 196 22864%

}}

Monk Skills
Active:Chopping Hammer.png Chopping Hammer Corkscrew Blow.png Corkscrew Blow Divine Crush.png Divine Crush Ducking Body Blow.png Ducking Body Blow Ducking Dash.png Ducking Dash Ducking Straight Punch.png Ducking Straight Punch Ducking Uppercut.png Ducking Uppercut Exquisite Combo.png Exquisite Combo Heavenly Combo.png Heavenly Combo Hurricane 'n' Roll.png Hurricane 'n' Roll Machine Gun Jab.png Machine Gun Jab Sacred Counter.png Sacred Counter Shadow Clone.png Shadow Clone Sidewind.png Sidewind Sway.png Sway Will Driver.png Will Driver
Passive:Double Shadow.png Double Shadow Quick Parry.png Quick Parry Spirit Fists.png Spirit Fists Technical Mastery.png Technical Mastery
Awakening:Big Bang Punch.png Big Bang Punch Demolition Punch.png Demolition Punch Dry Out.png Dry Out Gattling Punch.png Gattling Punch
2nd Awakening:Atomic Chopper.png Atomic Chopper Deathblow.png Deathblow Nuclear Punch.png Nuclear Punch Wrath of God.png Wrath of God
Neo: Awakening:Furious Judgment.png Furious Judgment Justice Execution- Remy Dios Constellation.png Justice Execution: Lemidios Constellation One Justice.png One Justice

Male Priest Skills
Active:Cure.png Cure Furious Grab.png Furious Grab Giant Weapon Launcher.png Giant Weapon Launcher Lucky Straight Punch.png Lucky Straight Punch Painful Rapture.png Painful Rapture Phoenix Hammer.png Phoenix Hammer Rising Emblem.png Rising Emblem Second Uppercut.png Second Uppercut Slow Heal.png Slow Heal Smasher.png Smasher
Passive:None! Please add appropriate skills to Category:Male Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism