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Lotus's Lair

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Lotus's Lair
Lotus's Lair.png
Location Inverted Waterfall
Min. Level 62
Level 62-65
Monster Level 65
End Boss Icon-Lotus.png Lotus

Description

Apostle Icon-Lotus.png Lotus has resurrected. Having broken out of GBL's seal, Lotus controlled the mind of the giant creature Behemoth to make it sink itself into the ocean, and then he recovered his full strength. Many members of GBL already succumbed to Lotus's mind-controlling power. If this continues, all of Arad will fall under Lotus's influence. Eliminate Lotus before he reaches Arad. The future of Arad rests on your shoulders.

Strategy

The Icon-Lotus.png Lotus Boss Fight is divided into 3 phases:

  • Phase 1: Lotus will sit in the background and will shoot his tentacles through the floor. Players must hit the tentacles in order to damage Lotus. He will continuously use his brainwashing to put players to sleep and summon two invulnerable No Icon.png Delirious Illusions. If the player is wearing the Hyper Jammer.png Hyper Jammer, the sleep duration will be reduced and one of the ghosts will be killed.
  • Phase 2: When Lotus reaches about 50% HP, he will drag the entire level into the Ocean. He will then appear on the right side and gain entirely new attacks. Unlike Phase 1, he can be hit directly and the fight can even end right here if you do enough damage to him.
  • Phase 3: When Lotus reaches about 20% HP, will drag the level back up to the surface. This nearly identical to Phase 1 but he has some new attacks now.

Maps

Map
Map LotusNest.png

Starting zones:
Boss zones:
Fatigue:

F2
A1
7

Monsters

NewLotus.jpeg

Boss Unique Items

Icon Name Type Lv Base Stats Other
Giant Monster Lower Plate Armor.png Giant Monster Lower Plate Armor Plate Armor Bottom 45 P. Def. +3080
STR +23
INT +23
VIT +25
All Elemental Resistances +18
Slayer(M):
Ground Quaker Skill Lvl + 1
Priest(M):
Hammer of Repentance Skill Lvl + 1
Spinning Cross Skill Lvl + 1
Dark Knight(M):
Shock Wave Skill Lvl + 1
Creator(F):
Wind Press Skill Lvl + 1
Slayer(F):
Deadly Cape Skill Lvl + 1
Knight(F):
Lunge Evolution Skill Lvl + 1
Tightening Lotus's Nerve Tentacles.png Tightening Lotus's Nerve Tentacles Bracelet 45 P. Atk. +33
M. Def. +2957
STR +23
VIT +56
Movement Speed +2 %
Attacks have a 2% chance of Immobilziing you for 2 seconds. (This chance and effect decrease if you are Lv. 50 or above, and increase if Lv. 49 or below. Cooldown: 10 seconds)
Liberated Lotus Eye.png Liberated Lotus Eye Necklace 45 M. Def. +4928
INT +23
SPR +56
Damage from enemy attacks creates a 20% chance of summoning Lotus Eye.
Giant Monster Upper Plate Armor.png Giant Monster Upper Plate Armor Plate Armor Top 45 P. Def. +3696
STR +23
INT +23
VIT +25
All Elemental Resistances +12
Slayer(M):
Agni Pentacle Skill Lvl + 1
Priest(M):
Atomic Smash Skill Lvl + 1
Righteous Judgment Skill Lvl + 1
Dark Knight(M):
Wave Spin Skill Lvl + 1
Creator(F):
Wind Storm Skill Lvl + 1
Slayer(F):
Destroyer Skill Lvl + 1
Knight(F):
Pulverize Skill Lvl + 1
Lotus's Adsorbent Gauntlets.png Lotus's Adsorbent Gauntlets Gauntlets 45 P. Atk. +607
M. Atk. +455
I. Atk. +296
STR +56
Hit Rate +6 %
All Abnormal Status Resist +18
Fighter(F):
Overwhelming Grab Skill Lvl + 2
Fighter(M):
Overwhelming Grab Skill Lvl + 2
Attacks have a 5% chance of Immobilizing enemies for 3 seconds. (This chance and effect decrease if the targets area Lv. 50 or above, and increase if Lv. 49 or below. Cooldown: 4.5 seconds)
Lotus's Giant Tentacle.png Lotus's Giant Tentacle Zanbato 45 P. Atk. +607
M. Atk. +455
I. Atk. +296
STR +37
Casting Speed -2 %
Physical Critical Chance +5 %
Magic Critical Chance +5 %
All Abnormal Status Resist +18
Slayer(M):
Zanbato Mastery Skill Lvl + 1
Dark Knight(M):
Shadowy Zanbato Mastery Skill Lvl + 1
Slayer(F):
Robust Zanbato Mastery Skill Lvl + 1
Knight(F):
Overwhelm Skill Lvl + 1

Attacks have a 5% chance of Confusing enemies for 3 seconds. (This chance and effect decrease if the targets are Lv. 50 or above, and increase if Lv. 49 or below. Cooldown: 4.5 seconds)

Critical damage +7%


*Multiple Critical Bonus does not stack. Only the highest value of bonus applies. (Applicable with only Critical Damage)
Lotus's Living Tentacle.png Lotus's Living Tentacle Halberd 45 P. Atk. +607
M. Atk. +430
I. Atk. +295
STR +37
Hit Rate +1 %
5% chance to create up to 6 Lotus Tentacles on a random enemy within 500px range
Lotus's Monster Eye Axe.png Lotus's Monster Eye Axe Battle Axe 45 P. Atk. +607
M. Atk. +430
I. Atk. +296
STR +37
Hit Rate +2 %
All Abnormal Status Resist +18

Create an aura within 300px that increases the Strength for your Party by 15.
Create an aura within 300px that increases the Intelligence for your Party by 15.
Create an aura within 300px that increases the Vitality for your Party by 15.
Create an aura within 300px that increases the Spirit for your Party by 15.
When equipped, grants an Aura that increases Physical Critical Chance of party members within 300px by 4%.
When equipped, grants an Aura that increases Magical Critical Chance of party members within 300px by 4%.

Confuses or Poisons the nearest enemy within a 300 px range for 3 seconds at 15-second intervals. (This chance and effect decrease if the target is Lv. 50 or above, and increase if Lv. 49 or below. Activates immediately after the item is equipped.)
Lotus's Warped Bowgun.png Lotus's Warped Bowgun Bowgun 45 P. Atk. +398
M. Atk. +442
I. Atk. +296
STR +37
INT +19
MP MAX +165
Attack Speed +3 %
Physical Critical Chance +3 %
Hit Rate +1 %
All Abnormal Status Resist +18
Gunner(M):
Bowgun Mastery Skill Lvl + 2
Gunner(F):
Bowgun Mastery Skill Lvl + 2

Casting creates a 10% chance of Confusing all enemies within a 300 px range for 2 seconds. (This chance and effect decrease if the targets are Lv. 50 or above, and increase if Lv. 49 or below. Cooldown: 6 seconds)

+10% damage on Beast enemies.
Lotus's Warped Staff.png Lotus's Warped Staff Staff 45 P. Atk. +481
M. Atk. +607
I. Atk. +296
INT +37
MP MAX +165
Casting Speed +7 %
Mage(F):
Memorize Skill Lvl +1
Mobile Cast Skill Lvl +1
Mage(M):
Dark Zone Skill Lvl +2
Darkness Mantle Skill Lvl +1

Casting creates a 10% chance of Stunning all enemies within a 300 px range for 2 seconds.

(This chance and effect decrease if the targets are Lv. 50 or above, and increase if Lv. 49 or below. Cooldown: 6 seconds.)