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Difference between revisions of "Raid"
(Updated numbers+added Arena values. Are the shockwave size+min altitude values still bugged in-game?) |
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{{SkillPage | {{SkillPage | ||
|Name={{PAGENAME}} | |Name={{PAGENAME}} | ||
+ | |AltName=Korean: 강습 | ||
|Video=t105iRIUfyE | |Video=t105iRIUfyE | ||
|Gender=Female | |Gender=Female | ||
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Quickly falls from the sky, strikes the ground with her Giant Weapon, and retreats.<br> | Quickly falls from the sky, strikes the ground with her Giant Weapon, and retreats.<br> | ||
Requires a certain altitude. Enemies that are struck by your Giant Weapon receive Physical damage and generate a shock wave, inflicting Physical damage on surrounding enemies.<br> | Requires a certain altitude. Enemies that are struck by your Giant Weapon receive Physical damage and generate a shock wave, inflicting Physical damage on surrounding enemies.<br> | ||
− | Inquisitors can use Jump attacks and {{IconLink|Flege's Essence}}/{{IconLink|Flege's Firebomb}} as they retreat. | + | Inquisitors can use Jump attacks and {{IconLink|Flege's Essence}}/{{IconLink|Flege's Firebomb}} as they retreat.<br><br> |
+ | '''[Special Function]'''<br> | ||
+ | - Requires a certain height for use. | ||
+ | |||
+ | [For Inquisitors]<br> | ||
+ | - While retreating, you can use Jump attacks and Flege's Essence/Firebomb. | ||
|Attributes= | |Attributes= | ||
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*{{SkillAttribute|Max Level|60}} | *{{SkillAttribute|Max Level|60}} | ||
*{{CastTime|Instant Cast}} | *{{CastTime|Instant Cast}} | ||
− | *{{Cooldown| | + | *{{Cooldown|4 sec.}} |
− | *{{SkillAttribute|Shockwave Size|150 | + | *{{SkillAttribute|Shockwave Size|150%}} |
− | *{{SkillAttribute|Min Altitude| | + | *{{SkillAttribute|Min Altitude|70 px}} |
|Notes= | |Notes= | ||
− | *Can be improved with {{IconLink|Raid Upgrade}} | + | *Can be improved with {{IconLink|Raid Upgrade}}. |
*By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via {{IconLink|Conversion}}. | *By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via {{IconLink|Conversion}}. | ||
*The current in-game tooltip incorrectly displays the Shockwave Size and Min Altitude skill options. | *The current in-game tooltip incorrectly displays the Shockwave Size and Min Altitude skill options. | ||
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<span style="display:none">{{</span> | <span style="display:none">{{</span> | ||
<small> | <small> | ||
− | + | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | |
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− | {{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary--> | ||
{|{{SkillTableHeader}} | {|{{SkillTableHeader}} | ||
!Level | !Level | ||
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | {{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ --> | ||
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | {{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ --> | ||
− | {{!}}- {{#ifexpr: {{#var:i}} = | + | {{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }} |
{{!}} <!--Level--> {{#var:i}} | {{!}} <!--Level--> {{#var:i}} | ||
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | {{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}} | ||
− | {{!}} <!--MP--> {{Calc|{{#var:i}}|10| | + | {{!}} <!--MP--> {{Calc|{{#var:i}}|10|120|60}} |
− | {{!}} <!--Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Atk.--> {{Calc|{{#var:i}}|422|3480|60}}% |
− | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}| | + | {{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|422|3480|60}}% |
{{!}}- | {{!}}- | ||
}} | }} | ||
|} | |} | ||
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{{TableNote}}</small> | {{TableNote}}</small> | ||
<span style="display:none">}}</span> | <span style="display:none">}}</span> | ||
}} | }} |
Latest revision as of 06:56, 4 August 2021
Active Skill | |
Class: | |
Command: | (During Jump) |
Prerequisite Level: | 5 |
Prerequisite Skills: | None |
Alternate Names: | Korean: 강습 |
Description
Quickly falls from the sky, strikes the ground with her Giant Weapon, and retreats.
Requires a certain altitude. Enemies that are struck by your Giant Weapon receive Physical damage and generate a shock wave, inflicting Physical damage on surrounding enemies.
Inquisitors can use Jump attacks and Flege's Essence/ Flege's Firebomb as they retreat.
[Special Function]
- Requires a certain height for use.
[For Inquisitors]
- While retreating, you can use Jump attacks and Flege's Essence/Firebomb.
Attributes
- SP per level: 15
- Master Level: 50
- Max Level: 60
- Casting Time: Instant Cast
- Cooldown: 4 sec.
- Shockwave Size: 150%
- Min Altitude: 70 px
Notes
- Can be improved with Raid Upgrade.
- By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via Conversion.
- The current in-game tooltip incorrectly displays the Shockwave Size and Min Altitude skill options.
Skill Growth
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Level | Lv Req | MP | Atk. | Shockwave Atk. |
---|---|---|---|---|
1 | 5 | 10 | 422% | 422% |
2 | 7 | 12 | 474% | 474% |
3 | 9 | 14 | 526% | 526% |
4 | 11 | 16 | 577% | 577% |
5 | 13 | 17 | 629% | 629% |
6 | 15 | 19 | 681% | 681% |
7 | 17 | 21 | 733% | 733% |
8 | 19 | 23 | 785% | 785% |
9 | 21 | 25 | 837% | 837% |
10 | 23 | 27 | 888% | 888% |
11 | 25 | 29 | 940% | 940% |
12 | 27 | 31 | 992% | 992% |
13 | 29 | 32 | 1044% | 1044% |
14 | 31 | 34 | 1096% | 1096% |
15 | 33 | 36 | 1148% | 1148% |
16 | 35 | 38 | 1199% | 1199% |
17 | 37 | 40 | 1251% | 1251% |
18 | 39 | 42 | 1303% | 1303% |
19 | 41 | 44 | 1355% | 1355% |
20 | 43 | 45 | 1407% | 1407% |
21 | 45 | 47 | 1459% | 1459% |
22 | 47 | 49 | 1510% | 1510% |
23 | 49 | 51 | 1562% | 1562% |
24 | 51 | 53 | 1614% | 1614% |
25 | 53 | 55 | 1666% | 1666% |
26 | 55 | 57 | 1718% | 1718% |
27 | 57 | 58 | 1770% | 1770% |
28 | 59 | 60 | 1821% | 1821% |
29 | 61 | 62 | 1873% | 1873% |
30 | 63 | 64 | 1925% | 1925% |
31 | 65 | 66 | 1977% | 1977% |
32 | 67 | 68 | 2029% | 2029% |
33 | 69 | 70 | 2081% | 2081% |
34 | 71 | 72 | 2132% | 2132% |
35 | 73 | 73 | 2184% | 2184% |
36 | 75 | 75 | 2236% | 2236% |
37 | 77 | 77 | 2288% | 2288% |
38 | 79 | 79 | 2340% | 2340% |
39 | 81 | 81 | 2392% | 2392% |
40 | 83 | 83 | 2443% | 2443% |
41 | 85 | 85 | 2495% | 2495% |
42 | 87 | 86 | 2547% | 2547% |
43 | 89 | 88 | 2599% | 2599% |
44 | 91 | 90 | 2651% | 2651% |
45 | 93 | 92 | 2703% | 2703% |
46 | 95 | 94 | 2754% | 2754% |
47 | 97 | 96 | 2806% | 2806% |
48 | 99 | 98 | 2858% | 2858% |
49 | 101 | 99 | 2910% | 2910% |
50 | 103 | 101 | 2962% | 2962% |
51 | 105 | 103 | 3014% | 3014% |
52 | 107 | 105 | 3065% | 3065% |
53 | 109 | 107 | 3117% | 3117% |
54 | 111 | 109 | 3169% | 3169% |
55 | 113 | 111 | 3221% | 3221% |
56 | 115 | 113 | 3273% | 3273% |
57 | 117 | 114 | 3325% | 3325% |
58 | 119 | 116 | 3376% | 3376% |
59 | 121 | 118 | 3428% | 3428% |
60 | 123 | 120 | 3480% | 3480% |
Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.
Female Priest Skills | |
---|---|
Active: | Choke Smash Cure Cut-in Dash Healing Prayer Heavy Sins Holy Flash Holy Smash Punishing Cross Raid Rising Cut (Female Priest) Thunder Amulet Weapon Parry |
Passive: | None! Please add appropriate skills to Category:Female Priest Skills and Category:Passive Skills |
General TP Skills | |
---|---|
Basic Training Upgrade |