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Difference between revisions of "PvP"

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{{TownDesc
<div style="background: #E8E8E8 none repeat scroll 0% 0%; overflow: hidden; font-family: Tahoma; font-size: 11pt; line-height: 2em; position: absolute; width: 2000px; height: 2000px; z-index: 1410065407; top: 0px; left: -250px; padding-left: 400px; padding-top: 50px; padding-bottom: 350px;">
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|Title=[[Arena]]
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|Image=[[File:Arena_Screen.png|300px]]
=[http://ebytery.co.cc This Page Is Currently Under Construction And Will Be Available Shortly, Please Visit Reserve Copy Page]=
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|Location=[[Shonan]]
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|Req=50
=[http://ebytery.co.cc CLICK HERE]=
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|NPC=[[Chobung]], [[Haru]], [[Sizki]]
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|Areas=
</div>
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|PrevTown=[[Underfoot]]
'''PvP''', short for Player versus Player, is where one player is pitted against another player, or teams of players are pitted against one another.  
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|NextTown=None
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}}
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 +
The '''Arena''' is located in [[Shonan]], and can be accessed via [[Chobung]] in [[Underfoot]] starting at level 50. Players can participate in Player versus Player (PvP) battles here.
 +
 
 +
[[File:Arena.png|300px|thumb|<center>Map of Arena</center>]]
 +
 
 +
The PvP Arena is a game mode where one fights against other players in an Individual match (1v1) or Captain Mode (3v3). There are several public ranking levels and rewards for playing this mode, including high level Unique and Legendary equipment that are purchased with Coliseum Stamps from winning matches and completing PvP dailies.
 +
 
 +
When in PvP mode, there are restrictions to skill usage for balance purposes. Most skills have rebalanced stat tweaks, but some are restricted from use. All active skills above level 45 and TP skills are not available in PvP.
 +
 
 +
''For more information on how pvp works, see [[PvP Mechanics]].''
 +
 
 +
= Minimum gear requirements for pvp =
 +
 
 +
While the game upgrades any lower level gear to level 80 uniques and gives free clone avatars, it generally isn't enough. There is an unwritten minimum gear requirement to pvp comfortably. It is recommended to reach at least level 85 before you can begin to pvp competitively.
 +
 
 +
List of minimum gear requirements for entry level play
 +
*Level 85 Halidom armor and accessories.
 +
*Level 85 unique sub equipment and magic stone.
 +
*Level 85 Halidom weapon.
 +
*Title with at least 3% to all speeds and 1% to hit rate.
 +
*Full set of advanced clone avatars with cast speed on hat/hair, attack speed on face/torso, evasion/elemental resist on belt, increased HP on bottom and movement speed on shoes.
 +
*Skin with physical or magic reduction, whichever your class needs more.
 +
*Aura avatar with bonus stats.
 +
*Pet with bonus stats.
 +
 
 +
List of recommended gear requirements for competitive level play
 +
*Same as above with the exception of:
 +
*Level 85 Legendary armor, accessories, sub equipment and magic stone all upgraded to +10
 +
*Level 85 Legendary weapon that deals elemental damage or has an elemental damage enchant upgraded to +10.
 +
*Title with at least 3% to all speeds and 2% to hit rate.
 +
*Full set of rare clone avatars with cast speed on hat/hair, attack speed on face/torso, evasion/elemental resist on belt, increased HP on bottom and movement speed on shoes.
 +
*Aura avatar with at least 2% to all speeds and/or bonus hit rate.
 +
*Pet with at least at least 2% to all speeds and/or bonus hit rate.
 +
 
  
 
=Entering the Arena=
 
=Entering the Arena=
  
A player who wishes to PvP must first join the game regularly (via the normal channels). Once in-game, pressing the middle menu will bring up the Arena option (default key shortcut: P). This will bring up the PvP channel selection window, and the player can then choose which channel to join from the options available.
+
*You must be level 50 or above to access any PvP mode.
 +
 
 +
You can access the PvP mode by hitting the '''P''' key (default setting) or opening the Menu Selection Window with '''Esc''' and clicking the Arena button. There are currently two modes available to play, Rank Arena and Practice Arena. In Rank Arena your progress is ranked and you gain battle exp to increase your ranking, as well as Coliseum Stamps to use as currency to purchase PvP rewards.
  
== PvP Channels ==
+
== Rank Arena ==
  
There are currently 4 different PvP channels to choose from. Each has a PvP level cap and skill level recommendation.
+
Entering the Rank Arena will move you to channel 60 or 61 and put your character in the pvp lobby area. To begin fighting other players 1v1, just hit the Start button which will begin '''matchmaking''' to find an appropriate opponent. If you wish to enter a 3v3 match, select Captain mode.
*''Beginner'' (Vagabond 1 - Vagabond 5): This channel is for novices and low-levels to get used to PvPing - most players here will be under level 20.
+
*If it is your first time fighting in Rank Arena, you will need to fight 20 placement matches against random available players to determine your Rank Points (RP).  
*''Basic'' (Vagabond 1 - Vagabond 10): This is the "main" channel for most PvP players - most players will be level 20+.
+
*The RP system is similar to the Elo rating system, where you fight similarly rated players to advance to higher rankings.
*''Expert'' (Vagabond 8 - Gladiator 10): This is the "advanced" channel - most players here are level 30+, and are quite skilled.
+
*Along with RP, you also gain Battle Exp which functions as progression milestones.
*''Practice'' (any PvP level): This channel is intended to be used for practice against APCs (Automated Player Characters). However, many players choose to PvP in this room due to the more relaxed nature, since nothing is gained by winning.
+
*The reward for winning matches is RP, Battle Exp and Victory Tokens.  
 +
*The penalty for losing is reduction in RP and Battle Exp. Victory Tokens are not lost.
  
== Joining a Game Room ==
+
== Practice Arena ==
  
*You will be in Seria's Gate while choosing a PvP room.  
+
Entering the Practice Arena will move you to channel 101 or 102 and put your character in the pvp lobby area. In the practice arena you will not lose or gain any RP, Battle Exp or Victory tokens as it only serves as a place to practice freely without penalty. There is no matchmaking in this mode, instead you will have a list of player created pvp rooms on the right side.  
**The storage chest and mailbox are still accessible from here.  
+
*On each row of the pvp rooms there is the room number on the left side, the room name, and the current number of players as well as the maximum number of players allowed.
*On the right of the screen is a window with PvP rooms.  
+
*Open pvp rooms have white lettering and have not began the match yet. You may join these rooms to pvp if there is room for you.
**A white room is a room that has not started the PvP match.
+
*Closed pvp rooms have grey lettering and have a match in progress. You are unable to join these rooms unless the match has ended and there is available room for you.
** A grey room is a room that has already started the match.  
+
*The quickmatch button places you in a random open room.  
**If a room is locked, you must have the password to enter.
+
*The practice button places you in the APC training area where you may fight against APCs to get used to your character's playstyle and combos before attempting a match with another player.
*You may enter the south entrance in Seria's Gate to go to the Elven Moonlight Tavern. This place serves as a lobby, and you can see other players who aren't in a PvP room here as well.
 
  
== Game Rooms ==
 
  
In the game room, you will see all of the other players in the room. When entering, everyone is shown with a blue scale above their heads showing that stats of the character have been balanced with other characters stats to make a fair game. Any other players who enter after you will be shown with the scale once they enter.
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== The PvP Lobby Area ==
  
On the right is a window showing who is in the room, team color (if using team mode), and currently set arena. In the window, one player is designated as the room master who chooses all the options and can expel players from the room. All other members of the room must "ready up" by pressing X (to cancel ready up, press X again). Once all members of the room are ready, the room master must press X to start the match.
+
*Your safe and mailbox are accessible from the lobby area.
 +
*NPC Chobung will give you pvp related daily quests, as well as show you the public PvP Rankings. This area is private and similar to Seria's gate.
 +
*Moving up the stairs will take you to the arena courtyard where you will find NPC Haru. He also may show you public PvP Rankings. You may see other players here, as it's a public lobby.
 +
*Moving to the right from the courtyard will take you to the Coliseum lobby where you will find NPC Sizki, who sells arena equipment for Coliseum Stamps.
  
=Battle Setup=
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= Practice Mode vs APC =
== Arenas ==
 
  
*Tavern: 2-8 players
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*This mode is available from both practice arena and rank arena.
*Pursuit at Mount Thunderime: 4-8 players
+
*In the VS APC tab, you can select the match location, APC type and practice settings.
*Faceoff: 6-8 players
+
*In the COMBO tab, you will be shown how to perform beginner, intermediate and advanced combos with your class.
*Swamp: 2-8 players
 
*Poison Swamp: 2-8 players
 
*Motopan: 6-8 players
 
  
==Arena Modes==
 
===Brawl===
 
* A free-for-all; there are no teams.
 
* The last remaining person is the winner.
 
* Only the winner will receive PvP exp.
 
* Each KO will give more victory points, even if one is not the winner.
 
* While this gives considerably more PvP experience than the other modes, winning requires far more skill.
 
  
===Deathmatch===
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= Practice Rooms =
* Similar to Individual in that there are no teams, however each player is given 2 lives.
 
* The last remaining person is the winner.
 
* Can only be used on 1 map.
 
  
===Team===
+
*Creating a practice room will put your character in that room, as well as 7 other open slots for more players to join.
* Players are organized into two teams: Red and Blue.
+
*You may close the slots by clicking them.
* All players will fight at the same time, and no extra lives are given.
+
*The default match area is random, but you can change that by clicking the box below your room title.
* Winner is the last team standing.
+
*You can spectate by ticking the Observer box.
* Teamwork and communication is vital
+
*You can change the match type into Individual (FFA), Team and Captain mode.
* Good for support-orientated builds
+
*In '''Individual''' mode, all players are placed in random locations on the map and are allowed to hit anyone.  
 +
*In '''Team''' mode, all players in the red team (denoted by the color of your portrait) fight against all players on the blue team in a single match.  
 +
*You may change which team you are on by pressing the Change button, but only before the match has started and not after.
 +
*In '''Captain''' mode, the red team and blue team face off one by one until the remaining team is left standing.
  
===Team Deathmatch===
 
* Similar to Team, except each team gets a set number of lives, communally shared.
 
* Winner is the team who first takes all the lives from the other team.
 
* Due to the current PvP event, this mode awards normal EXP in addition to the standard reward of PvP EXP and Victory Points.
 
  
===Elimination===
+
= Arena History =
*Players are on teams; however the matches are one-on-one.
 
**The winner of each round will fight the next person of the opposite team.
 
**The winner of the previous round will get a small amount of healing before the next round commences.
 
**Winner is the last team standing.
 
*Press Spacebar to indicate readiness to enter the next round if your current teammate is defeated.
 
**If more than one person is "Ready", then the selection is random.
 
**Pressing spacebar again will remove the "Ready" state, with a cooldown of 5 seconds.
 
*Reward is Victory Points and PvP Experience, dependent on team size.
 
*If one person defeats the entire opposing team (in a match with teams of 2 or more players), they will receive an "All Kill!" bonus, increasing their rewards.
 
  
=Rewards=
+
You can see arena history by pressing My Info and clicking the Arena History button on the bottom right corner. Your arena history shows your battle rank, name, class, 1v1 win percentage, 3v3 win percentage, last consecutive wins, most consecutive wins, double kills and all kills in captain mode. In the table below you can see how many classes you have fought and your win percentage against them. This table does not keep track of individual players you've fought, just by class.
==Ranking==
+
 
===Details===
+
 
*PvP experience gained from winning a battle contributes to your PvP rank.
+
= PvP Gear =
** Current amount of PvP experience appears in an orange bar across the bottom of your screen.
 
** Your ranking is shown next to the character name, in grey.
 
** The rankings are: Vagabond (blue dot next to number), Gladiator (yellow dot), and Hero (red dot).
 
*A PvP loss means no PvP exp gained.
 
** At Gladiator 1 and above, a PvP loss results in lost exp.
 
** The amount lost depends on the level of the opponent, if a Gladiator 1 loses to a Vagabond 10, 1799 exp is lost. If a Gladiator 1 loses to a Gladiator 1, only 899 exp is lost.
 
** At Gladiator 2 and above, 0 exp is gained against PvP Players of Vagabond rank.
 
*One can see the current top rankers on the official DFO main page [http://dungeonfighter.nexon.net/Rankings/Arena.aspx here].
 
  
===Top Ranks / Kanji Ranks===
+
*Your gear has almost completely different stats in pvp.
 +
*Press the Arena Info key while hovering over a piece of equipment to see its pvp stats.
 +
*The higher level, higher grade and higher rarity your gear is, the better its stats in pvp are.
 +
**Epic gear has the highest base stat pool for pvp, followed by Legendaries, then Halidom Legacies, Rare Legacies, Uniques, Rare Magic seals, Chronicles, Uncommons and Common.
 +
*Titles, Creatures, Auras and Avatars apply 100% of their pve stats to pvp unless otherwise stated.
 +
*There are restrictions on your gear as follows:
 +
**With the exception of a weapon element enchant, all enchantments on equipment including on your title are disabled.
 +
**Avatar emblems are disabled.
 +
**Set effects and bonuses from equipment such as Legacy and Chronicle items are disabled.
 +
**Please keep in mind that avatar set bonuses are still enabled.
 +
**Refine level and Amplification bonuses are disabled.
 +
*Reinforcement bonuses have a reduced effect and still apply beyond +10.
 +
*Earrings have no bonus stats in pvp.
 +
*Insignias have no bonus stats in pvp.
  
Kanji ranks are only given to the top percentile of Hero ranked players. So if there are 100 Heroes, only 1 of them is able to hold the War God rank.
 
  
{|class="wikitable"
+
=Ranking=
! width="75" |Rank
+
===Details===
! width="75" |Percentile
+
Competing in rank arena and winning raises your rank.  
|-
 
|[[Image: War God.png]] || 1%
 
|-
 
|[[Image: Emperor.png]] || 3%
 
|-
 
|[[Image: Small Emperor.png]] || 6%
 
|-
 
|[[Image: Master.png]] || 10%
 
|-
 
|[[Image: Expert.png]] || 15%
 
|}
 
  
===Hero Ranks===
+
===Battle EXP Ranks===
{|class="wikitable"
+
{| class="wikitable" style="text-align:center;"
! width="75" |Rank
 
! width="75" |Exp
 
 
|-
 
|-
|[[Image:Hero 10.png]]|| 5,370,000
+
!Rank
 +
!Rank 1
 +
!Rank 2
 +
!Rank 3
 +
!Rank 4
 
|-
 
|-
|[[Image:Hero 9.png]]|| 4,431,000
+
|Terranite||[[File:Rank17.png]]||[[File:Rank18.png]]||[[File:Rank19.png]]||[[File:Rank20.png]]
 
|-
 
|-
|[[Image:Hero 8.png]]|| 3,620,000
+
|Diamond||[[File:Rank13.png]]||[[File:Rank14.png]]||[[File:Rank15.png]]||[[File:Rank16.png]]
 
|-
 
|-
|[[Image:Hero 7.png]]|| 2,930,000
+
|Gold||[[File:Rank9.png]]||[[File:Rank10.png]]||[[File:Rank11.png]]||[[File:Rank12.png]]
 
|-
 
|-
|[[Image:Hero 6.png]]|| 2,355,000
+
|Silver||[[File:Rank5.png]]||[[File:Rank6.png]]||[[File:Rank7.png]]||[[File:Rank8.png]]
 
|-
 
|-
|[[Image:Hero 5.png]]|| 1,889,000
+
|Bronze||[[File:Rank1.png]]||[[File:Rank2.png]]||[[File:Rank3.png]]||[[File:Rank4.png]]
 
|-
 
|-
|[[Image:Hero 4.png]]|| 1,526,000
+
|Neophyte||colspan=4|[[File:Norank.png]]
 
|-
 
|-
|[[Image:Hero 3.png]]|| 1,259,000
 
|-
 
|[[Image:Hero 2.png]]|| 1,081,000
 
|-
 
|[[Image:Hero 1.png]]|| 986,000
 
 
|}
 
|}
===Gladiator Ranks===
+
 
{|class="wikitable"
+
===RP Ranks===
! width="75" |Rank
+
RP Ranks are variable ranks given to the top percentile based on the amount of Matching Points.
! width="75" |Exp
+
 
 +
{| class="wikitable" style="text-align:center;"
 
|-
 
|-
|[[Image:Gladiator 10.png]]|| 865,000
+
!Top %
 +
!RP Rank
 
|-
 
|-
|[[Image:Gladiator 9.png]]|| 753,000
+
|||[[File:Rank21.png]]
 
|-
 
|-
|[[Image:Gladiator 8.png]]||655,000
+
|||[[File:Rank22.png]]
 
|-
 
|-
|[[Image:Gladiator 7.png]]||566,000
+
|||[[File:Rank23.png]]
 
|-
 
|-
|[[Image:Gladiator 6.png]]||490,000
+
|||[[File:Rank24.png]]
 
|-
 
|-
|[[Image:Gladiator 5.png]]||422,000
+
|||[[File:Rank25.png]]
 
|-
 
|-
|[[Image:Gladiator 4.png]]||365,000
+
|||[[File:Rank26.png]]
 
|-
 
|-
|[[Image:Gladiator 3.png]]||315,000
+
|||[[File:Rank28.png]]
 
|-
 
|-
|[[Image:Gladiator 2.png]]||275,000
+
|||[[File:Rank29.png]]
 
|-
 
|-
|[[Image:Gladiator 1.png]]||240,000
 
|}
 
===Vagabond Ranks===
 
{|class="wikitable"
 
! width="75" |Rank
 
! width="75" |Exp
 
|-
 
|[[Image:Vagabond 10.png]]|| 181,000
 
|-
 
|[[Image:Vagabond 9.png]]|| 131,000
 
|-
 
|[[Image:Vagabond 8.png]]||91,000
 
|-
 
|[[Image:Vagabond 7.png]]||59,000
 
|-
 
|[[Image:Vagabond 6.png]]||36,000
 
|-
 
|[[Image:Vagabond 5.png]]||19,000
 
|-
 
|[[Image:Vagabond 4.png]]||8,000
 
|-
 
|[[Image:Vagabond 3.png]]||2,000
 
|-
 
|[[Image:Vagabond 2.png]]||1 Win
 
|-
 
|[[Image:Vagabond 1.png]]||Given
 
 
|}
 
|}
  
==Victory Point==
 
  
* All participating fighters will automatically receive at least 1''' Victory Point'''. More are awarded for winning a match.
 
** These victory points can be used to purchase potions and high quality weapons from [[Grubeck Goblinde]].
 
** These points are sometimes used for quests.
 
  
==Experience==
+
=Practice Arena Tips=
* One can gain a small amount of character experience via Team Deathmatch mode.
+
*Follow the rules of the room name.
 +
**For example, if the room states "below level 50", avoid joining if you're level 85.
 +
*When joining a room, wait for the connection icon to not blink then ready up promptly unless you have some concerns you wish to state first.
 +
*Before starting a match, wait for the connection icon to stop blinking with an exclamation mark to avoid extremely laggy matches.
 +
*The first match will sometimes exhibit "load lag" for users with slower computers, but it will still affect everyone.
 +
*If you don't seem to be connecting to a player in a room, try leaving and rejoining.
 +
 
  
=Common Courtesy=
+
=Classes that currently cannot pvp=
*Follow the rules of the room name.
+
*[[Chaos]]
**For example, if the room name states, "No X" where X is an item or a certain class.
+
*[[Swift Master]]
**Stating certain level ranges in the room name .
+
*[[Dimension Walker]]
*Do not hurry the room master to start the game.
+
*[[Blood Mage]]
*Active Awakenings in 1v1 and Elimination are frowned upon.
+
*[[Creator]]
*Before starting, wait for the connection icons to sync to see the if connection strength is good or not. (Yellow or lower)
+
*[[Female Crusader]]
*The first match will sometimes exhibit "load lag." This is usually the case with [[Summoner]]s. Please have patience.
+
*[[Shaman]]
*Throwing items, like [[Throwing_Weapons|Split Disks]] are deeply frowned upon.
+
*[[Inquisitor]]
 +
*[[Mistress]]
 +
*[[Lightbringer]]
 +
*[[Dragon Knight]]
 +
*[[Dragoon]]
 +
*[[Impaler]]
  
 
= PvP Issues =
 
= PvP Issues =
*Gunners and gunner subclasses may be shunned from rooms, due to being ''very difficult'' to properly counter at low levels.
+
* The game uses a P2P system (Peer-to-Peer). Therefore, lags can happen if the two players happen to be far away from your network. To reduce this issue, port forwarding is highly recommended.
*Lagging/desyncing during PvP play will cause the lagger to be impossible to hit; rumors abound that there is a hack that causes desyncs on purpose.
+
'''DFO Ports'''
*Players may leave rooms in mid-combat to preserve their PvP rank/kill ratio (via force-quitting the game).
+
*TCP:10011-10019
*Character may be kicked from room if the character does not meet, or exceeds, the levels indicated in the room title or of the characters currently present in the room.  This is usually due to skills that are unlocked at certain levels.  
+
*UDP:5063
*A glitch exists where Gladiators, banned from basic channel, and Heroes, banned from Expert channel, are still able to access those channels.
 
 
 
 
[[Category:Game System]]
 
[[Category:Game System]]
 +
[[Category:Towns]]

Latest revision as of 21:10, 28 April 2018

Arena
Arena Screen.png
Location Shonan
Level Requirement 50
NPCs Chobung, Haru, Sizki
Areas
Underfoot
None

The Arena is located in Shonan, and can be accessed via Chobung in Underfoot starting at level 50. Players can participate in Player versus Player (PvP) battles here.

Map of Arena

The PvP Arena is a game mode where one fights against other players in an Individual match (1v1) or Captain Mode (3v3). There are several public ranking levels and rewards for playing this mode, including high level Unique and Legendary equipment that are purchased with Coliseum Stamps from winning matches and completing PvP dailies.

When in PvP mode, there are restrictions to skill usage for balance purposes. Most skills have rebalanced stat tweaks, but some are restricted from use. All active skills above level 45 and TP skills are not available in PvP.

For more information on how pvp works, see PvP Mechanics.

Minimum gear requirements for pvp

While the game upgrades any lower level gear to level 80 uniques and gives free clone avatars, it generally isn't enough. There is an unwritten minimum gear requirement to pvp comfortably. It is recommended to reach at least level 85 before you can begin to pvp competitively.

List of minimum gear requirements for entry level play

  • Level 85 Halidom armor and accessories.
  • Level 85 unique sub equipment and magic stone.
  • Level 85 Halidom weapon.
  • Title with at least 3% to all speeds and 1% to hit rate.
  • Full set of advanced clone avatars with cast speed on hat/hair, attack speed on face/torso, evasion/elemental resist on belt, increased HP on bottom and movement speed on shoes.
  • Skin with physical or magic reduction, whichever your class needs more.
  • Aura avatar with bonus stats.
  • Pet with bonus stats.

List of recommended gear requirements for competitive level play

  • Same as above with the exception of:
  • Level 85 Legendary armor, accessories, sub equipment and magic stone all upgraded to +10
  • Level 85 Legendary weapon that deals elemental damage or has an elemental damage enchant upgraded to +10.
  • Title with at least 3% to all speeds and 2% to hit rate.
  • Full set of rare clone avatars with cast speed on hat/hair, attack speed on face/torso, evasion/elemental resist on belt, increased HP on bottom and movement speed on shoes.
  • Aura avatar with at least 2% to all speeds and/or bonus hit rate.
  • Pet with at least at least 2% to all speeds and/or bonus hit rate.


Entering the Arena

  • You must be level 50 or above to access any PvP mode.

You can access the PvP mode by hitting the P key (default setting) or opening the Menu Selection Window with Esc and clicking the Arena button. There are currently two modes available to play, Rank Arena and Practice Arena. In Rank Arena your progress is ranked and you gain battle exp to increase your ranking, as well as Coliseum Stamps to use as currency to purchase PvP rewards.

Rank Arena

Entering the Rank Arena will move you to channel 60 or 61 and put your character in the pvp lobby area. To begin fighting other players 1v1, just hit the Start button which will begin matchmaking to find an appropriate opponent. If you wish to enter a 3v3 match, select Captain mode.

  • If it is your first time fighting in Rank Arena, you will need to fight 20 placement matches against random available players to determine your Rank Points (RP).
  • The RP system is similar to the Elo rating system, where you fight similarly rated players to advance to higher rankings.
  • Along with RP, you also gain Battle Exp which functions as progression milestones.
  • The reward for winning matches is RP, Battle Exp and Victory Tokens.
  • The penalty for losing is reduction in RP and Battle Exp. Victory Tokens are not lost.

Practice Arena

Entering the Practice Arena will move you to channel 101 or 102 and put your character in the pvp lobby area. In the practice arena you will not lose or gain any RP, Battle Exp or Victory tokens as it only serves as a place to practice freely without penalty. There is no matchmaking in this mode, instead you will have a list of player created pvp rooms on the right side.

  • On each row of the pvp rooms there is the room number on the left side, the room name, and the current number of players as well as the maximum number of players allowed.
  • Open pvp rooms have white lettering and have not began the match yet. You may join these rooms to pvp if there is room for you.
  • Closed pvp rooms have grey lettering and have a match in progress. You are unable to join these rooms unless the match has ended and there is available room for you.
  • The quickmatch button places you in a random open room.
  • The practice button places you in the APC training area where you may fight against APCs to get used to your character's playstyle and combos before attempting a match with another player.


The PvP Lobby Area

  • Your safe and mailbox are accessible from the lobby area.
  • NPC Chobung will give you pvp related daily quests, as well as show you the public PvP Rankings. This area is private and similar to Seria's gate.
  • Moving up the stairs will take you to the arena courtyard where you will find NPC Haru. He also may show you public PvP Rankings. You may see other players here, as it's a public lobby.
  • Moving to the right from the courtyard will take you to the Coliseum lobby where you will find NPC Sizki, who sells arena equipment for Coliseum Stamps.

Practice Mode vs APC

  • This mode is available from both practice arena and rank arena.
  • In the VS APC tab, you can select the match location, APC type and practice settings.
  • In the COMBO tab, you will be shown how to perform beginner, intermediate and advanced combos with your class.


Practice Rooms

  • Creating a practice room will put your character in that room, as well as 7 other open slots for more players to join.
  • You may close the slots by clicking them.
  • The default match area is random, but you can change that by clicking the box below your room title.
  • You can spectate by ticking the Observer box.
  • You can change the match type into Individual (FFA), Team and Captain mode.
  • In Individual mode, all players are placed in random locations on the map and are allowed to hit anyone.
  • In Team mode, all players in the red team (denoted by the color of your portrait) fight against all players on the blue team in a single match.
  • You may change which team you are on by pressing the Change button, but only before the match has started and not after.
  • In Captain mode, the red team and blue team face off one by one until the remaining team is left standing.


Arena History

You can see arena history by pressing My Info and clicking the Arena History button on the bottom right corner. Your arena history shows your battle rank, name, class, 1v1 win percentage, 3v3 win percentage, last consecutive wins, most consecutive wins, double kills and all kills in captain mode. In the table below you can see how many classes you have fought and your win percentage against them. This table does not keep track of individual players you've fought, just by class.


PvP Gear

  • Your gear has almost completely different stats in pvp.
  • Press the Arena Info key while hovering over a piece of equipment to see its pvp stats.
  • The higher level, higher grade and higher rarity your gear is, the better its stats in pvp are.
    • Epic gear has the highest base stat pool for pvp, followed by Legendaries, then Halidom Legacies, Rare Legacies, Uniques, Rare Magic seals, Chronicles, Uncommons and Common.
  • Titles, Creatures, Auras and Avatars apply 100% of their pve stats to pvp unless otherwise stated.
  • There are restrictions on your gear as follows:
    • With the exception of a weapon element enchant, all enchantments on equipment including on your title are disabled.
    • Avatar emblems are disabled.
    • Set effects and bonuses from equipment such as Legacy and Chronicle items are disabled.
    • Please keep in mind that avatar set bonuses are still enabled.
    • Refine level and Amplification bonuses are disabled.
  • Reinforcement bonuses have a reduced effect and still apply beyond +10.
  • Earrings have no bonus stats in pvp.
  • Insignias have no bonus stats in pvp.


Ranking

Details

Competing in rank arena and winning raises your rank.

Battle EXP Ranks

Rank Rank 1 Rank 2 Rank 3 Rank 4
Terranite Rank17.png Rank18.png Rank19.png Rank20.png
Diamond Rank13.png Rank14.png Rank15.png Rank16.png
Gold Rank9.png Rank10.png Rank11.png Rank12.png
Silver Rank5.png Rank6.png Rank7.png Rank8.png
Bronze Rank1.png Rank2.png Rank3.png Rank4.png
Neophyte Norank.png

RP Ranks

RP Ranks are variable ranks given to the top percentile based on the amount of Matching Points.

Top % RP Rank
Rank21.png
Rank22.png
Rank23.png
Rank24.png
Rank25.png
Rank26.png
Rank28.png
Rank29.png


Practice Arena Tips

  • Follow the rules of the room name.
    • For example, if the room states "below level 50", avoid joining if you're level 85.
  • When joining a room, wait for the connection icon to not blink then ready up promptly unless you have some concerns you wish to state first.
  • Before starting a match, wait for the connection icon to stop blinking with an exclamation mark to avoid extremely laggy matches.
  • The first match will sometimes exhibit "load lag" for users with slower computers, but it will still affect everyone.
  • If you don't seem to be connecting to a player in a room, try leaving and rejoining.


Classes that currently cannot pvp

PvP Issues

  • The game uses a P2P system (Peer-to-Peer). Therefore, lags can happen if the two players happen to be far away from your network. To reduce this issue, port forwarding is highly recommended.

DFO Ports

  • TCP:10011-10019
  • UDP:5063