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Troubleshooter

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Revision as of 08:26, 16 July 2018 by ForteSlurX (talk | contribs) (Becoming a Troubleshooter)
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Troubleshooter
Trouble Shooter.png
Base Job Agent
Job NPC Commander Schmidt
Specialized Weapon Square Sword & Shotgun
Specialized Armor Heavy Armor
Class Information Magic Skills: None
Physical Skills: Percent Damage
Subclass Difficulty: Intermediate
Alternate Names Trouble Shooter
Korean: 트러블 슈터
Awakening
Wild Card
Alternate Names
Korean: 와일드 카드
Second Awakening
Renegade
Alternate Names Untouchable
Korean: 언터처블
TBA

It's not known when they first appeared in Arad. But it's a fact that their appearance had a great impact on the mercenary market on the continent.

They used strategies that other mercenaries had never heard of and exceeded their clients' expectations without fail. They raised standards for those who sought mercenary services. Thanks to them, it became necessary for aspiring mercenaries of Arad to become knowledgeable in the art of war as well as to be good at fighting. They ended the era in which mercenaries were priced by their strength.

Their ability to strategize wasn't the only thing that set them apart from other mercenaries. They also used bombs and buckshot made of complicated explosives, instantly setting the battlefield on fire with all their enemies in it. The way they fought was unheard of in Arad before and it was exciting.

"The troubleshooters capable of turning the tables on their enemies in any situations." People started calling them the Troubleshooters.

Looking for mercenaries to aid in a large-scale battle? Go to a tavern and ask for the Troubleshooters. For the right amount of money and alcohol, they'll make all your trouble go away.



The Troubleshooter enters and leaves the battlefield with a big bang. He not only fights with a heavy blade and a hardy shotgun in hand but also carries a limitless arsenal of high powered explosives ready to cover the entire map in pure destructive chaos.


  • At level 50, the Troubleshooter awakens as a Wild Card then at level 75, the Wild Card awakens as a Renegade.
  • His subclass cosmetic effect replaces the Troubleshooter's previous firearm with a shotgun.
  • His 2nd Awakening cosmetic effect is the Troubleshooter throwing his shotgun shells and reloading into his shotgun.

Becoming a Troubleshooter

The Agent must first reach level 15.

  1. Talk to Blacksmith Linus in Elvenguard.
  2. Clear Full Moon Thunderland.

Awakening as a Wild Card

TBA


The Troubleshooter must first reach level 50.

[TO BE ANNOUNCED.]


Awakening as a Renegade

TBA

The Wild Card must first reach level 75.

[TO BE ANNOUNCED.]


New Skills

Troubleshooter Skills

  

Active

Passive

Troubleshooter TP Skills

Troubleshooter Awakening Skills

Troubleshooter 2nd Awakening Skills


Original Class Skills

Agent Skills

     

Active

Agent TP Skills

General Skills

   

Active

Passive

General TP Skills

General Togglable Skills


Media Content

Gallery



Playable Classes

MSlayerIcon.png
Male Slayer

FSlayerIcon.png
Female Slayer

FighterIcon.png
Female Fighter

MFighterIcon.png
Male Fighter

MGunnerIcon.png
Male Gunner

FGunnerIcon.png
Female Gunner

DemonicLancerIcon.png
Demonic Lancer

GunbladerIcon.png
Agent

FMageIcon.png
Female Mage

MMageIcon.png
Male Mage

M.PriestIcon.png
Male Priest

F.PriestIcon.png
Female Priest

ThiefIcon.png
Thief

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Knight

ArcherIcon.png
Archer

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Dark Knight

CreatorIcon.png
Creator