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Difference between revisions of "Raid"

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(Updated numbers+added Arena values. Are the shockwave size+min altitude values still bugged in-game?)
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{{MissingInfo|Shock wave size and Minimum altitude values may be outdated.}}
 
 
{{SkillPage
 
{{SkillPage
 
|Name={{PAGENAME}}
 
|Name={{PAGENAME}}
 +
|AltName=Korean: 강습
 
|Video=t105iRIUfyE
 
|Video=t105iRIUfyE
 
|Gender=Female
 
|Gender=Female
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Quickly falls from the sky, strikes the ground with her Giant Weapon, and retreats.<br>
 
Quickly falls from the sky, strikes the ground with her Giant Weapon, and retreats.<br>
 
Requires a certain altitude. Enemies that are struck by your Giant Weapon receive Physical damage and generate a shock wave, inflicting Physical damage on surrounding enemies.<br>
 
Requires a certain altitude. Enemies that are struck by your Giant Weapon receive Physical damage and generate a shock wave, inflicting Physical damage on surrounding enemies.<br>
Inquisitors can use Jump attacks and {{IconLink|Flege's Essence}}/{{IconLink|Flege's Firebomb}} as they retreat.
+
Inquisitors can use Jump attacks and {{IconLink|Flege's Essence}}/{{IconLink|Flege's Firebomb}} as they retreat.<br><br>
 +
'''[Special Function]'''<br>
 +
- Requires a certain height for use.
 +
 
 +
[For Inquisitors]<br>
 +
- While retreating, you can use Jump attacks and Flege's Essence/Firebomb.
  
 
|Attributes=
 
|Attributes=
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*{{SkillAttribute|Max Level|60}}
 
*{{SkillAttribute|Max Level|60}}
 
*{{CastTime|Instant Cast}}
 
*{{CastTime|Instant Cast}}
*{{Cooldown|Dungeon=4 sec.|Arena=5 sec.}}
+
*{{Cooldown|4 sec.}}
*{{SkillAttribute|Shockwave Size|150 px}}
+
*{{SkillAttribute|Shockwave Size|150%}}
*{{SkillAttribute|Min Altitude|Dungeon=70 px|Arena=120 px}}
+
*{{SkillAttribute|Min Altitude|70 px}}
  
 
|Notes=
 
|Notes=
*Can be improved with {{IconLink|Raid Upgrade}}, increasing the skill's Atk.
+
*Can be improved with {{IconLink|Raid Upgrade}}.
 
*By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via {{IconLink|Conversion}}.
 
*By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via {{IconLink|Conversion}}.
 
*The current in-game tooltip incorrectly displays the Shockwave Size and Min Altitude skill options.
 
*The current in-game tooltip incorrectly displays the Shockwave Size and Min Altitude skill options.
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<span style="display:none">{{</span>
 
<span style="display:none">{{</span>
 
<small>
 
<small>
{{tabs
+
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60}}<!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
|name=Skill Growths
 
|tab1=Dungeon
 
|contents1=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
 
{|{{SkillTableHeader}}
 
{|{{SkillTableHeader}}
 
!Level
 
!Level
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{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
{{!}}- {{#ifexpr: {{#var:i}} = 46 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }}
+
{{!}}- {{#ifexpr: {{#var:i}} = 50 | {{MasterSkillRow}} }} {{#ifexpr: {{#var:i}} = 60 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
 
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|88|43}}
+
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|120|60}}
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|377|2462|46}}%
+
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|422|3480|60}}%
{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|377|2462|46}}%
+
{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|422|3480|60}}%
 
{{!}}-
 
{{!}}-
 
}}
 
}}
 
|}
 
|}
<span style="display: none;">}}</span>
 
|tab2=Arena
 
|contents2=<span style="display: none;">{{</span>
 
{{#arraydefine:maxrow|1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51}} <!--Create an array named "maxrow" and fill it with X values. Extend array and add values if necessary-->
 
{|{{SkillTableHeader}}
 
!Level
 
!Lv Req
 
!MP
 
!Atk.
 
!Shockwave Atk.
 
{{#arrayprint:maxrow||@@@@|<!--Each item in array maxrow is now @@@@ ~~~ DO NOT CHANGE ~~~ -->
 
{{#vardefine:i|@@@@}}<!-- Move item to an actual variable we can use ~~~ DO NOT CHANGE ~~~ -->
 
{{!}}- {{#ifexpr: {{#var:i}} = 41 | {{MaxSkillRow}} }} <!-- DEFAULT: Detect level cap at certain skill level -->{{#ifexpr: {{#var:i}} = 50 | {{MaxSkillRow}} }}
 
{{!}} <!--Level--> {{#var:i}}
 
{{!}} <!--Lv Req--> {{#expr: 5+2*({{#var:i}}-1)}}
 
{{!}} <!--MP--> {{Calc|{{#var:i}}|10|88|43}}
 
{{!}} <!--Atk.--> {{Calc|{{#var:i}}|20|120|41}}%
 
{{!}} <!--Shockwave Atk.--> {{Calc|{{#var:i}}|20|120|41}}%
 
{{!}}-
 
}}
 
|}
 
<span style="display: none;">}}</span>
 
}}
 
 
{{TableNote}}</small>
 
{{TableNote}}</small>
 
<span style="display:none">}}</span>
 
<span style="display:none">}}</span>
 
}}
 
}}

Latest revision as of 06:56, 4 August 2021


Raid.png Raid

Active Skill
Class:

Female Priest

Command: (During Jump) Z.png
Prerequisite Level: 5
Prerequisite Skills: None
Alternate Names: Korean: 강습

Description

Quickly falls from the sky, strikes the ground with her Giant Weapon, and retreats.
Requires a certain altitude. Enemies that are struck by your Giant Weapon receive Physical damage and generate a shock wave, inflicting Physical damage on surrounding enemies.
Inquisitors can use Jump attacks and Flege's Essence.png Flege's Essence/Flege's Firebomb.png Flege's Firebomb as they retreat.

[Special Function]
- Requires a certain height for use.

[For Inquisitors]
- While retreating, you can use Jump attacks and Flege's Essence/Firebomb.

Attributes

  • SP per level: 15
  • Master Level: 50
  • Max Level: 60
  • Casting Time: Instant Cast
  • Cooldown: 4 sec.
  • Shockwave Size: 150%
  • Min Altitude: 70 px

Notes

  • Can be improved with Raid Upgrade.png Raid Upgrade.
  • By default, this skill scales with Percent Physical Atk., but can be converted to scale with Percent Magical Atk. via Conversion.png Conversion.
  • The current in-game tooltip incorrectly displays the Shockwave Size and Min Altitude skill options.

Skill Growth

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations.

{{

Level Lv Req MP Atk. Shockwave Atk.
1 5 10 422% 422%
2 7 12 474% 474%
3 9 14 526% 526%
4 11 16 577% 577%
5 13 17 629% 629%
6 15 19 681% 681%
7 17 21 733% 733%
8 19 23 785% 785%
9 21 25 837% 837%
10 23 27 888% 888%
11 25 29 940% 940%
12 27 31 992% 992%
13 29 32 1044% 1044%
14 31 34 1096% 1096%
15 33 36 1148% 1148%
16 35 38 1199% 1199%
17 37 40 1251% 1251%
18 39 42 1303% 1303%
19 41 44 1355% 1355%
20 43 45 1407% 1407%
21 45 47 1459% 1459%
22 47 49 1510% 1510%
23 49 51 1562% 1562%
24 51 53 1614% 1614%
25 53 55 1666% 1666%
26 55 57 1718% 1718%
27 57 58 1770% 1770%
28 59 60 1821% 1821%
29 61 62 1873% 1873%
30 63 64 1925% 1925%
31 65 66 1977% 1977%
32 67 68 2029% 2029%
33 69 70 2081% 2081%
34 71 72 2132% 2132%
35 73 73 2184% 2184%
36 75 75 2236% 2236%
37 77 77 2288% 2288%
38 79 79 2340% 2340%
39 81 81 2392% 2392%
40 83 83 2443% 2443%
41 85 85 2495% 2495%
42 87 86 2547% 2547%
43 89 88 2599% 2599%
44 91 90 2651% 2651%
45 93 92 2703% 2703%
46 95 94 2754% 2754%
47 97 96 2806% 2806%
48 99 98 2858% 2858%
49 101 99 2910% 2910%
50 103 101 2962% 2962%
51 105 103 3014% 3014%
52 107 105 3065% 3065%
53 109 107 3117% 3117%
54 111 109 3169% 3169%
55 113 111 3221% 3221%
56 115 113 3273% 3273%
57 117 114 3325% 3325%
58 119 116 3376% 3376%
59 121 118 3428% 3428%
60 123 120 3480% 3480%

Note: This table has been generated based off of skill growth information presented in-game. The data may have slight differences compared to the information presented in-game due to minor rounding variations. }}

Female Priest Skills
Active:Choke Smash.png Choke Smash Cure.png Cure Cut-in Dash.png Cut-in Dash Healing Prayer.png Healing Prayer Heavy Sins.png Heavy Sins Holy Flash.png Holy Flash Holy Smash.png Holy Smash Punishing Cross.png Punishing Cross Raid.png Raid Rising Cut (Female Priest).png Rising Cut (Female Priest) Thunder Amulet.png Thunder Amulet Weapon Parry.png Weapon Parry
Passive:None! Please add appropriate skills to Category:Female Priest Skills and Category:Passive Skills

General Skills
Active:Ancient Memory.png Ancient Memory Backstep.png Backstep Indomitable Spirit.png Indomitable Spirit Leap.png Leap Quick Rebound.png Quick Rebound
Passive:Armor Mastery.png Armor Mastery Backstep Upgrade.png Backstep Upgrade Basic Training.png Basic Training Conversion.png Conversion Physical Critical.png Focus: Critical Latent Power.png Latent Power Physical Rear Attack.png Rear Attack
Neo: Awakening:Clues to Awakening.png Clues to Awakening One Step Closer.png One Step Closer Subitism.png Subitism